Player Matchup

Atlas
Atlas
LaguzKing
Atlas
Level 136
God Stats
3W - 3L
1,601 SR
Queue Stats
42W - 28L
1,613 Elo+
Party 2
Bakasura
Bakasura
SorrowsPain0
Bakasura
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 21L
1,675 Elo+
Party 2
Medusa
Medusa
Telegic
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,534 SR
1,596 Elo+

VS

Team Averages
Level 79
1,583 SR
1,551 Elo+
Discordia
Discordia
Quincy2469
Discordia
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 73L
1,633 Elo+
Party 1
Skadi
Skadi
ST lBahena
Skadi
Level 125
God Stats
5W - 8L
1,568 SR
Queue Stats
166W - 217L
1,396 Elo+
Solo
Cerberus
Cerberus
TheeHellHound
Cerberus
Level 28
God Stats
30W - 9L
1,680 SR
Queue Stats
70W - 33L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LaguzKing
Atlas
15
1 / 2 / 8
10,289
735
7,192
16,625
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
SorrowsPain0
Bakasura
15
5 / 4 / 5
9,971
712
11,635
17,163
9,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Telegic
Medusa
15
5 / 4 / 3
10,500
750
11,756
11,945
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Quincy2469
Discordia
17
7 / 2 / 3
11,072
791
20,898
10,168
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
0 / 5 / 7
8,812
629
8,885
11,629
4,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheeHellHound
Cerberus
15
3 / 4 / 6
10,710
765
7,387
14,023
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
10
10
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
LaguzKing
Atlas
1
2
8
2.5
L
Discordia
Quincy2469
Discordia
7
2
3
4.25
L
Skadi
0
5
7
0.7
W
Bakasura
SorrowsPain0
Bakasura
5
4
5
1.88
W
Medusa
Telegic
Medusa
5
4
3
1.63
L
Cerberus
TheeHellHound
Cerberus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
37,170
45,733
Taken
35,820
33,016
Mitigated
24,448
6,502
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
LaguzKing
Atlas
7,192
1,284
0
2,128
16,625
17,900
123
8,991
7,184
23,076
0
L
Discordia
Quincy2469
Discordia
20,898
760
0
1,975
10,168
4,561
89
2,392
7,666
53,021
0
L
Skadi
8,885
4,173
0
1,216
11,629
4,545
901
2,299
8,285
0
34,022
W
Bakasura
SorrowsPain0
Bakasura
11,635
6,648
0
2,863
17,163
9,556
975
10,242
6,479
0
22,963
W
Medusa
Telegic
Medusa
11,756
7,468
0
1,511
11,945
5,560
733
8,667
2,978
0
37,987
L
Cerberus
TheeHellHound
Cerberus
7,387
258
237
3,221
14,023
15,342
108
2,711
10,181
17,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
30,594
135
Minions Killed
170
6
Camps Cleared
6
829,113
Distance Traveled
705,679
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,289
735
21
2
0
293,862
5
L
Discordia
11,072
791
85
6
3
249,596
5
L
Skadi
8,812
629
55
4
3
220,049
4
W
Bakasura
9,971
712
51
4
4
273,377
2
W
Medusa
10,500
750
63
5
2
261,874
1
L
Cerberus
10,710
765
30
2
0
236,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role