Player Matchup

Kuzenbo
Kuzenbo
Orishi
Kuzenbo
Level 130
God Stats
1W - 2L
1,682 SR
Queue Stats
49W - 35L
1,589 Elo+
Party 1
Sol
Sol
Sector2814
Sol
Level 128
God Stats
5W - 1L
1,717 SR
Queue Stats
125W - 92L
1,607 Elo+
Party 1
King Arthur
King Arthur
iBeMeny
King Arthur
Level 149
God Stats
3W - 2L
1,650 SR
Queue Stats
144W - 111L
1,635 Elo+
Party 1
Team Averages
Level 136
1,683 SR
1,610 Elo+

VS

Team Averages
Level 75
1,579 SR
1,557 Elo+
Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JD_Juarez
Anubis
Level 148
God Stats
8W - 3L
1,765 SR
Queue Stats
150W - 93L
1,706 Elo+
Party 2
Kali
Kali
hbkwahkeen
Kali
Level 14
God Stats
4W - 3L
1,473 SR
Queue Stats
14W - 11L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Orishi
Kuzenbo
13
1 / 5 / 3
9,561
637
8,590
16,514
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 3
10,074
672
14,949
11,253
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
iBeMeny
King Arthur
15
2 / 5 / 3
9,773
652
8,093
17,641
12,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 0 / 6
10,825
722
16,194
12,221
5,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
JD_Juarez
Anubis
16
3 / 2 / 9
10,774
718
15,521
14,600
9,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 5
10,549
703
5,730
9,854
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
6
8
W
Anubis
JD_Juarez
Anubis
3
2
9
3.75
L
Kuzenbo
Orishi
Kuzenbo
1
5
3
0.5
L
3
2
3
2.25
W
4
4
5
1.63
L
King Arthur
iBeMeny
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
37,445
45,408
Taken
36,675
37,360
Mitigated
20,197
10,456
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,194
11,231
0
2,610
12,221
5,747
992
8,158
4,063
0
42,010
W
Anubis
JD_Juarez
Anubis
15,521
394
0
8,524
14,600
9,223
590
7,982
6,618
56,706
0
L
Kuzenbo
Orishi
Kuzenbo
8,590
2,323
0
2,970
16,514
22,152
105
4,683
11,831
22,039
0
L
14,949
3,851
0
4,299
11,253
3,181
775
3,967
7,286
45,609
3,508
W
5,730
2,071
0
3,626
9,854
5,227
0
6,726
3,128
0
19,152
L
King Arthur
iBeMeny
King Arthur
8,093
1,083
0
3,187
17,641
12,027
53
7,352
10,289
0
41,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
32,148
187
Minions Killed
188
10
Camps Cleared
4
770,726
Distance Traveled
775,699
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,825
722
61
4
2
265,395
2
W
Anubis
10,774
718
93
6
2
240,124
2
L
Kuzenbo
9,561
637
21
1
2
226,930
4
L
Sol
10,074
672
94
6
4
280,284
6
W
Kali
10,549
703
34
2
0
270,180
1
L
King Arthur
9,773
652
72
5
4
263,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role