Player Matchup

Neith
Neith
ArtFacT
Neith
Level 29
God Stats
0W - 4L
1,198 SR
Queue Stats
6W - 25L
1,175 Elo+
Party 1
Vamana
Vamana
Blacktemper
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 65L
1,024 Elo+
Party 1
Cthulhu
Cthulhu
Starktime
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 77L
1,278 Elo+
Party 1
Team Averages
Level 40
1,399 SR
1,159 Elo+

VS

Team Averages
Level 87
1,502 SR
1,384 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EdwardNewgate95
Bacchus
Level 45
God Stats
10W - 12L
1,590 SR
Queue Stats
54W - 99L
1,253 Elo+
Party 2
Ullr
Ullr
dacabro45
Ullr
Level 94
God Stats
1W - 0L
1,416 SR
Queue Stats
2W - 1L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArtFacT
Neith
14
1 / 6 / 3
9,796
653
10,493
12,336
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
3 / 5 / 2
10,528
702
9,385
17,594
11,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Starktime
Cthulhu
13
1 / 7 / 2
9,165
611
11,378
16,725
16,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
11 / 1 / 5
11,935
796
17,405
14,585
7,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 14
10,737
716
7,947
16,271
24,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
15
4 / 3 / 10
10,704
714
17,324
14,584
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
11
1
5
13.5
L
Neith
ArtFacT
Neith
1
6
3
0.42
L
Vamana
3
5
2
0.8
W
3
1
14
10
L
Cthulhu
Starktime
Cthulhu
1
7
2
0.29
W
Ullr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
42,676
46,655
Taken
45,440
32,917
Mitigated
39,800
6,504
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,405
6,409
0
7,327
14,585
7,789
2,122
4,896
9,689
50,002
0
L
Neith
ArtFacT
Neith
10,493
3,202
0
2,003
12,336
5,340
272
4,645
7,691
0
43,187
L
Vamana
9,385
4,926
432
2,514
17,594
11,224
0
10,389
7,205
0
34,884
W
7,947
728
596
2,428
16,271
24,394
314
3,739
12,532
15,780
0
L
Cthulhu
Starktime
Cthulhu
11,378
951
564
991
16,725
16,353
0
10,648
6,077
19,021
0
W
Ullr
17,324
7,464
0
2,660
14,584
7,617
662
3,393
11,191
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
33,376
144
Minions Killed
154
3
Camps Cleared
10
691,895
Distance Traveled
799,051
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,935
796
65
4
7
258,104
6
L
Neith
9,796
653
90
6
2
204,603
2
L
Vamana
10,528
702
36
2
1
262,679
4
W
Bacchus
10,737
716
13
1
1
280,764
2
L
Cthulhu
9,165
611
18
1
0
224,613
4
W
Ullr
10,704
714
76
5
2
260,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role