Player Matchup

Cerberus
Cerberus
CB024375
Cerberus
Level 69
God Stats
3W - 3L
1,312 SR
Queue Stats
160W - 145L
1,358 Elo+
Party 1
Lancelot
Lancelot
Deathtaco911
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 181L
1,499 Elo+
Party 1
Ganesha
Ganesha
Gregory Alan486
Ganesha
Level 159
God Stats
9W - 3L
1,594 SR
Queue Stats
258W - 222L
1,474 Elo+
Party 1
Izanami
Izanami
NEON22
Izanami
Level 160
God Stats
8W - 4L
1,641 SR
Queue Stats
783W - 672L
1,497 Elo+
Party 1
Merlin
Merlin
shoyal
Merlin
Level 87
God Stats
1W - 2L
1,182 SR
Queue Stats
117W - 89L
1,544 Elo+
Party 1
Team Averages
Level 121
1,446 SR
1,474 Elo+

VS

Team Averages
Level 96
1,548 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CasualxChaos
Gilgamesh
Level 109
God Stats
4W - 4L
1,518 SR
Queue Stats
181W - 202L
1,416 Elo+
Solo
Agni
Agni
DontFearFire
Agni
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
129W - 142L
1,389 Elo+
Solo
Lancelot
Lancelot
ixEL3MENTALxi
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 70L
1,354 Elo+
Solo
Eset
Eset
xHxSARUMANxHx
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CB024375
Cerberus
17
5 / 3 / 18
9,726
811
10,325
27,370
21,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Deathtaco911
Lancelot
18
12 / 2 / 9
10,752
896
12,706
15,308
11,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 2 / 25
9,936
828
8,532
17,782
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NEON22
Izanami
15
8 / 6 / 9
9,970
831
11,157
13,006
7,229
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
shoyal
Merlin
17
5 / 2 / 15
9,688
807
16,357
8,965
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 7 / 3
10,360
863
24,960
19,298
7,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CasualxChaos
Gilgamesh
18
2 / 5 / 8
9,756
813
10,033
15,996
16,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 5 / 4
8,861
738
7,109
10,568
4,673
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
ixEL3MENTALxi
Lancelot
12
3 / 8 / 5
8,381
698
9,095
14,859
8,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 7
8,216
685
11,803
10,137
4,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
30
Kills
15
15
Deaths
30
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
7
3
1.5
W
Cerberus
CB024375
Cerberus
5
3
18
4.67
L
Gilgamesh
CasualxChaos
Gilgamesh
2
5
8
1.2
W
Lancelot
Deathtaco911
Lancelot
12
2
9
8.25
L
1
5
4
0.6
W
0
2
25
6.25
W
Izanami
NEON22
Izanami
8
6
9
2.08
L
Lancelot
ixEL3MENTALxi
Lancelot
3
8
5
0.69
W
Merlin
shoyal
Merlin
5
2
15
6.25
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,077
Damage
63,000
82,431
Taken
70,858
68,756
Mitigated
41,242
33,211
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
24,960
12,566
119
7,295
19,298
7,255
1,515
8,496
10,802
43,214
0
W
Cerberus
CB024375
Cerberus
10,325
733
707
10,668
27,370
21,161
370
14,711
12,659
23,328
0
L
Gilgamesh
CasualxChaos
Gilgamesh
10,033
1,567
36
923
15,996
16,560
0
7,625
8,371
0
18,138
W
Lancelot
Deathtaco911
Lancelot
12,706
2,205
1,897
4,019
15,308
11,919
537
6,885
8,423
0
19,334
L
7,109
817
136
796
10,568
4,673
463
5,240
5,328
26,014
0
W
8,532
282
2,462
5,104
17,782
22,976
148
8,647
9,135
16,785
0
W
Izanami
NEON22
Izanami
11,157
6,757
2,489
2,059
13,006
7,229
622
8,608
4,398
0
14,797
L
Lancelot
ixEL3MENTALxi
Lancelot
9,095
981
628
1,569
14,859
8,232
0
7,945
6,914
0
9,177
W
Merlin
shoyal
Merlin
16,357
1,051
2,058
1,748
8,965
5,471
809
5,021
3,944
38,116
0
L
11,803
1,227
2,640
1,447
10,137
4,522
517
5,908
4,229
18,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
45,574
131
Minions Killed
114
0
Camps Cleared
0
1,200,493
Distance Traveled
1,084,870
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,360
863
35
3
0
183,514
0
W
Cerberus
9,726
811
53
4
0
245,384
2
L
Gilgamesh
9,756
813
17
1
0
236,047
0
W
Lancelot
10,752
896
25
2
0
299,658
0
L
Agni
8,861
738
40
3
0
205,987
0
W
Ganesha
9,936
828
0
0
0
244,083
2
W
Izanami
9,970
831
15
1
0
188,280
1
L
Lancelot
8,381
698
2
0
0
242,860
0
W
Merlin
9,688
807
38
3
0
223,088
0
L
Eset
8,216
685
20
2
0
216,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role