Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Contry_07
Ah Puch
Level 103
God Stats
6W - 1L
1,852 SR
Queue Stats
262W - 288L
1,378 Elo+
Solo
Osiris
Osiris
Tempesuto_Rimuru
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,378 Elo+
Solo
Horus
Horus
ray19
Horus
Level 97
God Stats
3W - 3L
1,247 SR
Queue Stats
184W - 188L
1,367 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,425 Elo+

VS

Team Averages
Level 75
1,423 SR
1,307 Elo+
Vulcan
Vulcan
AsianRiceK1ng
Vulcan
Level 86
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Hydra335
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,151 Elo+
Party 1
Loki
Loki
Ob1ehuan
Loki
Level 156
God Stats
5W - 12L
1,388 SR
Queue Stats
942W - 1,405L
1,249 Elo+
Solo
Ra
Ra
Szeida
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,453 Elo+
Solo
Camazotz
Camazotz
slightlygrayman
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
14 / 3 / 10
14,288
893
32,701
19,065
11,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
 
Chronos
18
4 / 5 / 9
11,400
713
12,199
15,485
7,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Contry_07
Ah Puch
20
6 / 5 / 13
12,423
776
27,950
21,690
10,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 15
11,853
741
7,780
21,830
21,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
ray19
Horus
17
3 / 7 / 13
11,708
732
7,572
22,049
27,307
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
11,619
726
15,901
16,784
9,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Hydra335
Ratatoskr
15
3 / 9 / 9
9,767
610
13,279
20,508
14,435
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
1 / 6 / 10
9,511
594
7,248
16,054
11,005
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
20
5 / 5 / 8
12,214
763
17,917
16,428
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Camazotz
19
5 / 5 / 8
11,136
696
14,848
23,559
15,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
30
Kills
22
25
Deaths
30
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
3
10
6.33
W
Chronos
 
Chronos
4
5
9
1.7
L
8
5
7
2.3
W
Ah Puch
Contry_07
Ah Puch
6
5
13
2.5
L
Ratatoskr
Hydra335
Ratatoskr
3
9
9
0.83
L
Loki
1
6
10
1
L
Ra
5
5
8
1.8
W
3
5
15
2.1
W
Horus
ray19
Horus
3
7
13
1.36
L
Camazotz
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,202
Damage
69,193
100,119
Taken
93,333
78,822
Mitigated
60,159
39,035
Healing
35,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
32,701
17,190
2,222
8,377
19,065
11,612
5,257
5,552
13,513
0
70,872
W
Chronos
 
Chronos
12,199
3,176
1,070
3,405
15,485
7,394
847
4,993
10,492
25,690
0
L
15,901
5,126
1,177
5,251
16,784
9,552
0
8,894
7,890
30,764
0
W
Ah Puch
Contry_07
Ah Puch
27,950
1,859
1,394
9,851
21,690
10,833
425
7,055
14,635
56,339
0
L
Ratatoskr
Hydra335
Ratatoskr
13,279
2,391
400
4,755
20,508
14,435
0
8,543
11,965
0
16,425
L
Loki
7,248
1,272
1,286
3,456
16,054
11,005
0
6,427
9,627
0
17,646
L
Ra
17,917
280
5,589
4,919
16,428
9,897
0
7,109
9,319
46,429
0
W
7,780
1,772
1,109
2,216
21,830
21,676
102
7,957
13,873
0
20,335
W
Horus
ray19
Horus
7,572
3,841
4,421
4,970
22,049
27,307
351
8,261
13,788
352
12,404
L
Camazotz
14,848
3,490
428
8,238
23,559
15,270
189
9,275
14,284
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
54,247
198
Minions Killed
157
0
Camps Cleared
0
1,448,783
Distance Traveled
1,381,572
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,288
893
54
3
0
291,446
0
W
Chronos
11,400
713
33
2
0
251,719
0
L
Vulcan
11,619
726
44
3
0
302,994
2
W
Ah Puch
12,423
776
77
5
0
289,324
0
L
Ratatoskr
9,767
610
8
1
0
196,937
0
L
Loki
9,511
594
9
1
0
269,067
3
L
Ra
12,214
763
86
5
0
283,578
0
W
Osiris
11,853
741
25
2
0
332,162
0
W
Horus
11,708
732
9
1
0
284,132
0
L
Camazotz
11,136
696
10
1
0
328,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role