Player Matchup

Jing Wei
Jing Wei
Fayd9001
Jing Wei
Level 107
God Stats
3W - 4L
1,436 SR
Queue Stats
20W - 18L
1,561 Elo+
Party 2
Bellona
Bellona
Mwal72
Bellona
Level 107
God Stats
2W - 0L
1,630 SR
Queue Stats
20W - 23L
1,528 Elo+
Party 2
Ra
Ra
Trojan655
Ra
Level 65
God Stats
43W - 64L
1,445 SR
Queue Stats
69W - 96L
1,386 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,491 Elo+

VS

Team Averages
Level 83
1,381 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
ItsMrPhilip
Tsukuyomi
Level 62
God Stats
2W - 5L
1,479 SR
Queue Stats
24W - 33L
1,488 Elo+
Solo
Tyr
Tyr
Jeffy4367
Tyr
Level 86
God Stats
17W - 20L
1,438 SR
Queue Stats
393W - 368L
1,443 Elo+
Party 1
Hera
Hera
SaVage_VeLoCity
Hera
Level 101
God Stats
1W - 4L
1,227 SR
Queue Stats
197W - 189L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fayd9001
Jing Wei
14
7 / 2 / 7
9,832
756
9,539
12,457
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Mwal72
Bellona
14
7 / 4 / 8
10,263
789
13,268
20,380
17,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 14
10,319
794
6,751
8,958
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsMrPhilip
Tsukuyomi
11
2 / 6 / 2
8,984
691
9,458
12,512
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 1
8,676
667
10,188
13,075
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
8,604
662
9,298
8,169
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
6
6
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fayd9001
Jing Wei
7
2
7
5.25
L
Tsukuyomi
ItsMrPhilip
Tsukuyomi
2
6
2
0.5
L
3
6
1
0.58
W
Bellona
Mwal72
Bellona
7
4
8
2.75
L
1
4
2
0.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
28,944
41,795
Taken
33,756
26,727
Mitigated
19,971
15,714
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fayd9001
Jing Wei
9,539
7,875
0
2,913
12,457
5,249
2,490
1,744
10,294
0
26,866
L
Tsukuyomi
ItsMrPhilip
Tsukuyomi
9,458
2,107
0
445
12,512
5,026
0
1,610
10,902
0
18,349
L
10,188
1,056
0
858
13,075
11,473
0
2,954
10,121
0
13,400
W
Bellona
Mwal72
Bellona
13,268
4,486
0
6,480
20,380
17,515
231
5,732
14,270
0
39,498
L
9,298
1,625
320
343
8,169
3,472
0
2,187
5,982
38,644
0
W
6,751
407
2,475
3,846
8,958
3,963
0
2,927
5,929
39,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
26,264
151
Minions Killed
88
12
Camps Cleared
1
813,512
Distance Traveled
732,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,832
756
31
2
3
276,014
0
L
Tsukuyomi
8,984
691
14
1
0
253,759
2
L
Tyr
8,676
667
11
1
1
239,834
0
W
Bellona
10,263
789
53
4
3
253,087
3
L
Hera
8,604
662
63
5
0
238,515
2
W
Ra
10,319
794
67
5
6
284,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role