Player Matchup

Cthulhu
Cthulhu
ForeverALohnes
Cthulhu
Level 125
God Stats
4W - 3L
1,684 SR
Queue Stats
106W - 134L
1,470 Elo+
Party 2
Mulan
Mulan
TidusTheReaper
Mulan
Level 148
God Stats
15W - 14L
1,469 SR
Queue Stats
356W - 366L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
jokerumbrellabtr
Danzaburou
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 508L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
tim_killaboi2day
Sylvanus
Level 126
God Stats
2W - 3L
1,433 SR
Queue Stats
119W - 117L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
xVerci
Yu Huang
Level 106
God Stats
2W - 4L
1,538 SR
Queue Stats
203W - 198L
1,455 Elo+
Party 2
Team Averages
Level 127
1,525 SR
1,484 Elo+

VS

Team Averages
Level 89
1,635 SR
1,735 Elo+
Hachiman
Hachiman
Harpwing
Hachiman
Level 69
God Stats
6W - 1L
1,812 SR
Queue Stats
232W - 153L
1,726 Elo+
Party 1
Ah Puch
Ah Puch
Nick3333
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 157L
1,694 Elo+
Party 1
Thanatos
Thanatos
SlimeeGameS
Thanatos
Level 138
God Stats
17W - 10L
1,663 SR
Queue Stats
332W - 237L
1,775 Elo+
Party 1
Fafnir
Fafnir
SucculentSock
Fafnir
Level 39
God Stats
10W - 1L
1,907 SR
Queue Stats
71W - 10L
1,990 Elo+
Party 1
Nemesis
Nemesis
bambam1128
Nemesis
Level 91
God Stats
3W - 2L
1,290 SR
Queue Stats
140W - 116L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,421
494
6,128
10,827
5,949
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 8 / 1
6,032
464
4,561
14,589
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
jokerumbrellabtr
Danzaburou
8
0 / 6 / 0
5,080
391
2,704
10,082
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
5,032
387
4,189
13,324
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
xVerci
Yu Huang
10
0 / 4 / 0
5,675
437
1,920
8,621
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Harpwing
Hachiman
14
7 / 0 / 2
8,136
626
7,559
6,291
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Nick3333
Ah Puch
12
1 / 3 / 2
7,433
572
8,725
8,992
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SlimeeGameS
Thanatos
13
10 / 0 / 5
8,077
621
13,023
8,902
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 12
8,256
635
8,546
9,966
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
bambam1128
Nemesis
13
4 / 0 / 3
7,629
587
4,759
8,595
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
25
25
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hachiman
Harpwing
Hachiman
7
0
2
8
W
Ah Puch
Nick3333
Ah Puch
1
3
2
0.67
W
Thanatos
SlimeeGameS
Thanatos
10
0
5
12.5
W
3
0
12
9
L
2
8
1
0.31
W
Nemesis
bambam1128
Nemesis
4
0
3
5.5
L
Danzaburou
jokerumbrellabtr
Danzaburou
0
6
0
0
L
0
4
0
0
L
Yu Huang
xVerci
Yu Huang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
42,612
57,443
Taken
42,746
27,768
Mitigated
25,089
11,808
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,128
911
0
2,196
10,827
5,949
495
6,921
3,906
36,984
0
W
Hachiman
Harpwing
Hachiman
7,559
5,288
0
3,368
6,291
2,322
968
1,176
5,115
0
61,709
W
Ah Puch
Nick3333
Ah Puch
8,725
1,435
0
2,377
8,992
3,878
342
5,916
3,076
53,128
0
W
Thanatos
SlimeeGameS
Thanatos
13,023
5,180
0
10,935
8,902
4,916
0
1,960
6,942
0
60,179
W
8,546
2,157
0
3,107
9,966
10,300
0
2,687
7,041
29,871
0
L
4,561
800
0
2,971
14,589
6,722
0
2,008
12,581
0
31,154
W
Nemesis
bambam1128
Nemesis
4,759
2,128
0
581
8,595
3,673
0
498
8,097
0
67,078
L
Danzaburou
jokerumbrellabtr
Danzaburou
2,704
678
0
1,104
10,082
3,345
224
2,573
7,509
0
24,747
L
4,189
1,408
1,022
3,271
13,324
8,803
0
2,836
10,488
15,439
0
L
Yu Huang
xVerci
Yu Huang
1,920
400
0
1,244
8,621
2,949
0
2,933
5,688
35,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
39,531
254
Minions Killed
467
0
Camps Cleared
0
1,100,657
Distance Traveled
1,298,094
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,421
494
79
6
0
241,451
0
W
Hachiman
8,136
626
112
9
0
247,809
2
W
Ah Puch
7,433
572
105
8
0
212,462
0
W
Thanatos
8,077
621
95
7
0
286,838
0
W
Fafnir
8,256
635
40
3
0
247,032
1
L
Mulan
6,032
464
56
4
0
229,210
5
W
Nemesis
7,629
587
115
9
0
303,953
2
L
Danzaburou
5,080
391
35
3
0
210,553
3
L
Sylvanus
5,032
387
16
1
0
205,590
3
L
Yu Huang
5,675
437
68
5
0
213,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role