Player Matchup

Cerberus
Cerberus
Mischeivous7
Cerberus
Level 18
God Stats
0W - 2L
1,698 SR
Queue Stats
159W - 177L
1,275 Elo+
Party 3
Chernobog
Chernobog
RTB_burlin12
Chernobog
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 2
Olorun
Olorun
Sniper_XD_CLAPPE
Olorun
Level 68
God Stats
2W - 2L
1,724 SR
Queue Stats
101W - 107L
1,443 Elo+
Party 2
Artio
Artio
deckfrt
Artio
Level 108
God Stats
11W - 11L
1,329 SR
Queue Stats
345W - 348L
1,481 Elo+
Party 2
Fenrir
Fenrir
gijoey99
Fenrir
Level 69
God Stats
8W - 6L
1,493 SR
Queue Stats
101W - 104L
1,294 Elo+
Party 3
Team Averages
Level 56
1,507 SR
1,348 Elo+

VS

Team Averages
Level 105
1,635 SR
1,636 Elo+
Ymir
Ymir
A Swift Mark
Ymir
Level 49
God Stats
2W - 0L
1,766 SR
Queue Stats
111W - 19L
1,906 Elo+
Party 1
Gilgamesh
Gilgamesh
Mahne x Ymir
Gilgamesh
Level 120
God Stats
2W - 1L
1,550 SR
Queue Stats
119W - 88L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
SheepDoggOG69420
Ratatoskr
Level 109
God Stats
15W - 8L
1,598 SR
Queue Stats
132W - 126L
1,520 Elo+
Party 1
Ullr
Ullr
Spọọner
Ullr
Level 160
God Stats
24W - 19L
1,758 SR
Queue Stats
311W - 150L
1,806 Elo+
Party 1
Anhur
Anhur
mardata
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mischeivous7
Cerberus
7
0 / 1 / 0
4,741
474
1,526
6,342
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
RTB_burlin12
Chernobog
7
0 / 2 / 0
4,059
406
1,477
3,627
1,020
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 8 / 1
4,511
451
2,350
9,572
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artio
deckfrt
Artio
9
0 / 1 / 0
5,253
525
2,606
5,455
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
gijoey99
Fenrir
8
2 / 4 / 0
5,285
529
3,873
9,444
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,925
493
3,056
6,321
4,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Mahne x Ymir
Gilgamesh
11
1 / 0 / 0
6,128
613
2,656
5,578
2,960
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
10
3 / 0 / 4
6,125
613
3,588
7,413
3,296
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
9 / 1 / 3
6,814
681
9,209
8,737
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
mardata
Anhur
10
3 / 0 / 0
5,571
557
2,197
4,063
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
16
16
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Gilgamesh
Mahne x Ymir
Gilgamesh
1
0
0
1
L
Cerberus
Mischeivous7
Cerberus
0
1
0
0
L
Chernobog
RTB_burlin12
Chernobog
0
2
0
0
W
Ratatoskr
3
0
4
5
L
0
8
1
0.06
W
9
1
3
10.5
L
Artio
deckfrt
Artio
0
1
0
0
L
Fenrir
gijoey99
Fenrir
2
4
0
0.5
W
Anhur
mardata
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,832
Damage
20,706
34,440
Taken
32,112
17,323
Mitigated
14,815
6,766
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,056
1,067
15
1,299
6,321
4,093
0
1,374
4,947
23,271
0
W
Gilgamesh
Mahne x Ymir
Gilgamesh
2,656
817
0
957
5,578
2,960
0
2,286
2,972
0
34,587
L
Cerberus
Mischeivous7
Cerberus
1,526
396
0
1,178
6,342
4,194
415
1,777
4,565
18,390
0
L
Chernobog
RTB_burlin12
Chernobog
1,477
788
0
304
3,627
1,020
782
497
3,130
0
16,247
W
Ratatoskr
3,588
760
0
843
7,413
3,296
0
487
6,926
0
42,543
L
2,350
1,136
79
1,119
9,572
4,283
0
744
8,828
17,874
2,985
W
9,209
2,484
0
2,216
8,737
3,190
0
1,177
7,560
0
34,715
L
Artio
deckfrt
Artio
2,606
253
0
1,622
5,455
4,317
0
0
5,455
26,470
0
L
Fenrir
gijoey99
Fenrir
3,873
1,085
0
2,464
9,444
3,509
0
38
9,406
0
21,628
W
Anhur
mardata
Anhur
2,197
1,108
155
1,198
4,063
1,276
132
402
3,661
0
33,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
29,563
234
Minions Killed
301
0
Camps Cleared
0
954,649
Distance Traveled
970,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,925
493
36
4
0
170,708
3
W
Gilgamesh
6,128
613
75
8
0
188,605
1
L
Cerberus
4,741
474
49
5
0
194,589
0
L
Chernobog
4,059
406
39
4
0
171,971
0
W
Ratatoskr
6,125
613
77
8
0
235,132
0
L
Olorun
4,511
451
32
3
0
170,527
2
W
Ullr
6,814
681
46
5
0
196,470
0
L
Artio
5,253
525
67
7
0
209,779
1
L
Fenrir
5,285
529
47
5
0
207,783
1
W
Anhur
5,571
557
67
7
0
179,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role