Player Matchup

Cthulhu
Cthulhu
AadaMatrix
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3
Ganesha
Ganesha
Peson Chen
Ganesha
Level 104
God Stats
112W - 107L
1,565 SR
Queue Stats
253W - 261L
1,486 Elo+
Party 2
Shiva
Shiva
Rex94666
Shiva
Level 18
God Stats
2W - 9L
1,469 SR
Queue Stats
74W - 84L
1,457 Elo+
Party 2
Camazotz
Camazotz
Silverblood53
Camazotz
Level 116
God Stats
25W - 28L
1,546 SR
Queue Stats
320W - 363L
1,447 Elo+
Solo
Ra
Ra
StonddLamb
Ra
Level 68
God Stats
0W - 1L
1,278 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 3
Team Averages
Level 75
1,472 SR
1,511 Elo+

VS

Team Averages
Level 88
1,472 SR
1,395 Elo+
Merlin
Merlin
BlacKxDraCo
Merlin
Level 61
God Stats
2W - 1L
1,492 SR
Queue Stats
64W - 67L
1,410 Elo+
Solo
Loki
Loki
Dongkong XD
Loki
Level 123
God Stats
2W - 7L
1,335 SR
Queue Stats
148W - 148L
1,465 Elo+
Solo
Tiamat
Tiamat
GraeP11
Tiamat
Level 11
God Stats
1W - 2L
1,283 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 1
Vulcan
Vulcan
Klackteel
Vulcan
Level 155
God Stats
9W - 7L
1,476 SR
Queue Stats
47W - 69L
1,387 Elo+
Solo
Chaac
Chaac
gousama2700
Chaac
Level 89
God Stats
3W - 1L
1,772 SR
Queue Stats
15W - 21L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AadaMatrix
Cthulhu
15
0 / 5 / 4
9,566
957
8,945
17,725
19,360
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Peson Chen
Ganesha
17
0 / 1 / 5
11,550
1,155
6,156
22,153
30,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Rex94666
Shiva
16
4 / 3 / 2
10,718
1,072
14,901
16,738
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Silverblood53
Camazotz
15
2 / 1 / 1
9,935
994
4,794
6,519
2,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 4 / 3
9,927
993
3,360
8,629
4,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

189

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 2 / 8
9,973
997
10,180
8,059
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 7
11,173
1,117
10,836
10,294
4,438
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
GraeP11
Tiamat
16
2 / 0 / 7
10,327
1,033
9,148
6,069
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Klackteel
Vulcan
16
0 / 0 / 5
10,055
1,006
13,615
4,331
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 5
12,167
1,217
22,442
13,303
9,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
6
Kills
14
14
Deaths
6
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AadaMatrix
Cthulhu
0
5
4
0.4
W
Merlin
0
2
8
2
W
4
3
7
2.5
W
Tiamat
GraeP11
Tiamat
2
0
7
5.5
W
Vulcan
Klackteel
Vulcan
0
0
5
2.5
L
Ganesha
Peson Chen
Ganesha
0
1
5
2.5
L
Shiva
Rex94666
Shiva
4
3
2
1.67
L
Camazotz
Silverblood53
Camazotz
2
1
1
2.5
L
0
4
3
0.38
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
66,221
71,764
Taken
42,056
68,792
Mitigated
24,364
8,805
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AadaMatrix
Cthulhu
8,945
666
317
0
17,725
19,360
0
8,462
9,263
24,750
0
W
Merlin
10,180
1,215
0
250
8,059
3,944
0
3,436
4,623
32,604
0
W
10,836
2,950
0
0
10,294
4,438
0
2,265
8,029
0
28,687
W
Tiamat
GraeP11
Tiamat
9,148
161
92
1,088
6,069
4,816
0
3,972
2,097
16,272
0
W
Vulcan
Klackteel
Vulcan
13,615
4,651
0
163
4,331
2,074
0
2,285
2,046
32,036
0
L
Ganesha
Peson Chen
Ganesha
6,156
493
0
1,962
22,153
30,638
0
12,078
10,075
23,751
0
L
Shiva
Rex94666
Shiva
14,901
4,115
686
1,037
16,738
11,707
0
8,291
8,447
0
27,136
L
Camazotz
Silverblood53
Camazotz
4,794
841
0
1,514
6,519
2,934
0
1,978
4,541
0
13,278
L
3,360
425
1,621
1,668
8,629
4,153
0
2,134
6,495
29,758
0
W
22,442
5,984
0
6,878
13,303
9,092
0
6,503
6,800
0
45,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
53,695
193
Minions Killed
209
3
Camps Cleared
13
902,707
Distance Traveled
1,049,151
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,566
957
46
5
1
200,811
3
W
Merlin
9,973
997
47
5
0
186,058
0
W
Loki
11,173
1,117
32
3
5
199,894
0
W
Tiamat
10,327
1,033
16
2
0
236,970
1
W
Vulcan
10,055
1,006
48
5
6
209,647
2
L
Ganesha
11,550
1,155
1
0
0
220,509
3
L
Shiva
10,718
1,072
38
4
1
221,325
1
L
Camazotz
9,935
994
32
3
0
82,624
0
L
Ra
9,927
993
76
8
1
177,438
1
W
Chaac
12,167
1,217
66
7
2
216,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role