Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bayareabuggs911
Ah Muzen Cab
Level 59
God Stats
8W - 10L
1,690 SR
Queue Stats
129W - 144L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Sc00per
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 123L
1,439 Elo+
Solo
Tiamat
Tiamat
idrawedahorsey
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,497 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,457 Elo+

VS

Team Averages
Level 50
1,804 SR
1,538 Elo+
Tyr
Tyr
Capnchrisyo
Tyr
Level 100
God Stats
5W - 1L
1,914 SR
Queue Stats
253W - 143L
1,856 Elo+
Solo
Olorun
Olorun
josecaca
Olorun
Level 34
God Stats
2W - 1L
1,709 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
xXToxShokXx
Kuzenbo
Level 15
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bayareabuggs911
Ah Muzen Cab
15
2 / 6 / 1
10,469
698
11,199
18,403
8,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sc00per
Cthulhu
10
1 / 1 / 2
8,912
594
3,496
5,864
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 8 / 3
8,755
584
7,467
15,915
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,108
741
16,229
16,506
13,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
josecaca
Olorun
16
8 / 2 / 5
11,278
752
12,971
11,379
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
xXToxShokXx
Kuzenbo
15
3 / 0 / 8
11,469
765
6,533
17,373
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bayareabuggs911
Ah Muzen Cab
2
6
1
0.42
W
4
1
10
9
L
Cthulhu
Sc00per
Cthulhu
1
1
2
2
L
0
8
3
0.19
W
Olorun
josecaca
Olorun
8
2
5
5.25
W
Kuzenbo
xXToxShokXx
Kuzenbo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
35,733
40,182
Taken
45,258
22,654
Mitigated
43,918
6,525
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bayareabuggs911
Ah Muzen Cab
11,199
4,988
0
4,417
18,403
8,815
0
8,987
8,905
0
49,699
W
16,229
3,446
0
5,590
16,506
13,196
295
3,877
12,315
0
49,058
L
Cthulhu
Sc00per
Cthulhu
3,496
394
35
1,263
5,864
4,029
0
3,228
2,438
10,921
0
L
7,467
715
0
810
15,915
9,810
0
6,508
9,194
17,856
0
W
Olorun
josecaca
Olorun
12,971
5,691
994
4,384
11,379
5,421
1,802
2,439
8,754
40,959
0
W
Kuzenbo
xXToxShokXx
Kuzenbo
6,533
2,557
147
4,358
17,373
25,301
1,021
4,267
12,709
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
33,855
118
Minions Killed
201
2
Camps Cleared
7
602,931
Distance Traveled
805,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,469
698
72
5
1
243,780
0
W
Tyr
11,108
741
80
5
7
288,463
4
L
Cthulhu
8,912
594
11
1
0
117,648
3
L
Tiamat
8,755
584
35
2
1
241,503
2
W
Olorun
11,278
752
75
5
0
232,906
0
W
Kuzenbo
11,469
765
46
3
0
284,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role