Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arbyzi
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,229 Elo+
Party 1
The Morrigan
The Morrigan
poseidonn1233
The Morrigan
Level 110
God Stats
4W - 16L
1,079 SR
Queue Stats
1,121W - 1,163L
1,436 Elo+
Solo
Bakasura
Bakasura
xX_M0RK0VKA_Xx
Bakasura
Level 28
God Stats
1W - 2L
1,169 SR
Queue Stats
4W - 10L
1,200 Elo+
Party 1
Neith
Neith
ГоРоХ321
Neith
Level 57
God Stats
4W - 4L
1,420 SR
Queue Stats
26W - 28L
1,379 Elo+
Party 1
Team Averages
Level 71
1,334 SR
1,349 Elo+

VS

Team Averages
Level 83
1,495 SR
1,455 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FADEING
Ah Muzen Cab
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 92L
1,359 Elo+
Party 2
Da Ji
Da Ji
Wanheeda08
Da Ji
Level 70
God Stats
8W - 11L
1,477 SR
Queue Stats
108W - 101L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
15 / 0 / 1
13,410
639
19,916
17,896
11,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Arbyzi
Cthulhu
14
0 / 5 / 11
9,784
466
9,168
17,576
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
poseidonn1233
The Morrigan
16
3 / 5 / 7
10,395
495
7,537
15,253
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
1 / 3 / 9
9,786
466
10,178
16,893
7,342
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 5
9,436
449
13,014
14,195
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 3 / 6
9,551
455
10,746
17,528
7,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
13
2 / 2 / 8
9,328
444
6,348
16,311
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
 
Chaac
13
0 / 5 / 1
7,823
373
5,108
16,701
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
FADEING
Ah Muzen Cab
16
6 / 7 / 3
10,228
487
19,824
18,511
8,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
15
5 / 3 / 2
9,480
451
14,430
18,536
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
20
Kills
18
18
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
15
0
1
15.5
L
Olorun
 
Olorun
5
3
6
2.67
L
Odin
 
Odin
2
2
8
3
L
Chaac
 
Chaac
0
5
1
0.1
W
Cthulhu
Arbyzi
Cthulhu
0
5
11
1.1
L
Ah Muzen Cab
FADEING
Ah Muzen Cab
6
7
3
1.07
L
Da Ji
5
3
2
2
W
The Morrigan
poseidonn1233
The Morrigan
3
5
7
1.3
W
Bakasura
1
3
9
1.83
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,813
Damage
56,456
81,813
Taken
87,587
49,663
Mitigated
51,389
24,207
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
19,916
1,712
301
11,571
17,896
11,488
2,126
514
16,983
109,850
0
L
Olorun
 
Olorun
10,746
5,479
330
6,525
17,528
7,366
450
7,873
8,905
74,904
0
L
Odin
 
Odin
6,348
2,187
0
1,907
16,311
13,706
158
7,900
7,519
0
32,356
L
Chaac
 
Chaac
5,108
1,159
0
2,357
16,701
14,051
0
5,372
10,565
0
48,703
W
Cthulhu
Arbyzi
Cthulhu
9,168
687
736
1,758
17,576
17,232
150
6,738
10,838
40,009
0
L
Ah Muzen Cab
FADEING
Ah Muzen Cab
19,824
8,727
0
2,669
18,511
8,369
1,696
9,391
8,812
0
93,336
L
Da Ji
14,430
3,373
247
5,964
18,536
7,897
0
5,822
12,574
0
71,579
W
The Morrigan
poseidonn1233
The Morrigan
7,537
1,159
0
1,336
15,253
7,397
352
873
14,291
61,186
782
W
Bakasura
10,178
6,153
0
4,844
16,893
7,342
0
1,346
15,476
0
53,631
W
13,014
4,735
0
3,661
14,195
6,204
1,736
1,275
12,884
0
61,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
46,410
571
Minions Killed
466
0
Camps Cleared
0
2,030,324
Distance Traveled
1,855,144
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,410
639
184
9
0
406,834
1
L
Olorun
9,551
455
102
5
0
372,710
4
L
Odin
9,328
444
63
3
0
395,832
9
L
Chaac
7,823
373
64
3
0
346,716
1
W
Cthulhu
9,784
466
56
3
0
415,905
3
L
Ah Muzen Cab
10,228
487
137
7
0
361,115
0
L
Da Ji
9,480
451
100
5
0
378,771
2
W
The Morrigan
10,395
495
117
6
0
381,514
0
W
Bakasura
9,786
466
109
5
0
452,048
4
W
Neith
9,436
449
105
5
0
374,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role