Player Matchup

Guan Yu
Guan Yu
CaramelPuddle55
Guan Yu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,531 Elo+
Party 2
Chiron
Chiron
RLR Fury
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,615 Elo+
Party 2
Ganesha
Ganesha
camfreak1
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
sniperpro2342
Janus
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
yoshialbo
Nu Wa
Level 105
God Stats
3W - 0L
1,719 SR
Queue Stats
184W - 194L
1,393 Elo+
Solo
Team Averages
Level 62
1,544 SR
1,506 Elo+

VS

Team Averages
Level 85
1,564 SR
1,397 Elo+
He Bo
He Bo
FoxyGrandpaXD
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Kizzynha
Danzaburou
Level 47
God Stats
2W - 2L
1,517 SR
Queue Stats
190W - 200L
1,322 Elo+
Solo
Hou Yi
Hou Yi
Nomadess_
Hou Yi
Level 83
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 23L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
X_JnR_X-
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,641 SR
Queue Stats
76W - 72L
1,392 Elo+
Solo
Guan Yu
Guan Yu
im getin da pig
Guan Yu
Level 69
God Stats
1W - 1L
1,880 SR
Queue Stats
197W - 199L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 24
13,341
702
16,716
27,854
42,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
RLR Fury
Chiron
20
13 / 4 / 23
13,998
737
26,376
24,245
13,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
camfreak1
Ganesha
17
0 / 9 / 21
11,312
595
7,383
23,417
16,342
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 2 / 21
15,741
828
40,054
15,471
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
yoshialbo
Nu Wa
20
6 / 2 / 30
14,121
743
23,488
12,642
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 10
11,133
586
16,903
21,058
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Kizzynha
Danzaburou
20
4 / 10 / 7
13,217
696
16,504
25,249
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Nomadess_
Hou Yi
19
1 / 12 / 10
11,615
611
13,302
25,946
8,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
X_JnR_X-
Morgan Le Fay
20
6 / 6 / 7
12,043
634
18,409
21,486
8,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 8
12,426
654
10,274
30,896
38,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
61
44
Kills
19
20
Deaths
44
119
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
3
24
6.33
L
3
10
10
0.8
L
Danzaburou
Kizzynha
Danzaburou
4
10
7
0.75
L
Hou Yi
Nomadess_
Hou Yi
1
12
10
0.5
W
Chiron
RLR Fury
Chiron
13
4
23
6.13
L
Morgan Le Fay
X_JnR_X-
Morgan Le Fay
6
6
7
1.58
W
Ganesha
camfreak1
Ganesha
0
9
21
1.17
L
5
6
8
1.5
W
18
2
21
14.25
W
Nu Wa
yoshialbo
Nu Wa
6
2
30
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,017
Damage
75,392
103,629
Taken
124,635
87,224
Mitigated
70,051
51,063
Healing
42,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,716
1,575
11,046
14,493
27,854
42,774
838
9,984
17,870
0
32,748
L
16,903
1,229
1,243
1,678
21,058
6,130
321
9,484
11,574
33,698
0
L
Danzaburou
Kizzynha
Danzaburou
16,504
5,943
454
4,207
25,249
8,319
1,914
15,834
9,415
0
56,859
L
Hou Yi
Nomadess_
Hou Yi
13,302
5,046
1,477
1,056
25,946
8,260
386
16,247
9,699
0
44,943
W
Chiron
RLR Fury
Chiron
26,376
8,648
3,801
9,016
24,245
13,487
2,905
7,026
17,219
0
48,951
L
Morgan Le Fay
X_JnR_X-
Morgan Le Fay
18,409
1,348
1,404
2,994
21,486
8,501
0
14,472
7,014
48,435
0
W
Ganesha
camfreak1
Ganesha
7,383
429
1,192
1,222
23,417
16,342
1,024
7,344
16,073
12,285
0
L
10,274
1,439
14,141
13,980
30,896
38,841
305
14,842
16,008
0
29,585
W
40,054
2,354
683
2,944
15,471
8,143
1,833
6,324
9,147
67,649
0
W
Nu Wa
yoshialbo
Nu Wa
23,488
7,456
3,443
3,223
12,642
6,478
1,834
4,634
8,008
63,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,513
Gold Earned
60,434
195
Minions Killed
236
0
Camps Cleared
0
1,757,935
Distance Traveled
1,341,017
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,341
702
19
1
0
425,308
2
L
He Bo
11,133
586
22
1
0
238,055
0
L
Danzaburou
13,217
696
78
4
0
228,177
0
L
Hou Yi
11,615
611
47
2
0
239,036
1
W
Chiron
13,998
737
45
2
0
318,147
0
L
Morgan Le Fay
12,043
634
48
3
0
284,013
0
W
Ganesha
11,312
595
1
0
0
320,747
0
L
Guan Yu
12,426
654
41
2
0
351,736
0
W
Janus
15,741
828
60
3
0
350,904
0
W
Nu Wa
14,121
743
70
4
0
342,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role