Player Matchup

Hades
Hades
Anduril143
Hades
Level 97
God Stats
2W - 0L
1,677 SR
Queue Stats
21W - 26L
1,324 Elo+
Party 2
Anubis
Anubis
SneakyTarsier5
Anubis
Level 19
God Stats
4W - 7L
1,388 SR
Queue Stats
9W - 16L
1,234 Elo+
Party 2
Atlas
Atlas
patasdestroyer81
Atlas
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 145L
1,350 Elo+
Solo
Team Averages
Level 59
1,522 SR
1,302 Elo+

VS

Team Averages
Level 83
1,433 SR
1,296 Elo+
Neith
Neith
FullHouseDanny
Neith
Level 18
God Stats
28W - 57L
1,224 SR
Queue Stats
44W - 86L
1,250 Elo+
Party 1
Zeus
Zeus
OIREEHC
Zeus
Level 132
God Stats
0W - 4L
1,394 SR
Queue Stats
96W - 150L
1,303 Elo+
Solo
Ymir
Ymir
TOBOT2000
Ymir
Level 100
God Stats
3W - 3L
1,682 SR
Queue Stats
336W - 504L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
9 / 6 / 4
16,846
732
36,217
29,383
18,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 6
14,251
620
26,257
24,133
13,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 2 / 10
14,201
617
11,276
20,902
29,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
13,522
588
13,119
21,368
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
OIREEHC
Zeus
17
5 / 6 / 8
13,971
607
26,800
18,124
6,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
4 / 1 / 9
14,111
614
16,323
42,427
59,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
13
13
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
9
6
4
1.83
L
4
6
8
1.33
L
Zeus
OIREEHC
Zeus
5
6
8
1.5
W
3
5
6
1.2
L
Ymir
4
1
9
8.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,750
Damage
56,242
74,418
Taken
81,919
62,073
Mitigated
75,423
28,285
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
36,217
2,795
739
16,830
29,383
18,782
865
17,260
12,123
101,294
0
L
13,119
5,424
0
6,201
21,368
9,084
0
19,590
1,778
0
38,635
L
Zeus
OIREEHC
Zeus
26,800
2,782
0
1,960
18,124
6,473
0
16,922
1,202
60,750
0
W
26,257
1,253
579
8,580
24,133
13,293
916
14,594
9,539
72,820
0
L
Ymir
16,323
2,585
0
9,205
42,427
59,866
0
37,895
4,532
54,134
0
W
11,276
2,760
503
1,054
20,902
29,998
388
11,923
8,979
42,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
41,604
239
Minions Killed
186
12
Camps Cleared
5
1,124,020
Distance Traveled
1,084,237
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,846
732
119
5
9
387,295
4
L
Neith
13,522
588
50
2
3
370,889
0
L
Zeus
13,971
607
86
4
2
303,771
0
W
Anubis
14,251
620
88
4
1
329,376
0
L
Ymir
14,111
614
50
2
0
409,577
0
W
Atlas
14,201
617
32
1
2
407,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role