Player Matchup

Jormungandr
Jormungandr
Newonics
Jormungandr
Level 28
God Stats
4W - 8L
1,217 SR
Queue Stats
7W - 10L
1,287 Elo+
Party 3
Fenrir
Fenrir
Saugen
Fenrir
Level 160
God Stats
17W - 20L
1,805 SR
Queue Stats
214W - 224L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
StoneDrg
Gilgamesh
Level 84
God Stats
13W - 23L
1,408 SR
Queue Stats
541W - 550L
1,448 Elo+
Solo
Chernobog
Chernobog
UnknownSoldier10
Chernobog
Level 131
God Stats
106W - 102L
1,509 SR
Queue Stats
483W - 466L
1,457 Elo+
Party 3
Hera
Hera
ladiosa99
Hera
Level 85
God Stats
8W - 3L
1,457 SR
Queue Stats
56W - 78L
1,356 Elo+
Solo
Team Averages
Level 98
1,479 SR
1,434 Elo+

VS

Team Averages
Level 80
1,657 SR
1,537 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AplSun
Ne Zha
Level 49
God Stats
16W - 22L
1,712 SR
Queue Stats
138W - 176L
1,411 Elo+
Party 1
Neith
Neith
HaddixIsRayCist
Neith
Level 68
God Stats
10W - 7L
1,698 SR
Queue Stats
253W - 255L
1,614 Elo+
Solo
Fenrir
Fenrir
UltimateCuban
Fenrir
Level 81
God Stats
48W - 26L
1,670 SR
Queue Stats
243W - 232L
1,576 Elo+
Party 2
Anubis
Anubis
redriver
Anubis
Level 156
God Stats
23W - 12L
1,704 SR
Queue Stats
509W - 449L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Newonics
Jormungandr
9
0 / 5 / 6
6,519
435
3,965
12,096
8,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Saugen
Fenrir
15
9 / 0 / 2
9,681
645
10,968
10,687
4,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
StoneDrg
Gilgamesh
11
0 / 3 / 6
6,816
454
1,960
12,922
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
13
4 / 2 / 1
7,834
522
6,109
9,256
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
12
2 / 3 / 2
7,303
487
4,361
7,743
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 3
6,041
403
8,104
10,414
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
AplSun
Ne Zha
11
0 / 7 / 0
6,413
428
2,568
9,991
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 2
8,467
564
8,607
6,011
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 5
7,290
486
6,074
11,146
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
redriver
Anubis
14
7 / 2 / 0
8,762
584
9,283
8,389
4,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
13
13
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
3
0.83
L
Ne Zha
AplSun
Ne Zha
0
7
0
0
L
4
1
2
5
W
Jormungandr
Newonics
Jormungandr
0
5
6
0.6
W
Fenrir
Saugen
Fenrir
9
0
2
10
W
Gilgamesh
StoneDrg
Gilgamesh
0
3
6
1
L
1
3
5
1.17
W
Chernobog
4
2
1
2.25
W
Hera
2
3
2
1
L
Anubis
redriver
Anubis
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
34,636
52,704
Taken
45,951
27,978
Mitigated
23,468
17,712
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,104
2,908
0
250
10,414
7,274
108
2,524
7,890
25,078
0
L
Ne Zha
AplSun
Ne Zha
2,568
536
0
427
9,991
3,676
0
0
9,991
0
31,601
L
8,607
3,919
0
3,267
6,011
2,841
441
1,119
4,892
0
79,785
W
Jormungandr
Newonics
Jormungandr
3,965
853
1,388
3,028
12,096
8,075
0
6,107
5,989
24,248
0
W
Fenrir
Saugen
Fenrir
10,968
3,455
0
3,631
10,687
4,742
468
2,325
8,362
0
67,543
W
Gilgamesh
StoneDrg
Gilgamesh
1,960
599
0
5,111
12,922
9,142
0
2,984
9,938
0
44,314
L
6,074
1,628
0
4,593
11,146
4,954
53
1,366
9,780
0
46,636
W
Chernobog
6,109
3,294
0
1,965
9,256
3,665
0
3,680
5,576
0
50,475
W
Hera
4,361
1,288
0
2,589
7,743
2,354
0
2,859
4,884
40,624
0
L
Anubis
redriver
Anubis
9,283
1,062
0
3,933
8,389
4,723
100
3,644
4,745
69,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
36,973
399
Minions Killed
419
0
Camps Cleared
0
1,335,569
Distance Traveled
1,291,639
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,041
403
26
2
0
264,881
3
L
Ne Zha
6,413
428
60
4
0
282,732
0
L
Neith
8,467
564
128
9
0
231,149
4
W
Jormungandr
6,519
435
28
2
0
255,583
0
W
Fenrir
9,681
645
139
9
0
301,594
6
W
Gilgamesh
6,816
454
75
5
0
250,987
3
L
Fenrir
7,290
486
82
5
0
267,355
2
W
Chernobog
7,834
522
81
5
0
284,501
0
W
Hera
7,303
487
76
5
0
242,904
0
L
Anubis
8,762
584
123
8
0
245,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role