Player Matchup

Geb
Geb
Evil Demoon
Geb
Level 126
God Stats
3W - 2L
1,674 SR
Queue Stats
98W - 92L
1,505 Elo+
Party 3
Poseidon
Poseidon
Foi4buelas
Poseidon
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
OneKingWolf
Merlin
Level 124
God Stats
5W - 3L
1,579 SR
Queue Stats
108W - 117L
1,490 Elo+
Party 3
Bakasura
Bakasura
TropperEddy
Bakasura
Level 117
God Stats
14W - 14L
1,470 SR
Queue Stats
283W - 278L
1,412 Elo+
Party 3
Chiron
Chiron
ViewlessWig9935
Chiron
Level 87
God Stats
7W - 4L
1,611 SR
Queue Stats
83W - 91L
1,438 Elo+
Party 3
Team Averages
Level 91
1,567 SR
1,469 Elo+

VS

Team Averages
Level 65
1,535 SR
1,348 Elo+
Lancelot
Lancelot
Cam_monty715
Lancelot
Level 107
God Stats
2W - 3L
1,572 SR
Queue Stats
89W - 94L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MysticLanglong
Morgan Le Fay
Level 25
God Stats
2W - 4L
1,620 SR
Queue Stats
14W - 18L
1,353 Elo+
Party 2
Guan Yu
Guan Yu
david_santos-re
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,280 Elo+
Party 1
Anubis
Anubis
sickestkills
Anubis
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 63L
1,279 Elo+
Solo
Atlas
Atlas
xFacebones
Atlas
Level 102
God Stats
5W - 5L
1,481 SR
Queue Stats
127W - 152L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,665
511
4,503
11,370
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Foi4buelas
Poseidon
18
13 / 1 / 3
11,397
760
18,517
8,428
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
14
2 / 1 / 2
8,886
592
10,062
8,486
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TropperEddy
Bakasura
16
7 / 0 / 4
9,642
643
9,601
13,217
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 2
8,866
591
5,487
9,607
3,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cam_monty715
Lancelot
11
3 / 7 / 0
6,968
465
5,648
15,195
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MysticLanglong
Morgan Le Fay
11
0 / 8 / 0
6,103
407
3,553
11,963
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 0
6,302
420
5,665
16,563
15,696
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
1 / 3 / 2
6,991
466
6,257
6,345
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
8
0 / 4 / 3
5,442
363
4,497
15,627
8,680
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
25
Kills
5
5
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cam_monty715
Lancelot
3
7
0
0.43
W
0
2
10
2.5
W
Poseidon
Foi4buelas
Poseidon
13
1
3
14.5
L
Morgan Le Fay
MysticLanglong
Morgan Le Fay
0
8
0
0
W
Merlin
2
1
2
3
W
Bakasura
TropperEddy
Bakasura
7
0
4
9
W
3
1
2
4
L
1
3
0
0.33
L
Anubis
1
3
2
0.67
L
Atlas
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
25,620
51,108
Taken
65,693
24,943
Mitigated
38,489
11,743
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cam_monty715
Lancelot
5,648
773
0
3,202
15,195
6,200
0
7,310
7,393
0
46,145
W
4,503
883
0
1,317
11,370
8,389
0
3,416
7,764
21,149
0
W
Poseidon
Foi4buelas
Poseidon
18,517
4,275
0
1,493
8,428
3,558
2,846
1,965
6,185
114,025
0
L
Morgan Le Fay
MysticLanglong
Morgan Le Fay
3,553
892
0
1,522
11,963
5,347
0
7,928
4,035
35,503
0
W
Merlin
10,062
1,580
0
2,063
8,486
3,463
2,053
264
8,222
63,107
0
W
Bakasura
TropperEddy
Bakasura
9,601
6,815
0
3,529
13,217
6,085
200
2,635
10,434
0
70,705
W
5,487
2,042
304
3,037
9,607
3,448
1,971
4,967
4,196
0
66,856
L
5,665
1,339
487
3,156
16,563
15,696
0
11,140
5,168
0
31,213
L
Anubis
6,257
365
239
1,194
6,345
2,566
0
1,080
5,265
46,295
0
L
Atlas
4,497
2,070
0
1,519
15,627
8,680
0
5,624
9,463
16,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
31,806
551
Minions Killed
308
0
Camps Cleared
0
1,431,251
Distance Traveled
1,368,288
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,968
465
80
5
0
309,427
2
W
Geb
7,665
511
27
2
0
258,888
3
W
Poseidon
11,397
760
186
12
0
317,663
1
L
Morgan Le Fay
6,103
407
68
5
0
241,141
0
W
Merlin
8,886
592
102
7
0
248,164
1
W
Bakasura
9,642
643
125
8
0
358,177
0
W
Chiron
8,866
591
111
7
0
248,359
2
L
Guan Yu
6,302
420
50
3
0
285,010
0
L
Anubis
6,991
466
95
6
0
260,552
0
L
Atlas
5,442
363
15
1
0
272,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role