Player Matchup

Jing Wei
Jing Wei
Geerbeer_01
Jing Wei
Level 136
God Stats
6W - 10L
1,351 SR
Queue Stats
493W - 501L
1,489 Elo+
Solo
Heimdallr
Heimdallr
LbcMomo
Heimdallr
Level 65
God Stats
3W - 1L
1,850 SR
Queue Stats
344W - 191L
1,628 Elo+
Party 1
Nemesis
Nemesis
Scary_Clown6
Nemesis
Level 159
God Stats
0W - 2L
1,226 SR
Queue Stats
50W - 42L
1,516 Elo+
Solo
Thoth
Thoth
StygianOrchid
Thoth
Level 133
God Stats
1W - 3L
1,641 SR
Queue Stats
337W - 214L
1,611 Elo+
Party 1
Eset
Eset
gankr
Eset
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 141L
1,532 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,555 Elo+

VS

Team Averages
Level 124
1,493 SR
1,531 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Colrage
Chaac
Level 160
God Stats
5W - 1L
1,480 SR
Queue Stats
337W - 264L
1,627 Elo+
Solo
Xbalanque
Xbalanque
DocSimins
Xbalanque
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 202L
1,547 Elo+
Solo
Amaterasu
Amaterasu
EliasBram
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,547 Elo+
Solo
Geb
Geb
Zyrus007
Geb
Level 156
God Stats
5W - 4L
1,484 SR
Queue Stats
214W - 242L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Geerbeer_01
Jing Wei
18
1 / 6 / 13
10,707
669
21,319
25,195
13,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
LbcMomo
Heimdallr
15
1 / 7 / 10
9,630
602
20,899
17,684
9,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Scary_Clown6
Nemesis
19
5 / 4 / 8
12,253
766
14,850
41,564
38,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
9 / 7 / 4
11,782
736
24,159
19,848
9,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
gankr
Eset
18
2 / 8 / 10
10,782
674
14,028
19,142
10,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 4 / 14
12,384
774
20,046
13,956
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Colrage
Chaac
19
2 / 3 / 22
11,462
716
21,545
28,446
35,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
DocSimins
Xbalanque
19
5 / 4 / 18
12,179
761
30,228
19,916
11,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
EliasBram
Amaterasu
20
18 / 4 / 10
13,530
846
22,742
33,317
23,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 20
11,682
730
13,308
23,939
30,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
116
18
Kills
32
32
Deaths
18
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
4
14
3.25
W
Chaac
Colrage
Chaac
2
3
22
4.33
W
Xbalanque
DocSimins
Xbalanque
5
4
18
3.5
W
Amaterasu
EliasBram
Amaterasu
18
4
10
5.75
L
Jing Wei
Geerbeer_01
Jing Wei
1
6
13
1.25
L
Heimdallr
LbcMomo
Heimdallr
1
7
10
0.86
L
Nemesis
Scary_Clown6
Nemesis
5
4
8
2.25
L
9
7
4
1.57
W
1
3
20
3.67
L
Eset
gankr
Eset
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,255
Damage
107,869
123,433
Taken
119,574
80,837
Mitigated
109,057
45,637
Healing
42,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
20,046
2,534
0
1,487
13,956
8,025
1,268
4,520
9,436
45,976
0
W
Chaac
Colrage
Chaac
21,545
1,756
5,035
10,388
28,446
35,785
470
9,974
18,472
0
33,415
W
Xbalanque
DocSimins
Xbalanque
30,228
9,849
1,355
2,215
19,916
11,267
4,732
7,335
12,581
0
52,136
W
Amaterasu
EliasBram
Amaterasu
22,742
9,817
932
14,096
33,317
23,792
975
6,849
25,250
0
29,524
L
Jing Wei
Geerbeer_01
Jing Wei
21,319
11,763
730
5,889
25,195
13,139
480
7,440
17,404
0
36,995
L
Heimdallr
LbcMomo
Heimdallr
20,899
9,039
0
1,777
17,684
9,390
974
3,165
14,396
0
30,855
L
Nemesis
Scary_Clown6
Nemesis
14,850
5,056
4,520
20,276
41,564
38,130
371
9,796
31,358
0
25,875
L
24,159
1,821
1,533
2,773
19,848
9,533
236
5,143
14,539
49,596
0
W
13,308
355
1,165
5,441
23,939
30,188
570
9,509
14,430
25,746
0
L
Eset
gankr
Eset
14,028
1,102
4,823
3,316
19,142
10,645
0
6,493
12,382
22,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,154
Gold Earned
61,237
152
Minions Killed
160
0
Camps Cleared
0
1,333,194
Distance Traveled
1,687,416
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,384
774
56
4
0
270,356
4
W
Chaac
11,462
716
14
1
0
435,746
1
W
Xbalanque
12,179
761
53
3
0
290,572
0
W
Amaterasu
13,530
846
16
1
0
343,686
3
L
Jing Wei
10,707
669
31
2
0
250,502
3
L
Heimdallr
9,630
602
21
1
0
233,338
1
L
Nemesis
12,253
766
21
1
0
314,356
1
L
Thoth
11,782
736
57
4
0
263,880
1
W
Geb
11,682
730
21
1
0
347,056
1
L
Eset
10,782
674
22
1
0
271,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role