Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ILOOP69
Jing Wei
Level 96
God Stats
1W - 0L
1,742 SR
Queue Stats
35W - 30L
1,508 Elo+
Party 1
Achilles
Achilles
Normac
Achilles
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,545 Elo+
Solo
Ganesha
Ganesha
Skaplatious
Ganesha
Level 43
God Stats
5W - 3L
1,728 SR
Queue Stats
5W - 3L
1,661 Elo+
Party 1
Arachne
Arachne
loopster145
Arachne
Level 82
God Stats
11W - 3L
1,668 SR
Queue Stats
18W - 16L
1,486 Elo+
Party 1
Team Averages
Level 74
1,627 SR
1,540 Elo+

VS

Team Averages
Level 78
1,566 SR
1,427 Elo+
Bacchus
Bacchus
Bxd x Kxrma
Bacchus
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
449W - 533L
1,427 Elo+
Party 2
Neith
Neith
Bxd x Luck
Neith
Level 45
God Stats
4W - 7L
1,792 SR
Queue Stats
201W - 233L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
OskiBrownie
Ne Zha
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 88L
1,482 Elo+
Party 3
Shiva
Shiva
YaelGamer18
Shiva
Level 22
God Stats
15W - 28L
1,309 SR
Queue Stats
30W - 50L
1,320 Elo+
Party 3
Chang'e
Chang'e
huesoscerebron
Chang'e
Level 133
God Stats
1W - 4L
1,732 SR
Queue Stats
116W - 117L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 0 / 1
7,958
568
8,203
7,370
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ILOOP69
Jing Wei
11
4 / 2 / 1
6,922
494
6,571
9,011
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Normac
Achilles
12
7 / 0 / 3
8,299
593
8,964
11,305
10,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Skaplatious
Ganesha
10
0 / 1 / 5
6,831
488
2,250
7,860
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
loopster145
Arachne
11
4 / 4 / 3
6,878
491
8,648
15,352
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bxd x Kxrma
Bacchus
8
0 / 2 / 4
6,121
437
4,925
12,262
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
9
0 / 4 / 4
5,800
414
5,956
6,783
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
0 / 3 / 1
6,375
455
3,947
11,097
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 8 / 1
5,573
398
1,833
10,522
3,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 1
6,901
493
5,321
8,950
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
3
7
Deaths
20
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
L
Bacchus
Bxd x Kxrma
Bacchus
0
2
4
1
L
Neith
0
4
4
0.5
W
Jing Wei
ILOOP69
Jing Wei
4
2
1
2.25
W
Achilles
Normac
Achilles
7
0
3
8.5
L
Ne Zha
0
3
1
0.17
W
Ganesha
Skaplatious
Ganesha
0
1
5
2.5
L
0
8
1
0.06
L
3
3
1
1.17
W
Arachne
loopster145
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
21,982
50,898
Taken
49,614
30,673
Mitigated
27,221
14,454
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,203
1,311
0
1,835
7,370
3,179
528
2,627
4,743
56,089
0
L
Bacchus
Bxd x Kxrma
Bacchus
4,925
812
0
2,375
12,262
11,711
0
2,573
9,689
17,213
0
L
Neith
5,956
2,109
297
1,598
6,783
3,012
0
1,031
5,752
0
40,850
W
Jing Wei
ILOOP69
Jing Wei
6,571
6,332
0
4,038
9,011
3,733
204
876
8,135
0
45,397
W
Achilles
Normac
Achilles
8,964
3,474
0
1,130
11,305
10,750
626
626
10,679
0
46,324
L
Ne Zha
3,947
864
0
3,997
11,097
4,973
0
1,631
9,466
0
43,868
W
Ganesha
Skaplatious
Ganesha
2,250
201
371
1,472
7,860
6,726
120
2,303
5,557
23,322
0
L
1,833
474
0
711
10,522
3,782
0
0
10,522
0
21,436
L
5,321
497
529
2,699
8,950
3,743
0
5,218
3,732
49,530
0
W
Arachne
loopster145
Arachne
8,648
6,549
0
5,608
15,352
6,285
10
3,814
11,538
0
39,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
30,770
356
Minions Killed
297
0
Camps Cleared
0
1,273,555
Distance Traveled
1,226,332
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,958
568
107
8
0
284,944
3
L
Bacchus
6,121
437
28
2
0
275,913
1
L
Neith
5,800
414
72
5
0
238,593
2
W
Jing Wei
6,922
494
104
7
0
215,731
0
W
Achilles
8,299
593
89
6
0
235,240
4
L
Ne Zha
6,375
455
73
5
0
285,112
5
W
Ganesha
6,831
488
4
0
0
287,639
1
L
Shiva
5,573
398
36
3
0
200,565
1
L
Chang'e
6,901
493
88
6
0
226,149
1
W
Arachne
6,878
491
52
4
0
250,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role