Player Matchup

Kukulkan
Kukulkan
Silver I
AlxZar
Kukulkan
Silver I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,395 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
BelievedDrake28
Ah Muzen Cab
Gold III
Level 154
God Stats
3W - 5L
1,499 SR
Queue Stats
83W - 81L
1,418 MMR
Solo
Pele
Pele
Gold III
SH FaLLeN
Pele
Gold III
Level 62
God Stats
2W - 0L
1,800 SR
Queue Stats
86W - 80L
1,541 MMR
Party 1
Yemoja
Yemoja
Gold IV
xNeVeRSToP xL
Yemoja
Gold IV
Level 143
God Stats
73W - 53L
1,598 SR
Queue Stats
154W - 158L
1,373 MMR
Solo
Nemesis
Nemesis
Gold V
xXLeperMessiahXx
Nemesis
Gold V
Level 76
God Stats
2W - 1L
1,613 SR
Queue Stats
116W - 118L
1,304 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,602 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,481 SR
1,406 MMR
Freya
Freya
Gold V
AlainMora
Freya
Gold V
Level 105
God Stats
80W - 101L
1,548 SR
Queue Stats
153W - 149L
1,422 MMR
Solo
Tiamat
Tiamat
Gold IV
CryStalniGhT234
Tiamat
Gold IV
Level 157
God Stats
15W - 17L
1,612 SR
Queue Stats
219W - 220L
1,473 MMR
Party 2
Thor
Thor
Silver III
MeatProbe02
Thor
Silver III
Level 35
God Stats
0W - 2L
1,526 SR
Queue Stats
19W - 17L
1,401 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Shaq34rockstar
Erlang Shen
Silver II
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,362 MMR
Party 2
Chiron
Chiron
Gold IV
bwoolgrove
Chiron
Gold IV
Level 113
God Stats
3W - 3L
1,221 SR
Queue Stats
226W - 231L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlxZar
Kukulkan
20
4 / 5 / 10
16,157
521
18,936
23,866
17,055
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
20
10 / 2 / 6
19,029
614
35,077
28,985
17,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
7 / 1 / 8
17,950
579
33,469
36,632
45,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
1 / 1 / 18
15,797
510
6,332
27,346
38,103
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 12
16,255
524
15,480
33,161
21,740
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasLancelotKaliLoki

VS

Bans
ArachneYu HuangChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlainMora
Freya
20
0 / 7 / 2
13,837
446
27,611
34,227
20,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 4
14,284
461
19,647
24,378
23,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 8 / 5
13,731
443
19,697
33,233
15,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Shaq34rockstar
Erlang Shen
20
3 / 6 / 5
13,253
428
16,398
32,929
34,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
bwoolgrove
Chiron
20
5 / 1 / 3
15,310
494
20,880
22,754
9,952
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
27
Kills
14
14
Deaths
27
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
AlainMora
Freya
0
7
2
0.14
W
Kukulkan
AlxZar
Kukulkan
4
5
10
1.8
W
Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
10
2
6
6.5
L
3
5
4
1
L
3
8
5
0.69
W
Pele
7
1
8
11
L
Erlang Shen
Shaq34rockstar
Erlang Shen
3
6
5
0.92
L
Chiron
bwoolgrove
Chiron
5
1
3
6.5
W
1
1
18
10
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,294
Damage
104,233
149,990
Taken
147,521
139,919
Mitigated
103,161
67,619
Healing
40,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlainMora
Freya
27,611
7,212
0
14,216
34,227
20,055
1,349
2,417
31,810
118,361
11,865
W
Kukulkan
AlxZar
Kukulkan
18,936
545
0
4,341
23,866
17,055
1,478
6,482
17,384
142,959
0
W
Ah Muzen Cab
BelievedDrake28
Ah Muzen Cab
35,077
15,282
0
12,300
28,985
17,236
10,801
5,454
23,531
0
235,126
L
19,647
1,659
0
3,364
24,378
23,033
434
7,373
17,005
126,687
0
L
19,697
3,932
0
6,838
33,233
15,991
0
6,884
26,349
0
128,216
W
Pele
33,469
6,526
0
16,894
36,632
45,785
1,889
16,048
20,584
0
160,179
L
Erlang Shen
Shaq34rockstar
Erlang Shen
16,398
8,980
0
8,832
32,929
34,130
3
4,997
27,932
0
127,070
L
Chiron
bwoolgrove
Chiron
20,880
1,887
602
7,135
22,754
9,952
118
3,597
19,157
0
136,850
W
6,332
1,607
15,852
11,761
27,346
38,103
1,111
9,842
17,504
38,506
0
W
15,480
7,763
1
6,470
33,161
21,740
4,846
8,336
24,825
0
138,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,188
Gold Earned
70,415
913
Minions Killed
937
0
Camps Cleared
0
2,956,320
Distance Traveled
2,830,792
32
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,837
446
179
6
0
509,280
10
W
Kukulkan
16,157
521
219
7
0
504,577
4
W
Ah Muzen Cab
19,029
614
283
9
0
595,267
8
L
Tiamat
14,284
461
210
7
0
537,286
13
L
Thor
13,731
443
170
5
0
605,371
3
W
Pele
17,950
579
221
7
0
616,718
2
L
Erlang Shen
13,253
428
137
4
0
547,259
0
L
Chiron
15,310
494
241
8
0
631,596
21
W
Yemoja
15,797
510
42
1
0
588,489
5
W
Nemesis
16,255
524
148
5
0
651,269
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role