Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A_I_M__Odiel
Anubis
Level 46
God Stats
16W - 11L
1,869 SR
Queue Stats
197W - 259L
1,410 Elo+
Solo
Geb
Geb
XBG Extreme
Geb
Level 153
God Stats
3W - 1L
1,614 SR
Queue Stats
211W - 171L
1,608 Elo+
Solo
Team Averages
Level 109
1,661 SR
1,506 Elo+

VS

Team Averages
Level 55
1,391 SR
1,063 Elo+
Poseidon
Poseidon
Guigso93
Poseidon
Level 51
God Stats
2W - 12L
1,500 SR
Queue Stats
2W - 19L
1,185 Elo+
Party 1
Neith
Neith
X-XxChriiisXx-X
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,039 Elo+
Party 1
Ymir
Ymir
guill80600
Ymir
Level 66
God Stats
0W - 4L
1,172 SR
Queue Stats
2W - 23L
964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 5
8,974
816
14,397
6,268
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
3 / 0 / 10
8,214
747
6,387
6,354
2,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 10
9,169
834
9,422
10,336
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Guigso93
Poseidon
10
0 / 5 / 1
6,360
578
4,326
9,704
3,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 0
6,262
569
5,671
10,309
4,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 0
7,026
639
3,534
15,714
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
W
Anubis
3
0
10
8
L
Poseidon
Guigso93
Poseidon
0
5
1
0.1
L
0
4
0
0
W
3
1
10
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
13,531
22,958
Taken
35,727
15,829
Mitigated
22,170
5,852
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,397
8,505
0
1,541
6,268
3,521
1,426
3,011
3,257
0
46,271
W
Anubis
6,387
532
0
1,487
6,354
2,953
500
1,124
5,230
25,962
0
L
Poseidon
Guigso93
Poseidon
4,326
484
0
422
9,704
3,656
0
4,996
4,708
19,788
0
L
5,671
1,800
0
1,058
10,309
4,181
0
6,264
4,045
0
18,467
W
9,422
526
0
2,824
10,336
9,355
245
4,314
6,022
20,774
0
L
3,534
850
0
575
15,714
14,333
0
4,915
10,799
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
19,648
123
Minions Killed
79
7
Camps Cleared
2
566,784
Distance Traveled
499,499
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,974
816
72
7
6
191,644
4
W
Anubis
8,214
747
32
3
1
181,111
0
L
Poseidon
6,360
578
28
3
0
171,144
0
L
Neith
6,262
569
28
3
0
176,188
0
W
Geb
9,169
834
19
2
0
194,029
3
L
Ymir
7,026
639
23
2
2
152,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role