Player Matchup

Mulan
Mulan
Silver I
Deeathlyy
Mulan
Silver I
Level 117
God Stats
4W - 3L
1,588 SR
Queue Stats
145W - 160L
1,140 MMR
Party 1
Hera
Hera
Bronze IV
Gil9505
Hera
Bronze IV
Level 148
God Stats
6W - 9L
1,503 SR
Queue Stats
22W - 46L
960 MMR
Solo
Bakasura
Bakasura
Silver I
I SmokeDemon
Bakasura
Silver I
Level 109
God Stats
53W - 47L
1,567 SR
Queue Stats
160W - 164L
1,225 MMR
Party 1
Medusa
Medusa
Bronze I
vinny marks1426
Medusa
Bronze I
Level 98
God Stats
9W - 6L
1,427 SR
Queue Stats
49W - 66L
983 MMR
Solo
Ymir
Ymir
Silver III
xXanDiego
Ymir
Silver III
Level 115
God Stats
2W - 0L
1,306 SR
Queue Stats
26W - 52L
970 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,478 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,492 SR
1,056 MMR
Sol
Sol
Bronze I
CapriOnyx
Sol
Bronze I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,140 MMR
Solo
Heimdallr
Heimdallr
Silver I
ClassicalRacer9
Heimdallr
Silver I
Level 146
God Stats
0W - 3L
1,395 SR
Queue Stats
55W - 73L
1,196 MMR
Solo
Sylvanus
Sylvanus
Silver IV
SHAWKWAV3
Sylvanus
Silver IV
Level 151
God Stats
108W - 84L
1,533 SR
Queue Stats
609W - 635L
876 MMR
Solo
Awilix
Awilix
Silver III
iRxmedys
Awilix
Silver III
Level 107
God Stats
11W - 15L
1,380 SR
Queue Stats
119W - 141L
913 MMR
Solo
Atlas
Atlas
Silver II
verracoo
Atlas
Silver II
Level 67
God Stats
12W - 9L
1,652 SR
Queue Stats
61W - 58L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deeathlyy
Mulan
20
8 / 8 / 19
20,785
520
46,133
57,299
75,443
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Gil9505
Hera
20
9 / 6 / 13
19,548
489
41,943
25,901
14,732
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
I SmokeDemon
Bakasura
20
15 / 4 / 12
21,001
525
33,084
47,435
33,928
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 7 / 13
19,397
485
31,658
37,627
22,930
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
20
3 / 7 / 20
17,515
438
17,200
55,153
75,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SkadiCharybdisShivaRatatoskrThanatos

VS

Bans
CabrakanLokiOlorunChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 9
15,675
392
26,186
32,094
18,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
ClassicalRacer9
Heimdallr
20
14 / 9 / 6
18,785
470
44,470
37,282
23,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SHAWKWAV3
Sylvanus
20
5 / 10 / 7
16,618
415
31,082
46,862
74,040
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
iRxmedys
Awilix
20
9 / 12 / 1
17,305
433
25,320
46,567
27,328
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
verracoo
Atlas
20
0 / 5 / 19
15,184
380
23,440
48,115
94,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
73
46
Kills
31
32
Deaths
46
77
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
L
Heimdallr
ClassicalRacer9
Heimdallr
14
9
6
1.89
W
Mulan
Deeathlyy
Mulan
8
8
19
2.19
W
Hera
Gil9505
Hera
9
6
13
2.58
W
Bakasura
I SmokeDemon
Bakasura
15
4
12
5.25
L
Sylvanus
SHAWKWAV3
Sylvanus
5
10
7
0.85
L
Awilix
iRxmedys
Awilix
9
12
1
0.79
L
Atlas
verracoo
Atlas
0
5
19
1.9
W
11
7
13
2.5
W
Ymir
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,018
Damage
150,498
223,415
Taken
210,920
222,292
Mitigated
237,417
64,413
Healing
57,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,186
7,872
913
8,559
32,094
18,038
1,240
8,097
23,201
121,276
0
L
Heimdallr
ClassicalRacer9
Heimdallr
44,470
26,339
0
8,627
37,282
23,354
565
8,144
29,004
0
157,285
W
Mulan
Deeathlyy
Mulan
46,133
6,619
0
20,640
57,299
75,443
1,165
24,013
33,286
0
184,138
W
Hera
Gil9505
Hera
41,943
13,472
550
5,210
25,901
14,732
1,440
11,190
14,711
169,500
0
W
Bakasura
I SmokeDemon
Bakasura
33,084
21,682
0
17,056
47,435
33,928
3,048
11,463
35,967
0
203,763
L
Sylvanus
SHAWKWAV3
Sylvanus
31,082
8,227
8,329
14,119
46,862
74,040
815
11,053
34,465
93,258
21,341
L
Awilix
iRxmedys
Awilix
25,320
9,569
0
10,423
46,567
27,328
4
10,179
35,170
0
134,571
L
Atlas
verracoo
Atlas
23,440
9,415
0
6,621
48,115
94,657
34
22,087
24,941
69,355
0
W
31,658
10,763
0
7,580
37,627
22,930
6,795
9,573
28,054
0
162,824
W
Ymir
17,200
3,631
1,406
11,971
55,153
75,259
296
22,387
32,766
65,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,246
Gold Earned
83,567
978
Minions Killed
738
0
Camps Cleared
0
3,870,970
Distance Traveled
3,284,523
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,675
392
165
4
0
658,990
2
L
Heimdallr
18,785
470
189
5
0
651,412
1
W
Mulan
20,785
520
243
6
0
684,508
3
W
Hera
19,548
489
233
6
0
674,996
6
W
Bakasura
21,001
525
270
7
0
960,804
3
L
Sylvanus
16,618
415
148
4
0
564,802
13
L
Awilix
17,305
433
161
4
0
674,097
3
L
Atlas
15,184
380
75
2
0
735,222
14
W
Medusa
19,397
485
170
4
0
797,463
2
W
Ymir
17,515
438
62
2
0
753,199
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role