Player Matchup

Baron Samedi
Baron Samedi
Gold I
LavishStien
Baron Samedi
Gold I
Level 157
God Stats
4W - 2L
1,773 SR
Queue Stats
20W - 18L
1,855 MMR
Solo
Awilix
Awilix
Platinum III
hokagebailey
Awilix
Platinum III
Level 141
God Stats
3W - 0L
1,519 SR
Queue Stats
134W - 123L
1,450 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
my busch
Ah Muzen Cab
Diamond III
Level 158
God Stats
94W - 32L
1,772 SR
Queue Stats
622W - 524L
2,222 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,688 SR
1,843 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,497 SR
1,817 MMR
Cerberus
Cerberus
Gold III
A4GMunchHero
Cerberus
Gold III
Level 153
God Stats
0W - 2L
1,293 SR
Queue Stats
34W - 40L
1,565 MMR
Solo
Ullr
Ullr
Platinum V
LikeGUIDO11
Ullr
Platinum V
Level 127
God Stats
0W - 2L
1,487 SR
Queue Stats
73W - 100L
1,764 MMR
Solo
Hun Batz
Hun Batz
Diamond V
STOP_iCing_
Hun Batz
Diamond V
Level 65
God Stats
9W - 8L
1,712 SR
Queue Stats
70W - 85L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LavishStien
Baron Samedi
16
3 / 0 / 5
10,350
690
19,389
13,344
8,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
5 / 2 / 5
11,074
738
8,170
14,225
19,270
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
my busch
Ah Muzen Cab
15
2 / 2 / 6
9,761
651
18,656
15,895
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AresMorgan Le FayAchillesGebSobek

VS

Bans
AtlasCabrakanKumbhakarnaXing TianGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A4GMunchHero
Cerberus
12
0 / 4 / 4
8,271
551
10,120
23,253
15,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 2
8,444
563
7,704
16,646
6,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
STOP_iCing_
Hun Batz
15
3 / 0 / 1
9,556
637
11,428
11,970
5,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A4GMunchHero
Cerberus
0
4
4
0.5
W
Baron Samedi
LavishStien
Baron Samedi
3
0
5
5.5
L
1
6
2
0.33
L
Hun Batz
STOP_iCing_
Hun Batz
3
0
1
3.5
W
Awilix
5
2
5
3.75
W
Ah Muzen Cab
my busch
Ah Muzen Cab
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,215
Damage
29,252
43,464
Taken
51,869
35,784
Mitigated
26,885
20,098
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A4GMunchHero
Cerberus
10,120
441
0
6,866
23,253
15,012
0
10,207
12,634
22,118
0
W
Baron Samedi
LavishStien
Baron Samedi
19,389
1,684
2,954
7,719
13,344
8,253
0
3,613
9,731
51,782
0
L
7,704
4,130
0
506
16,646
6,364
0
5,507
10,614
0
28,783
L
Hun Batz
STOP_iCing_
Hun Batz
11,428
4,322
0
3,632
11,970
5,509
0
4,374
7,221
0
32,678
W
Awilix
8,170
2,055
0
3,357
14,225
19,270
415
3,690
10,535
436
18,429
W
Ah Muzen Cab
my busch
Ah Muzen Cab
18,656
7,981
0
6,068
15,895
8,261
2,539
3,189
12,706
0
67,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
26,271
178
Minions Killed
175
9
Camps Cleared
3
818,585
Distance Traveled
792,239
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,271
551
64
4
0
250,657
1
W
Baron Samedi
10,350
690
82
5
5
272,856
0
L
Ullr
8,444
563
52
3
2
239,855
2
L
Hun Batz
9,556
637
59
4
1
301,727
2
W
Awilix
11,074
738
24
2
0
277,423
6
W
Ah Muzen Cab
9,761
651
72
5
4
268,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role