Player Matchup

Sobek
Sobek
BananaMaster-_-
Sobek
Level 29
God Stats
5W - 7L
1,275 SR
Queue Stats
33W - 45L
1,228 Elo+
Party 1
Hera
Hera
Silverback4554
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,295 Elo+
Solo
Nemesis
Nemesis
StxrQc
Nemesis
Level 44
God Stats
0W - 4L
1,168 SR
Queue Stats
39W - 43L
1,284 Elo+
Party 1
Izanami
Izanami
Whok_Choppa
Izanami
Level 29
God Stats
1W - 5L
1,130 SR
Queue Stats
17W - 24L
1,177 Elo+
Party 1
Chaac
Chaac
Zartan01
Chaac
Level 108
God Stats
5W - 6L
1,511 SR
Queue Stats
204W - 211L
1,297 Elo+
Solo
Team Averages
Level 60
1,317 SR
1,256 Elo+

VS

Team Averages
Level 100
1,406 SR
1,262 Elo+
Jormungandr
Jormungandr
DankMcBud
Jormungandr
Level 87
God Stats
47W - 39L
1,518 SR
Queue Stats
60W - 61L
1,248 Elo+
Party 2
Medusa
Medusa
ElizaKillz
Medusa
Level 108
God Stats
2W - 3L
1,217 SR
Queue Stats
20W - 28L
1,183 Elo+
Party 2
Ne Zha
Ne Zha
Jecm0903
Ne Zha
Level 68
God Stats
27W - 16L
1,463 SR
Queue Stats
247W - 253L
1,274 Elo+
Solo
Odin
Odin
OldManWest410
Odin
Level 109
God Stats
2W - 1L
1,417 SR
Queue Stats
610W - 673L
1,298 Elo+
Solo
Ra
Ra
Punk_Esponja
Ra
Level 127
God Stats
62W - 58L
1,416 SR
Queue Stats
443W - 457L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
11,187
386
13,405
20,502
14,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 2
11,355
392
6,657
10,534
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
StxrQc
Nemesis
20
5 / 1 / 5
14,509
500
16,003
28,558
15,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Whok_Choppa
Izanami
17
2 / 6 / 3
11,366
392
14,853
21,459
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zartan01
Chaac
20
2 / 2 / 3
14,383
496
23,980
31,431
45,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DankMcBud
Jormungandr
20
9 / 1 / 1
13,749
474
21,835
34,945
20,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
ElizaKillz
Medusa
19
1 / 6 / 5
11,926
411
10,939
14,634
5,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Jecm0903
Ne Zha
20
3 / 4 / 4
13,303
459
16,002
24,471
13,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 2 / 3
11,876
410
7,455
22,058
26,944
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 3 / 4
14,037
484
14,913
18,224
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
16
16
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Jormungandr
DankMcBud
Jormungandr
9
1
1
9.5
W
Medusa
ElizaKillz
Medusa
1
6
5
0.58
W
Ne Zha
Jecm0903
Ne Zha
3
4
4
1.25
W
0
2
3
0.75
W
3
3
4
1.67
L
2
3
2
1
L
Nemesis
StxrQc
Nemesis
5
1
5
7.5
L
Izanami
Whok_Choppa
Izanami
2
6
3
0.58
L
Chaac
Zartan01
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,898
Damage
71,144
112,484
Taken
114,332
89,805
Mitigated
75,990
40,137
Healing
36,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,405
1,440
0
4,306
20,502
14,954
175
7,450
13,014
47,297
0
W
Jormungandr
DankMcBud
Jormungandr
21,835
6,470
209
18,140
34,945
20,203
1,767
5,869
29,076
101,417
0
W
Medusa
ElizaKillz
Medusa
10,939
4,712
539
1,629
14,634
5,844
7,372
6,315
8,319
0
68,761
W
Ne Zha
Jecm0903
Ne Zha
16,002
6,105
0
1,975
24,471
13,016
0
2,929
21,542
0
118,249
W
7,455
1,561
0
5,191
22,058
26,944
82
148
21,910
0
66,231
W
14,913
650
2,474
6,751
18,224
9,983
2,446
4,801
13,423
116,539
0
L
6,657
2,462
158
1,000
10,534
4,195
492
4,618
5,380
69,417
0
L
Nemesis
StxrQc
Nemesis
16,003
6,415
0
8,674
28,558
15,278
1,770
6,889
21,323
0
142,379
L
Izanami
Whok_Choppa
Izanami
14,853
10,685
0
8,485
21,459
10,198
551
11,022
10,421
0
100,355
L
Chaac
Zartan01
Chaac
23,980
4,329
102
17,412
31,431
45,180
3,036
5,598
25,598
0
121,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
64,891
693
Minions Killed
687
0
Camps Cleared
0
2,430,121
Distance Traveled
2,635,742
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,187
386
37
1
0
540,771
2
W
Jormungandr
13,749
474
144
5
0
508,324
3
W
Medusa
11,926
411
91
3
0
511,758
4
W
Ne Zha
13,303
459
135
5
0
538,719
2
W
Odin
11,876
410
128
4
0
535,848
8
W
Ra
14,037
484
189
7
0
541,093
0
L
Hera
11,355
392
115
4
0
299,838
5
L
Nemesis
14,509
500
212
7
0
660,207
2
L
Izanami
11,366
392
149
5
0
453,575
0
L
Chaac
14,383
496
180
6
0
475,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role