Player Matchup

Cabrakan
Cabrakan
ABlitzedWarrior
Cabrakan
Level 29
God Stats
31W - 22L
1,537 SR
Queue Stats
160W - 195L
1,359 Elo+
Party 1
Ra
Ra
FENTYSINSS
Ra
Level 58
God Stats
4W - 3L
1,607 SR
Queue Stats
345W - 379L
1,322 Elo+
Party 1
Chaac
Chaac
hugo_00112
Chaac
Level 102
God Stats
12W - 17L
1,299 SR
Queue Stats
389W - 456L
1,354 Elo+
Party 4
Olorun
Olorun
tuchinis
Olorun
Level 25
God Stats
3W - 2L
1,195 SR
Queue Stats
27W - 53L
1,188 Elo+
Party 4
Loki
Loki
xDeadByDaylight
Loki
Level 29
God Stats
6W - 2L
1,345 SR
Queue Stats
91W - 87L
1,293 Elo+
Party 1
Team Averages
Level 49
1,396 SR
1,303 Elo+

VS

Team Averages
Level 48
1,456 SR
1,318 Elo+
Anubis
Anubis
Champion_PoLeV8
Anubis
Level 56
God Stats
0W - 2L
1,257 SR
Queue Stats
40W - 49L
1,392 Elo+
Party 2
Neith
Neith
Champion_PoleV7
Neith
Level 39
God Stats
2W - 3L
1,437 SR
Queue Stats
37W - 38L
1,417 Elo+
Party 2
Cupid
Cupid
OmniStress
Cupid
Level 45
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 40L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaRaKiLLz95
Tsukuyomi
Level 70
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 11L
1,277 Elo+
Party 3
Bellona
Bellona
acidicbch
Bellona
Level 29
God Stats
3W - 4L
1,534 SR
Queue Stats
5W - 13L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 2 / 9
10,752
467
10,092
20,352
31,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 6 / 6
10,768
468
13,454
17,769
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
18
10 / 3 / 6
12,082
525
28,248
27,584
28,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
tuchinis
Olorun
18
1 / 2 / 12
11,614
505
11,321
10,315
5,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 2 / 2
11,979
521
11,561
17,731
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
10,219
444
12,463
14,892
8,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
8,444
367
9,892
12,897
5,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
14
1 / 8 / 8
8,714
379
9,958
20,289
8,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PaRaKiLLz95
Tsukuyomi
16
6 / 6 / 5
10,973
477
12,963
21,810
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
acidicbch
Bellona
16
4 / 4 / 5
10,378
451
15,437
25,342
24,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
28
Kills
15
15
Deaths
28
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
2
9
3.75
L
2
7
7
0.79
L
2
3
4
1.33
W
8
6
6
1.83
L
Cupid
1
8
8
0.63
L
Tsukuyomi
PaRaKiLLz95
Tsukuyomi
6
6
5
1.42
L
Bellona
acidicbch
Bellona
4
4
5
1.63
W
Chaac
10
3
6
4.33
W
Olorun
tuchinis
Olorun
1
2
12
3.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,676
Damage
60,713
93,751
Taken
95,230
80,965
Mitigated
56,220
39,816
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,092
1,766
0
4,780
20,352
31,881
0
3,535
16,817
31,951
0
L
12,463
496
373
589
14,892
8,058
196
7,783
6,985
65,259
0
L
9,892
4,785
696
3,129
12,897
5,617
2,859
6,074
6,783
0
33,911
W
13,454
1,262
1,541
4,007
17,769
7,254
848
3,073
14,696
75,891
0
L
Cupid
9,958
6,480
1,169
3,583
20,289
8,615
645
11,239
8,886
0
44,280
L
Tsukuyomi
PaRaKiLLz95
Tsukuyomi
12,963
3,316
0
4,330
21,810
9,404
24
5,039
16,582
0
62,362
L
Bellona
acidicbch
Bellona
15,437
5,587
0
3,109
25,342
24,526
0
4,732
19,560
0
61,549
W
Chaac
28,248
5,060
0
16,372
27,584
28,556
1,863
1,469
26,115
0
82,050
W
Olorun
tuchinis
Olorun
11,321
6,658
530
2,988
10,315
5,383
2,709
2,501
7,814
81,667
0
W
11,561
4,596
0
9,598
17,731
7,891
0
2,936
14,795
0
112,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,195
Gold Earned
48,728
541
Minions Killed
368
0
Camps Cleared
0
2,121,551
Distance Traveled
2,048,452
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,752
467
37
2
0
405,729
3
L
Anubis
10,219
444
102
4
0
382,622
2
L
Neith
8,444
367
48
2
0
411,340
5
W
Ra
10,768
468
121
5
0
408,112
0
L
Cupid
8,714
379
51
2
0
355,784
2
L
Tsukuyomi
10,973
477
81
4
0
444,001
1
L
Bellona
10,378
451
86
4
0
454,705
0
W
Chaac
12,082
525
93
4
0
434,416
1
W
Olorun
11,614
505
127
6
0
408,044
0
W
Loki
11,979
521
163
7
0
465,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role