Player Matchup

Gilgamesh
Gilgamesh
Silver III
CamiloThunder
Gilgamesh
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,485 MMR
Party 1
Ymir
Ymir
Silver I
CristianJara14
Ymir
Silver I
Level 129
God Stats
6W - 3L
1,759 SR
Queue Stats
35W - 28L
1,395 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Sidweed4i21
Baron Samedi
Platinum V
Level 109
God Stats
52W - 39L
1,583 SR
Queue Stats
540W - 567L
1,851 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,614 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,580 SR
1,606 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Klampsi
Cu Chulainn
Platinum V
Level 147
God Stats
0W - 1L
1,512 SR
Queue Stats
11W - 7L
1,841 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Zolof
Jormungandr
Gold I
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
32W - 39L
1,552 MMR
Party 2
Sol
Sol
Gold V
eezahkk
Sol
Gold V
Level 124
God Stats
1W - 2L
1,522 SR
Queue Stats
39W - 47L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamiloThunder
Gilgamesh
16
4 / 0 / 1
10,786
674
13,890
18,305
14,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 8
11,879
742
9,979
22,197
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Sidweed4i21
Baron Samedi
17
5 / 1 / 6
11,679
730
22,705
18,347
11,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabAtlasShivaAresBastet

VS

Bans
AchillesHeraNeithYu HuangDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Klampsi
Cu Chulainn
13
0 / 3 / 3
9,278
580
12,579
24,197
18,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Zolof
Jormungandr
15
2 / 4 / 1
10,736
671
15,632
21,417
20,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
13
1 / 4 / 1
9,770
611
16,942
11,992
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CamiloThunder
Gilgamesh
4
0
1
4.5
W
2
2
8
3
L
Cu Chulainn
Klampsi
Cu Chulainn
0
3
3
0.5
W
Baron Samedi
Sidweed4i21
Baron Samedi
5
1
6
8
L
Jormungandr
Zolof
Jormungandr
2
4
1
0.63
L
Sol
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
45,153
58,849
Taken
57,606
49,974
Mitigated
43,742
22,661
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CamiloThunder
Gilgamesh
13,890
4,357
0
3,994
18,305
14,615
949
9,794
8,511
0
53,454
W
9,979
1,540
0
5,151
22,197
23,972
1,053
11,604
10,593
24,193
0
L
Cu Chulainn
Klampsi
Cu Chulainn
12,579
2,220
0
5,811
24,197
18,074
0
12,580
11,617
0
26,021
W
Baron Samedi
Sidweed4i21
Baron Samedi
22,705
2,308
3,574
9,942
18,347
11,387
1,008
10,792
7,555
67,205
0
L
Jormungandr
Zolof
Jormungandr
15,632
3,258
342
2,267
21,417
20,409
50
12,832
8,585
49,948
0
L
Sol
16,942
4,446
0
4,592
11,992
5,259
0
7,697
4,295
44,595
4,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
29,784
197
Minions Killed
164
10
Camps Cleared
5
841,995
Distance Traveled
789,741
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,786
674
64
4
6
317,498
0
W
Ymir
11,879
742
25
2
1
260,147
0
L
Cu Chulainn
9,278
580
25
2
1
287,014
1
W
Baron Samedi
11,679
730
108
7
3
264,350
2
L
Jormungandr
10,736
671
80
5
1
266,786
3
L
Sol
9,770
611
59
4
3
235,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role