Player Matchup

Osiris
Osiris
Letmetry1Time
Osiris
Level 105
God Stats
2W - 1L
1,762 SR
Queue Stats
121W - 79L
1,801 Elo+
Solo
Agni
Agni
Snowiemen
Agni
Level 100
God Stats
23W - 14L
1,654 SR
Queue Stats
616W - 601L
1,546 Elo+
Solo
Kali
Kali
TDSRichard
Kali
Level 157
God Stats
7W - 10L
1,489 SR
Queue Stats
302W - 211L
1,722 Elo+
Party 2
Cupid
Cupid
Usafmessi19
Cupid
Level 50
God Stats
18W - 7L
1,776 SR
Queue Stats
160W - 94L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
Yují
Baron Samedi
Level 82
God Stats
6W - 3L
1,679 SR
Queue Stats
107W - 112L
1,585 Elo+
Solo
Team Averages
Level 99
1,672 SR
1,673 Elo+

VS

Team Averages
Level 153
1,651 SR
1,587 Elo+
Anhur
Anhur
ItzK0AD
Anhur
Level 160
God Stats
20W - 9L
1,686 SR
Queue Stats
831W - 809L
1,609 Elo+
Party 1
Horus
Horus
Shmoely
Horus
Level 158
God Stats
12W - 12L
1,531 SR
Queue Stats
68W - 71L
1,528 Elo+
Party 1
Janus
Janus
SourNug
Janus
Level 160
God Stats
9W - 5L
1,613 SR
Queue Stats
320W - 323L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
ct1O8
Zhong Kui
Level 142
God Stats
6W - 8L
1,655 SR
Queue Stats
318W - 291L
1,599 Elo+
Party 1
Kali
Kali
lxCREEDxl
Kali
Level 147
God Stats
15W - 5L
1,768 SR
Queue Stats
207W - 187L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
10,759
538
14,636
12,835
11,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
7 / 1 / 5
11,283
564
12,468
10,661
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 5
11,408
570
13,509
24,191
11,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 5
10,194
510
6,087
10,671
2,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Yují
Baron Samedi
14
3 / 1 / 9
9,725
486
9,033
11,620
8,551
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzK0AD
Anhur
16
2 / 4 / 2
10,177
509
10,021
14,448
6,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Shmoely
Horus
11
0 / 4 / 3
7,973
399
2,804
15,306
13,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SourNug
Janus
15
0 / 7 / 0
8,614
431
6,002
11,456
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
ct1O8
Zhong Kui
17
2 / 2 / 0
10,084
504
9,000
18,896
19,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
15
3 / 5 / 1
9,221
461
7,647
21,076
10,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
7
7
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
ItzK0AD
Anhur
2
4
2
0.75
W
1
1
6
4
L
Horus
Shmoely
Horus
0
4
3
0.38
W
Agni
7
1
5
9.5
L
Janus
SourNug
Janus
0
7
0
0
W
8
2
5
5.25
W
3
2
5
2.75
W
Baron Samedi
Yují
Baron Samedi
3
1
9
7.5
L
Zhong Kui
ct1O8
Zhong Kui
2
2
0
1
L
Kali
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,733
Damage
35,474
69,978
Taken
81,182
38,651
Mitigated
54,231
29,425
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ItzK0AD
Anhur
10,021
3,826
0
2,400
14,448
6,269
0
2,604
11,844
0
79,963
W
14,636
6,317
0
7,880
12,835
11,130
0
6,559
6,276
0
87,470
L
Horus
Shmoely
Horus
2,804
972
3,225
2,887
15,306
13,311
0
6,874
8,432
0
17,354
W
Agni
12,468
696
129
3,819
10,661
4,343
86
2,774
7,887
104,240
0
L
Janus
SourNug
Janus
6,002
376
0
167
11,456
4,403
0
4,126
7,330
81,453
0
W
13,509
7,567
0
7,739
24,191
11,750
44
4,178
20,013
0
111,510
W
6,087
3,636
0
3,176
10,671
2,877
1,716
257
10,414
0
69,474
W
Baron Samedi
Yují
Baron Samedi
9,033
1,289
2,277
4,405
11,620
8,551
234
1,938
9,682
41,148
0
L
Zhong Kui
ct1O8
Zhong Kui
9,000
955
0
6,435
18,896
19,967
0
2,562
16,334
77,797
0
L
Kali
7,647
3,217
0
2,970
21,076
10,281
0
5,569
15,507
0
84,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
46,069
646
Minions Killed
572
0
Camps Cleared
0
1,961,864
Distance Traveled
1,851,021
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,177
509
153
8
0
343,699
5
W
Osiris
10,759
538
148
7
0
394,124
5
L
Horus
7,973
399
20
1
0
374,452
6
W
Agni
11,283
564
171
9
0
392,417
4
L
Janus
8,614
431
129
6
0
365,346
4
W
Kali
11,408
570
148
7
0
425,490
2
W
Cupid
10,194
510
137
7
0
379,086
5
W
Baron Samedi
9,725
486
42
2
0
370,747
5
L
Zhong Kui
10,084
504
153
8
0
354,069
7
L
Kali
9,221
461
117
6
0
413,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role