Player Matchup

Odin
Odin
KingCubbie
Odin
Level 105
God Stats
11W - 7L
1,544 SR
Queue Stats
103W - 100L
1,571 Elo+
Party 1
Rama
Rama
Nifta
Rama
Level 78
God Stats
24W - 14L
1,653 SR
Queue Stats
85W - 74L
1,528 Elo+
Party 1
Poseidon
Poseidon
Oleshlippity
Poseidon
Level 121
God Stats
21W - 8L
1,671 SR
Queue Stats
239W - 212L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
THE SILLY CAT
Xing Tian
Level 97
God Stats
11W - 3L
1,615 SR
Queue Stats
34W - 30L
1,504 Elo+
Party 1
Arachne
Arachne
like 50 koalas
Arachne
Level 119
God Stats
5W - 0L
1,294 SR
Queue Stats
5W - 9L
1,315 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,488 Elo+

VS

Team Averages
Level 77
1,393 SR
1,432 Elo+
Ravana
Ravana
IJFizI
Ravana
Level 54
God Stats
6W - 3L
1,583 SR
Queue Stats
72W - 70L
1,503 Elo+
Party 2
Olorun
Olorun
IcyKeyes
Olorun
Level 55
God Stats
0W - 2L
1,241 SR
Queue Stats
69W - 85L
1,403 Elo+
Party 2
Arachne
Arachne
Lemony Log
Arachne
Level 100
God Stats
2W - 2L
1,609 SR
Queue Stats
63W - 58L
1,444 Elo+
Solo
Cerberus
Cerberus
OFS Hordan
Cerberus
Level 88
God Stats
0W - 2L
1,279 SR
Queue Stats
167W - 165L
1,383 Elo+
Solo
Ullr
Ullr
its UnkNwn
Ullr
Level 87
God Stats
0W - 2L
1,254 SR
Queue Stats
104W - 100L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
12,729
530
10,087
11,244
12,217
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Nifta
Rama
19
8 / 1 / 2
12,837
535
13,825
18,107
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Oleshlippity
Poseidon
18
2 / 0 / 9
11,703
488
18,473
11,627
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
THE SILLY CAT
Xing Tian
16
1 / 0 / 8
11,327
472
9,129
19,540
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 3 / 5
12,978
541
16,521
24,057
11,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IJFizI
Ravana
18
1 / 3 / 1
11,538
481
10,263
17,133
13,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
IcyKeyes
Olorun
17
0 / 3 / 2
10,445
435
10,683
14,673
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Lemony Log
Arachne
16
1 / 3 / 0
10,031
418
5,763
21,341
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
OFS Hordan
Cerberus
14
0 / 4 / 1
9,680
403
6,191
24,457
26,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 1
9,289
387
4,377
14,489
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
IJFizI
Ravana
1
3
1
0.5
L
Olorun
IcyKeyes
Olorun
0
3
2
0.33
W
2
0
8
6
L
Arachne
Lemony Log
Arachne
1
3
0
0.33
W
Rama
Nifta
Rama
8
1
2
9
L
Cerberus
OFS Hordan
Cerberus
0
4
1
0.13
W
Poseidon
Oleshlippity
Poseidon
2
0
9
6.5
W
Xing Tian
THE SILLY CAT
Xing Tian
1
0
8
5
L
1
5
1
0.3
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,035
Damage
37,277
84,575
Taken
92,093
64,314
Mitigated
64,935
26,252
Healing
28,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
IJFizI
Ravana
10,263
2,740
0
7,974
17,133
13,475
1,536
1,756
15,347
0
94,628
L
Olorun
IcyKeyes
Olorun
10,683
4,242
0
5,910
14,673
8,065
1,422
5,816
8,489
86,376
9,132
W
10,087
3,328
164
2,617
11,244
12,217
1,874
1,215
10,029
0
84,648
L
Arachne
Lemony Log
Arachne
5,763
2,732
0
8,515
21,341
11,233
0
7,649
13,374
0
82,041
W
Rama
Nifta
Rama
13,825
12,335
0
11,314
18,107
8,377
6,947
3,220
14,887
0
111,906
L
Cerberus
OFS Hordan
Cerberus
6,191
309
0
4,377
24,457
26,138
0
8,540
15,585
46,281
0
W
Poseidon
Oleshlippity
Poseidon
18,473
2,400
382
4,415
11,627
4,922
1,589
3,329
8,298
108,758
0
W
Xing Tian
THE SILLY CAT
Xing Tian
9,129
261
0
1,380
19,540
26,940
670
4,483
15,057
43,461
0
L
4,377
2,167
396
1,525
14,489
6,024
474
2,731
11,696
0
63,968
W
16,521
10,848
0
5,980
24,057
11,858
889
5,681
18,376
0
136,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,574
Gold Earned
50,983
684
Minions Killed
709
0
Camps Cleared
0
2,437,802
Distance Traveled
2,114,630
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,538
481
185
8
0
452,653
0
L
Olorun
10,445
435
169
7
0
407,900
1
W
Odin
12,729
530
144
6
0
470,505
0
L
Arachne
10,031
418
108
5
0
494,162
8
W
Rama
12,837
535
155
6
0
411,731
5
L
Cerberus
9,680
403
121
5
0
420,035
5
W
Poseidon
11,703
488
166
7
0
525,126
7
W
Xing Tian
11,327
472
54
2
0
507,288
3
L
Ullr
9,289
387
126
5
0
339,880
3
W
Arachne
12,978
541
165
7
0
523,152
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role