Player Matchup

Cthulhu
Cthulhu
OgChief 9235
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,003 Elo+
Party 2
Janus
Janus
iizzaacc
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 62L
1,040 Elo+
Party 2
Xbalanque
Xbalanque
xxCRAZYxMON3Yxx
Xbalanque
Level 67
God Stats
1W - 3L
1,436 SR
Queue Stats
13W - 43L
982 Elo+
Party 2
Team Averages
Level 44
1,479 SR
1,008 Elo+

VS

Team Averages
Level 83
1,502 SR
1,251 Elo+
Discordia
Discordia
MMII GHOST
Discordia
Level 111
God Stats
8W - 4L
1,651 SR
Queue Stats
166W - 308L
1,278 Elo+
Party 1
Hachiman
Hachiman
Pa1nkiller 2001
Hachiman
Level 28
God Stats
17W - 35L
1,354 SR
Queue Stats
26W - 57L
1,220 Elo+
Party 1
Serqet
Serqet
Paintedwarrior-e
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 221L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OgChief 9235
Cthulhu
11
0 / 5 / 4
8,482
652
4,426
15,018
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
iizzaacc
Janus
13
0 / 2 / 1
7,821
602
5,836
8,950
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
xxCRAZYxMON3Yxx
Xbalanque
13
4 / 2 / 0
8,765
674
7,971
12,260
5,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MMII GHOST
Discordia
15
4 / 2 / 4
9,542
734
14,797
7,354
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
3 / 1 / 6
9,320
717
11,047
8,457
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 5
9,051
696
4,829
9,389
7,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
MMII GHOST
Discordia
4
2
4
3
L
Cthulhu
OgChief 9235
Cthulhu
0
5
4
0.4
W
Hachiman
3
1
6
6
W
1
1
5
3.5
L
Janus
iizzaacc
Janus
0
2
1
0.25
L
Xbalanque
xxCRAZYxMON3Yxx
Xbalanque
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
30,673
36,228
Taken
25,200
23,716
Mitigated
14,640
4,869
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
MMII GHOST
Discordia
14,797
743
446
930
7,354
3,145
0
3,595
3,759
40,542
0
L
Cthulhu
OgChief 9235
Cthulhu
4,426
175
90
928
15,018
14,767
0
3,985
10,929
16,066
0
W
Hachiman
11,047
6,985
492
2,407
8,457
4,272
0
3,491
4,966
0
34,577
W
4,829
957
0
1,139
9,389
7,223
0
3,771
5,618
0
20,007
L
Janus
iizzaacc
Janus
5,836
165
0
1,204
8,950
3,691
0
5,636
3,314
29,180
0
L
Xbalanque
xxCRAZYxMON3Yxx
Xbalanque
7,971
3,220
96
2,551
12,260
5,258
814
5,361
6,351
0
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
27,913
104
Minions Killed
148
3
Camps Cleared
5
699,840
Distance Traveled
713,470
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,542
734
73
6
2
243,843
1
L
Cthulhu
8,482
652
23
2
1
255,971
0
W
Hachiman
9,320
717
48
4
0
223,229
2
W
Serqet
9,051
696
27
2
3
246,398
0
L
Janus
7,821
602
45
3
1
219,320
2
L
Xbalanque
8,765
674
36
3
1
224,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role