Player Matchup

Ravana
Ravana
Daddiocoolj1999
Ravana
Level 107
God Stats
2W - 0L
1,722 SR
Queue Stats
25W - 38L
1,353 Elo+
Solo
Artio
Artio
EvilShredder32x
Artio
Level 138
God Stats
3W - 1L
1,670 SR
Queue Stats
169W - 188L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Na1th_an
Sun Wukong
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 335L
1,472 Elo+
Solo
Aphrodite
Aphrodite
OhHolyJoely
Aphrodite
Level 49
God Stats
4W - 5L
1,499 SR
Queue Stats
152W - 177L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
WolvenWarden
Cernunnos
Level 69
God Stats
12W - 7L
1,597 SR
Queue Stats
400W - 429L
1,443 Elo+
Solo
Team Averages
Level 101
1,598 SR
1,459 Elo+

VS

Team Averages
Level 49
1,581 SR
1,421 Elo+
Bacchus
Bacchus
D_Maniac_
Bacchus
Level 66
God Stats
15W - 22L
1,438 SR
Queue Stats
317W - 382L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Diamondnyite
Sun Wukong
Level 7
God Stats
3W - 1L
1,543 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 2
Mercury
Mercury
Kagames
Mercury
Level 68
God Stats
1W - 2L
1,745 SR
Queue Stats
83W - 99L
1,436 Elo+
Solo
Cernunnos
Cernunnos
RubyNyite
Cernunnos
Level 100
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Topaznyite
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 6
14,853
707
13,951
17,645
12,299
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 18
16,773
799
21,101
49,417
59,267
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Na1th_an
Sun Wukong
20
5 / 6 / 15
14,506
691
24,628
33,214
36,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
OhHolyJoely
Aphrodite
20
10 / 3 / 14
15,503
738
30,744
24,834
20,516
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
WolvenWarden
Cernunnos
20
10 / 3 / 13
16,296
776
31,542
24,426
13,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D_Maniac_
Bacchus
19
1 / 9 / 9
12,580
599
17,170
28,578
27,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Diamondnyite
Sun Wukong
20
2 / 5 / 12
13,566
646
22,773
33,791
49,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Kagames
Mercury
20
2 / 7 / 7
14,258
679
11,798
26,690
12,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
RubyNyite
Cernunnos
20
7 / 8 / 6
15,139
721
31,513
29,065
14,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Topaznyite
Morgan Le Fay
20
3 / 7 / 8
14,349
683
22,575
26,483
13,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
36
Kills
15
15
Deaths
36
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
D_Maniac_
Bacchus
1
9
9
0.61
W
1
2
6
2
L
Sun Wukong
Diamondnyite
Sun Wukong
2
5
12
1.6
W
10
1
18
19
L
Mercury
Kagames
Mercury
2
7
7
0.79
W
Sun Wukong
Na1th_an
Sun Wukong
5
6
15
2.08
W
Aphrodite
OhHolyJoely
Aphrodite
10
3
14
5.67
L
Cernunnos
RubyNyite
Cernunnos
7
8
6
1.25
L
Morgan Le Fay
Topaznyite
Morgan Le Fay
3
7
8
1
W
Cernunnos
WolvenWarden
Cernunnos
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,966
Damage
105,829
149,536
Taken
144,607
142,605
Mitigated
116,918
79,903
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
D_Maniac_
Bacchus
17,170
1,597
0
715
28,578
27,496
121
11,847
16,262
32,841
0
W
13,951
4,631
0
5,875
17,645
12,299
4,270
3,886
13,677
0
80,979
L
Sun Wukong
Diamondnyite
Sun Wukong
22,773
4,140
0
4,789
33,791
49,335
0
10,707
22,115
0
39,726
W
21,101
2,352
4,832
24,263
49,417
59,267
218
10,575
38,203
42,042
0
L
Mercury
Kagames
Mercury
11,798
5,242
1,103
4,144
26,690
12,879
1,565
9,518
16,730
0
63,383
W
Sun Wukong
Na1th_an
Sun Wukong
24,628
1,845
0
6,321
33,214
36,715
155
9,897
22,735
2,013
39,634
W
Aphrodite
OhHolyJoely
Aphrodite
30,744
4,412
13,682
14,307
24,834
20,516
299
10,100
14,410
68,811
0
L
Cernunnos
RubyNyite
Cernunnos
31,513
16,660
0
6,190
29,065
14,151
3,385
10,216
18,197
0
76,405
L
Morgan Le Fay
Topaznyite
Morgan Le Fay
22,575
2,252
1,206
3,082
26,483
13,057
315
9,824
15,831
57,626
0
W
Cernunnos
WolvenWarden
Cernunnos
31,542
15,023
1,021
9,602
24,426
13,808
3,053
5,287
18,837
0
89,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,931
Gold Earned
69,892
364
Minions Killed
319
0
Camps Cleared
0
1,924,427
Distance Traveled
1,794,463
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,580
599
27
1
0
355,020
5
W
Ravana
14,853
707
109
5
0
346,259
0
L
Sun Wukong
13,566
646
27
1
0
373,238
5
W
Artio
16,773
799
49
2
0
445,896
2
L
Mercury
14,258
679
78
4
0
406,719
0
W
Sun Wukong
14,506
691
44
2
0
406,455
1
W
Aphrodite
15,503
738
67
3
0
376,823
0
L
Cernunnos
15,139
721
102
5
0
323,614
1
L
Morgan Le Fay
14,349
683
85
4
0
335,872
0
W
Cernunnos
16,296
776
95
5
0
348,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role