Player Matchup

Neith
Neith
ArtFacT
Neith
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 25L
1,198 Elo+
Party 1
King Arthur
King Arthur
Blacktemper
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 65L
1,078 Elo+
Party 1
Poseidon
Poseidon
Blacktor90SBD
Poseidon
Level 103
God Stats
0W - 2L
1,331 SR
Queue Stats
48W - 50L
1,456 Elo+
Solo
Team Averages
Level 59
1,444 SR
1,244 Elo+

VS

Team Averages
Level 72
1,532 SR
1,330 Elo+
Achilles
Achilles
Devil-_-Zenix-A
Achilles
Level 68
God Stats
1W - 1L
1,583 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
MadEddie
Baron Samedi
Level 121
God Stats
8W - 4L
1,512 SR
Queue Stats
237W - 299L
1,491 Elo+
Solo
Bacchus
Bacchus
frbod
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArtFacT
Neith
17
0 / 5 / 5
11,848
592
20,049
20,700
10,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Blacktemper
King Arthur
15
6 / 10 / 3
12,913
646
16,085
25,629
27,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Blacktor90SBD
Poseidon
18
4 / 5 / 4
12,808
640
24,870
12,790
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
12 / 3 / 5
14,816
741
16,746
34,862
47,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MadEddie
Baron Samedi
20
6 / 4 / 13
14,939
747
24,466
20,191
13,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
frbod
Bacchus
19
2 / 3 / 15
14,596
730
13,306
35,008
61,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
20
20
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
ArtFacT
Neith
0
5
5
0.5
L
King Arthur
Blacktemper
King Arthur
6
10
3
0.75
L
Poseidon
Blacktor90SBD
Poseidon
4
5
4
1.2
W
Achilles
12
3
5
4.83
W
Baron Samedi
MadEddie
Baron Samedi
6
4
13
3.13
W
Bacchus
frbod
Bacchus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,004
Damage
54,518
59,119
Taken
90,061
44,551
Mitigated
121,882
4,806
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ArtFacT
Neith
20,049
9,161
0
1,996
20,700
10,880
0
12,792
7,908
0
57,189
L
King Arthur
Blacktemper
King Arthur
16,085
3,103
0
445
25,629
27,657
0
18,113
7,516
0
31,052
L
Poseidon
Blacktor90SBD
Poseidon
24,870
3,366
0
2,365
12,790
6,014
0
7,110
5,680
58,101
0
W
Achilles
16,746
3,951
405
5,312
34,862
47,035
1,039
11,380
22,026
0
42,634
W
Baron Samedi
MadEddie
Baron Samedi
24,466
1,722
8,459
7,772
20,191
13,070
1,065
5,053
14,602
88,070
0
W
Bacchus
frbod
Bacchus
13,306
3,064
1,405
5,259
35,008
61,777
687
8,229
26,299
44,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
44,351
196
Minions Killed
225
6
Camps Cleared
10
838,196
Distance Traveled
1,005,763
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,848
592
71
4
1
292,453
3
L
King Arthur
12,913
646
26
1
2
255,671
4
L
Poseidon
12,808
640
99
5
3
290,072
2
W
Achilles
14,816
741
44
2
3
367,384
1
W
Baron Samedi
14,939
747
128
6
4
295,413
1
W
Bacchus
14,596
730
53
3
3
342,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role