Player Matchup

Sun Wukong
Sun Wukong
Fieldelm
Sun Wukong
Level 28
God Stats
3W - 8L
1,301 SR
Queue Stats
23W - 26L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
Jah_is_here
Ne Zha
Level 49
God Stats
9W - 6L
1,579 SR
Queue Stats
83W - 100L
1,422 Elo+
Party 1
Ymir
Ymir
PROF_Mastro
Ymir
Level 27
God Stats
6W - 12L
1,241 SR
Queue Stats
41W - 66L
1,176 Elo+
Party 2
Merlin
Merlin
PROF_Tiggy
Merlin
Level 48
God Stats
2W - 3L
1,467 SR
Queue Stats
96W - 117L
1,227 Elo+
Party 2
Cupid
Cupid
Prof_JAMMsoares
Cupid
Level 29
God Stats
4W - 3L
1,232 SR
Queue Stats
85W - 116L
1,199 Elo+
Party 2
Team Averages
Level 36
1,364 SR
1,289 Elo+

VS

Team Averages
Level 55
1,496 SR
1,223 Elo+
Merlin
Merlin
AXILLEAS-ROUMO-3
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,013 Elo+
Party 3
King Arthur
King Arthur
GRT_XAMOGELASTOS
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,054 Elo+
Party 3
Thanatos
Thanatos
SAD_Savvage
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,170 Elo+
Party 3
Hou Yi
Hou Yi
SALTA_MUROS69
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 142L
1,477 Elo+
Party 4
Ares
Ares
pan_tera7
Ares
Level 18
God Stats
1W - 3L
1,478 SR
Queue Stats
18W - 16L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fieldelm
Sun Wukong
14
5 / 1 / 1
8,351
597
7,355
12,176
7,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
13
4 / 0 / 2
7,859
561
5,825
11,343
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
7,215
515
3,602
8,337
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PROF_Tiggy
Merlin
14
2 / 0 / 2
8,069
576
6,140
5,143
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 2
7,479
534
6,388
8,248
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,048
361
2,814
5,440
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GRT_XAMOGELASTOS
King Arthur
8
0 / 4 / 1
5,321
380
3,405
7,804
4,694
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SAD_Savvage
Thanatos
8
1 / 5 / 0
5,867
419
4,447
13,410
4,744
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,619
473
5,878
8,345
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
9
0 / 0 / 1
5,964
426
3,238
10,246
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Sun Wukong
Fieldelm
Sun Wukong
5
1
1
5.5
L
King Arthur
GRT_XAMOGELASTOS
King Arthur
0
4
1
0.13
W
Ne Zha
4
0
2
5
W
1
0
4
3
W
Merlin
PROF_Tiggy
Merlin
2
0
2
3
W
3
2
2
2
L
Thanatos
SAD_Savvage
Thanatos
1
5
0
0.2
L
2
2
0
1
L
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
19,782
45,247
Taken
45,245
26,439
Mitigated
23,702
18,269
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,814
78
0
787
5,440
2,020
0
2,524
2,638
19,282
0
W
Sun Wukong
Fieldelm
Sun Wukong
7,355
2,114
0
5,581
12,176
7,886
628
193
11,983
0
57,752
L
King Arthur
GRT_XAMOGELASTOS
King Arthur
3,405
1,045
0
0
7,804
4,694
0
0
7,804
0
16,670
W
Ne Zha
5,825
2,549
0
7,810
11,343
4,874
0
885
10,458
0
57,966
W
3,602
1,277
0
809
8,337
7,805
14
1,684
6,653
27,753
0
W
Merlin
PROF_Tiggy
Merlin
6,140
887
0
943
5,143
2,210
396
2,148
2,995
59,658
0
W
6,388
3,870
282
2,844
8,248
3,664
0
1,142
7,106
0
48,393
L
Thanatos
SAD_Savvage
Thanatos
4,447
1,488
0
8,388
13,410
4,744
0
1,331
12,021
0
26,709
L
5,878
2,374
0
2,327
8,345
2,772
0
1,380
6,955
0
37,877
L
Ares
3,238
385
0
1,179
10,246
9,472
0
3,917
6,085
20,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
28,819
420
Minions Killed
209
0
Camps Cleared
0
1,382,296
Distance Traveled
1,218,267
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,048
361
27
2
0
184,956
0
W
Sun Wukong
8,351
597
101
7
0
264,891
4
L
King Arthur
5,321
380
30
2
0
200,745
3
W
Ne Zha
7,859
561
96
7
0
322,454
2
W
Ymir
7,215
515
34
2
0
270,624
0
W
Merlin
8,069
576
113
8
0
269,167
3
W
Cupid
7,479
534
76
5
0
255,160
1
L
Thanatos
5,867
419
42
3
0
257,193
0
L
Hou Yi
6,619
473
71
5
0
272,376
6
L
Ares
5,964
426
39
3
0
302,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role