Player Matchup

Vamana
Vamana
MANBEARFR0G
Vamana
Level 127
God Stats
8W - 9L
1,422 SR
Queue Stats
23W - 22L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
MonkeyKingOG
Baron Samedi
Level 159
God Stats
5W - 4L
1,582 SR
Queue Stats
133W - 160L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
RichardGamma351
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,504 Elo+
Party 1
Team Averages
Level 129
1,501 SR
1,499 Elo+

VS

Team Averages
Level 119
1,575 SR
1,548 Elo+
Hades
Hades
Patriotsfan8112
Hades
Level 126
God Stats
2W - 1L
1,525 SR
Queue Stats
13W - 5L
1,608 Elo+
Solo
Loki
Loki
THEDRAGONGOD876
Loki
Level 124
God Stats
46W - 46L
1,624 SR
Queue Stats
221W - 234L
1,588 Elo+
Solo
Odin
Odin
zebax23
Odin
Level 108
God Stats
7W - 5L
1,577 SR
Queue Stats
16W - 14L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
5 / 6 / 6
14,739
670
20,671
34,736
37,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MonkeyKingOG
Baron Samedi
19
7 / 7 / 7
14,707
669
23,395
27,557
26,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RichardGamma351
Jormungandr
20
4 / 1 / 10
16,845
766
20,882
30,324
50,832
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 6
14,412
655
21,842
25,839
15,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
8 / 4 / 4
14,516
660
28,938
22,658
11,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
zebax23
Odin
18
2 / 5 / 9
12,978
590
18,905
23,762
23,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
14
14
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
6
6
1.33
W
Baron Samedi
MonkeyKingOG
Baron Samedi
7
7
7
1.5
L
4
7
6
1
W
Jormungandr
RichardGamma351
Jormungandr
4
1
10
9
L
8
4
4
2.5
L
Odin
zebax23
Odin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,948
Damage
69,685
92,617
Taken
72,259
114,864
Mitigated
51,011
30,817
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
20,671
11,100
0
10,583
34,736
37,774
564
8,657
25,673
9,034
47,223
W
Baron Samedi
MonkeyKingOG
Baron Samedi
23,395
2,309
4,974
8,395
27,557
26,258
1,362
9,044
18,161
60,512
0
L
21,842
2,017
1,245
7,010
25,839
15,671
486
16,358
9,481
76,155
0
W
Jormungandr
RichardGamma351
Jormungandr
20,882
5,233
0
6,865
30,324
50,832
769
4,687
25,046
62,699
0
L
28,938
6,631
0
636
22,658
11,904
697
15,949
6,709
0
70,871
L
Odin
zebax23
Odin
18,905
6,034
458
2,177
23,762
23,436
503
16,040
7,722
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
41,906
224
Minions Killed
226
8
Camps Cleared
9
1,004,918
Distance Traveled
1,066,011
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,739
670
66
3
2
317,898
3
W
Baron Samedi
14,707
669
64
3
5
284,982
3
L
Hades
14,412
655
115
5
7
347,300
5
W
Jormungandr
16,845
766
94
4
1
402,038
2
L
Loki
14,516
660
81
4
1
401,071
3
L
Odin
12,978
590
30
1
1
317,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role