Player Matchup

Rama
Rama
FatherTaco2
Rama
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 77L
1,495 Elo+
Party 1
Bastet
Bastet
FunkleNB
Bastet
Level 125
God Stats
55W - 43L
1,624 SR
Queue Stats
159W - 131L
1,525 Elo+
Party 1
Tiamat
Tiamat
NimbusArchon
Tiamat
Level 105
God Stats
7W - 3L
1,546 SR
Queue Stats
110W - 99L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
ratatwonker
Amaterasu
Level 117
God Stats
19W - 12L
1,658 SR
Queue Stats
199W - 184L
1,486 Elo+
Party 1
Ymir
Ymir
renphy
Ymir
Level 119
God Stats
11W - 9L
1,626 SR
Queue Stats
101W - 87L
1,528 Elo+
Party 1
Team Averages
Level 99
1,591 SR
1,505 Elo+

VS

Team Averages
Level 63
1,478 SR
1,459 Elo+
Da Ji
Da Ji
Gorgey48
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,463 Elo+
Party 2
Hades
Hades
Jahdeyious
Hades
Level 14
God Stats
2W - 5L
1,284 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo
Mulan
Mulan
PostedFoo
Mulan
Level 23
God Stats
23W - 35L
1,433 SR
Queue Stats
36W - 61L
1,402 Elo+
Party 2
Achilles
Achilles
TexasRanger1864
Achilles
Level 28
God Stats
10W - 15L
1,430 SR
Queue Stats
88W - 102L
1,568 Elo+
Solo
Freya
Freya
choaticdiscord
Freya
Level 143
God Stats
5W - 4L
1,744 SR
Queue Stats
374W - 335L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,908
700
10,666
15,941
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
FunkleNB
Bastet
20
7 / 2 / 16
13,258
780
31,494
25,348
14,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
4 / 0 / 15
13,382
787
21,399
13,891
12,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ratatwonker
Amaterasu
20
7 / 1 / 13
13,491
794
14,160
29,901
29,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
renphy
Ymir
19
4 / 2 / 11
13,162
774
10,358
21,553
29,846
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gorgey48
Da Ji
18
2 / 6 / 2
11,298
665
15,233
20,598
10,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
17
0 / 3 / 4
10,487
617
12,845
15,691
11,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
PostedFoo
Mulan
17
1 / 7 / 3
10,638
626
8,399
17,811
19,678
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
18
3 / 4 / 3
11,538
679
19,183
27,570
26,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 5 / 5
11,688
688
25,648
25,258
11,848
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
25
Kills
9
9
Deaths
25
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Bastet
FunkleNB
Bastet
7
2
16
7.5
L
Da Ji
Gorgey48
Da Ji
2
6
2
0.5
L
Hades
0
3
4
0.67
W
Tiamat
4
0
15
11.5
L
Mulan
PostedFoo
Mulan
1
7
3
0.36
L
Achilles
3
4
3
1.13
L
3
5
5
1.1
W
Amaterasu
ratatwonker
Amaterasu
7
1
13
13.5
W
Ymir
renphy
Ymir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,077
Damage
81,308
106,634
Taken
106,928
95,070
Mitigated
80,779
47,921
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,666
9,210
0
4,015
15,941
7,980
2,968
5,597
10,344
0
40,398
W
Bastet
FunkleNB
Bastet
31,494
8,868
0
10,946
25,348
14,356
1,725
8,990
16,358
0
61,995
L
Da Ji
Gorgey48
Da Ji
15,233
2,929
0
1,752
20,598
10,889
0
2,952
17,540
0
41,239
L
Hades
12,845
550
243
3,564
15,691
11,601
0
5,647
9,819
41,772
0
W
Tiamat
21,399
2,250
617
7,058
13,891
12,919
2,935
6,568
7,323
60,698
0
L
Mulan
PostedFoo
Mulan
8,399
889
0
1,346
17,811
19,678
0
3,252
14,421
0
17,378
L
Achilles
19,183
3,995
0
4,909
27,570
26,763
1,300
7,887
19,352
0
50,290
L
25,648
8,127
0
10,013
25,258
11,848
91
10,796
14,039
59,968
0
W
Amaterasu
ratatwonker
Amaterasu
14,160
5,642
1,132
16,047
29,901
29,969
779
7,959
21,942
0
28,782
W
Ymir
renphy
Ymir
10,358
1,743
2,211
5,895
21,553
29,846
128
9,379
12,174
25,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,201
Gold Earned
55,649
297
Minions Killed
261
0
Camps Cleared
0
1,910,396
Distance Traveled
1,677,585
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,908
700
55
3
0
322,605
0
W
Bastet
13,258
780
60
4
0
431,680
4
L
Da Ji
11,298
665
60
4
0
338,195
2
L
Hades
10,487
617
52
3
0
312,240
2
W
Tiamat
13,382
787
127
7
0
406,059
4
L
Mulan
10,638
626
18
1
0
312,569
3
L
Achilles
11,538
679
52
3
0
378,807
2
L
Freya
11,688
688
79
5
0
335,774
0
W
Amaterasu
13,491
794
20
1
0
404,774
2
W
Ymir
13,162
774
35
2
0
345,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role