Player Matchup

Bacchus
Bacchus
Bailuout
Bacchus
Level 125
God Stats
3W - 4L
1,287 SR
Queue Stats
82W - 84L
1,625 Elo+
Party 2
Yu Huang
Yu Huang
CometJ
Yu Huang
Level 152
God Stats
13W - 12L
1,591 SR
Queue Stats
251W - 219L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
DarkBrandon
Guan Yu
Level 62
God Stats
365W - 277L
1,674 SR
Queue Stats
371W - 283L
1,679 Elo+
Solo
Cliodhna
Cliodhna
ItalianFireplace
Cliodhna
Level 154
God Stats
4W - 7L
1,499 SR
Queue Stats
267W - 226L
1,569 Elo+
Party 2
Skadi
Skadi
Mathriox612
Skadi
Level 143
God Stats
6W - 4L
1,789 SR
Queue Stats
256W - 231L
1,672 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,619 Elo+

VS

Team Averages
Level 146
1,706 SR
1,711 Elo+
Hades
Hades
Downstreamer
Hades
Level 125
God Stats
7W - 10L
1,588 SR
Queue Stats
258W - 223L
1,595 Elo+
Solo
Artio
Artio
FROGGY011
Artio
Level 125
God Stats
0W - 1L
1,712 SR
Queue Stats
5W - 4L
1,659 Elo+
Solo
Cu Chulainn
Cu Chulainn
POPER187
Cu Chulainn
Level 158
God Stats
2W - 4L
1,482 SR
Queue Stats
221W - 195L
1,613 Elo+
Solo
Izanami
Izanami
kidburg
Izanami
Level 160
God Stats
5W - 2L
1,954 SR
Queue Stats
383W - 152L
1,854 Elo+
Party 1
Awilix
Awilix
owën
Awilix
Level 160
God Stats
4W - 4L
1,793 SR
Queue Stats
726W - 389L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bailuout
Bacchus
16
0 / 3 / 15
10,791
719
10,097
25,594
37,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
CometJ
Yu Huang
19
4 / 1 / 12
11,780
785
29,644
15,234
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DarkBrandon
Guan Yu
19
5 / 0 / 12
12,181
812
15,957
23,502
32,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
2 / 3 / 11
11,567
771
17,528
26,676
15,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 3 / 7
11,891
793
19,950
17,657
8,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 2
11,034
736
28,405
27,973
19,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
FROGGY011
Artio
16
0 / 4 / 2
10,092
673
7,759
22,275
25,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
POPER187
Cu Chulainn
17
0 / 2 / 3
9,994
666
12,118
18,824
17,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kidburg
Izanami
19
3 / 2 / 3
11,335
756
23,030
15,389
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
owën
Awilix
17
2 / 3 / 4
10,247
683
13,250
18,293
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
18
Kills
10
10
Deaths
18
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bailuout
Bacchus
0
3
15
2.5
W
Yu Huang
CometJ
Yu Huang
4
1
12
10
W
Guan Yu
DarkBrandon
Guan Yu
5
0
12
11
L
5
7
2
0.86
L
Artio
FROGGY011
Artio
0
4
2
0.25
W
2
3
11
2.5
W
7
3
7
3.5
L
Cu Chulainn
POPER187
Cu Chulainn
0
2
3
0.75
L
Izanami
kidburg
Izanami
3
2
3
2.25
L
Awilix
owën
Awilix
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,176
Damage
84,562
108,663
Taken
102,754
102,393
Mitigated
78,410
44,367
Healing
25,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bailuout
Bacchus
10,097
1,692
0
3,197
25,594
37,094
507
7,943
17,651
15,802
0
W
Yu Huang
CometJ
Yu Huang
29,644
5,376
0
1,858
15,234
9,000
2,410
8,407
6,827
67,448
0
W
Guan Yu
DarkBrandon
Guan Yu
15,957
1,764
15,633
15,014
23,502
32,697
1,019
7,846
15,656
0
38,824
L
28,405
2,520
1,219
8,246
27,973
19,960
633
12,525
15,206
57,126
0
L
Artio
FROGGY011
Artio
7,759
1,249
2,041
4,461
22,275
25,536
448
7,578
14,697
20,947
0
W
17,528
2,163
0
7,260
26,676
15,154
165
5,046
21,630
0
63,521
W
19,950
10,217
0
1,405
17,657
8,448
2,810
6,922
10,735
0
69,092
L
Cu Chulainn
POPER187
Cu Chulainn
12,118
1,527
0
2,678
18,824
17,404
0
7,819
10,885
0
36,468
L
Izanami
kidburg
Izanami
23,030
13,218
0
4,060
15,389
6,593
1,946
4,800
10,342
0
72,040
L
Awilix
owën
Awilix
13,250
5,108
0
2,458
18,293
8,917
263
6,615
11,433
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
52,702
320
Minions Killed
303
0
Camps Cleared
0
1,590,641
Distance Traveled
1,398,451
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,791
719
11
1
0
309,968
8
W
Yu Huang
11,780
785
95
6
0
291,135
2
W
Guan Yu
12,181
812
46
3
0
352,223
1
L
Hades
11,034
736
62
4
0
260,451
3
L
Artio
10,092
673
27
2
0
212,041
1
W
Cliodhna
11,567
771
93
6
0
349,072
0
W
Skadi
11,891
793
75
5
0
288,243
1
L
Cu Chulainn
9,994
666
56
4
0
340,866
0
L
Izanami
11,335
756
112
7
0
268,885
2
L
Awilix
10,247
683
46
3
0
316,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role