Player Matchup

Hades
Hades
Lachlion
Hades
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 73L
1,504 Elo+
Solo
Mercury
Mercury
Nuvolkaid
Mercury
Level 104
God Stats
1W - 3L
1,342 SR
Queue Stats
123W - 169L
1,405 Elo+
Party 1
Achilles
Achilles
kagegutshi
Achilles
Level 138
God Stats
7W - 12L
1,543 SR
Queue Stats
126W - 138L
1,536 Elo+
Party 1
Team Averages
Level 129
1,462 SR
1,482 Elo+

VS

Team Averages
Level 101
1,576 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AlexTrip15
Baron Samedi
Level 36
God Stats
17W - 22L
1,641 SR
Queue Stats
24W - 49L
1,328 Elo+
Solo
Neith
Neith
Doliwok
Neith
Level 126
God Stats
14W - 7L
1,588 SR
Queue Stats
223W - 249L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lachlion
Hades
17
8 / 9 / 4
12,442
732
18,369
26,550
19,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Nuvolkaid
Mercury
14
2 / 9 / 9
11,541
679
10,293
22,483
9,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
kagegutshi
Achilles
17
5 / 6 / 7
11,940
702
21,430
27,971
32,067
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
11 / 5 / 11
14,533
855
22,151
27,399
35,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
AlexTrip15
Baron Samedi
16
3 / 7 / 13
12,527
737
11,087
15,569
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Doliwok
Neith
19
9 / 3 / 13
14,385
846
26,816
19,667
9,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
15
Kills
23
24
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
5
11
3.3
W
Baron Samedi
AlexTrip15
Baron Samedi
3
7
13
1.36
W
Neith
Doliwok
Neith
9
3
13
5.17
L
Hades
Lachlion
Hades
8
9
4
1.11
L
Mercury
Nuvolkaid
Mercury
2
9
9
0.72
L
Achilles
kagegutshi
Achilles
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,092
Damage
60,054
77,004
Taken
62,635
61,206
Mitigated
53,139
14,841
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
22,151
8,070
0
12,210
27,399
35,804
489
8,537
18,862
56
38,362
W
Baron Samedi
AlexTrip15
Baron Samedi
11,087
1,063
1,697
1,522
15,569
8,186
426
4,155
11,414
27,639
0
W
Neith
Doliwok
Neith
26,816
12,153
0
7,694
19,667
9,149
2,020
5,860
13,807
0
86,642
L
Hades
Lachlion
Hades
18,369
1,987
976
9,339
26,550
19,269
0
3,303
22,851
56,559
0
L
Mercury
Nuvolkaid
Mercury
10,293
4,250
0
520
22,483
9,870
0
1,653
20,500
0
38,316
L
Achilles
kagegutshi
Achilles
21,430
3,043
506
3,500
27,971
32,067
0
6,810
20,570
0
44,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
41,445
172
Minions Killed
170
6
Camps Cleared
8
823,553
Distance Traveled
873,053
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,533
855
30
2
2
317,600
5
W
Baron Samedi
12,527
737
31
2
2
272,066
1
W
Neith
14,385
846
109
6
4
283,387
8
L
Hades
12,442
732
90
5
3
225,188
4
L
Mercury
11,541
679
44
3
2
302,010
0
L
Achilles
11,940
702
38
2
1
296,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role