Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I AM ZZTOP
Ymir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,605 Elo+
Solo
Cupid
Cupid
V3 LeGiiTz
Cupid
Level 87
God Stats
12W - 14L
1,523 SR
Queue Stats
66W - 77L
1,441 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,515 Elo+

VS

Team Averages
Level 55
1,634 SR
1,495 Elo+
Cliodhna
Cliodhna
ForrestTheGOAT
Cliodhna
Level 78
God Stats
9W - 10L
1,608 SR
Queue Stats
75W - 46L
1,711 Elo+
Solo
Olorun
Olorun
Minedstew
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
King Arthur
King Arthur
filthylokiplayer
King Arthur
Level 69
God Stats
1W - 0L
1,795 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 2
9,975
587
15,086
12,539
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 5
10,028
590
6,673
18,931
10,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
15
2 / 1 / 1
10,255
603
10,017
10,886
4,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
4 / 0 / 3
12,471
734
13,213
13,066
6,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Minedstew
Olorun
16
1 / 2 / 5
10,999
647
13,838
13,775
5,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
filthylokiplayer
King Arthur
17
2 / 3 / 5
11,305
665
11,075
18,844
13,892
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
7
7
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Cliodhna
4
0
3
5.5
L
0
2
5
1.25
W
Olorun
Minedstew
Olorun
1
2
5
1.75
L
Cupid
2
1
1
2.5
W
King Arthur
filthylokiplayer
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
38,126
42,356
Taken
45,685
23,175
Mitigated
25,086
14,890
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,086
558
2,784
4,079
12,539
7,784
0
4,461
8,078
29,413
0
W
Cliodhna
13,213
1,084
0
6,380
13,066
6,084
1,234
4,134
8,932
0
85,559
L
6,673
898
267
705
18,931
10,865
0
6,963
11,968
32,430
0
W
Olorun
Minedstew
Olorun
13,838
5,219
1,496
5,085
13,775
5,110
1,536
9,315
4,460
37,780
0
L
Cupid
10,017
4,002
4,659
2,396
10,886
4,526
0
2,667
8,219
0
43,915
W
King Arthur
filthylokiplayer
King Arthur
11,075
1,193
0
5,336
18,844
13,892
745
10,025
8,819
0
34,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
34,775
179
Minions Killed
234
5
Camps Cleared
11
885,027
Distance Traveled
974,480
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,975
587
43
3
2
266,579
4
W
Cliodhna
12,471
734
144
8
9
356,456
5
L
Ymir
10,028
590
41
2
1
307,908
1
W
Olorun
10,999
647
53
3
1
308,613
4
L
Cupid
10,255
603
95
6
2
310,540
3
W
King Arthur
11,305
665
37
2
1
309,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role