Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gal Vordak
Chernobog
Level 93
God Stats
1W - 1L
1,293 SR
Queue Stats
18W - 30L
1,358 Elo+
Solo
Loki
Loki
Truthseeker8201
Loki
Level 160
God Stats
8W - 5L
1,393 SR
Queue Stats
191W - 203L
1,396 Elo+
Solo
Vulcan
Vulcan
XVolcomX5968
Vulcan
Level 109
God Stats
20W - 11L
1,586 SR
Queue Stats
245W - 251L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
mr_happy444
Jormungandr
Level 109
God Stats
24W - 15L
1,632 SR
Queue Stats
296W - 281L
1,453 Elo+
Party 1
Team Averages
Level 123
1,481 SR
1,432 Elo+

VS

Team Averages
Level 112
1,599 SR
1,467 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DanyDelAngel98
Thor
Level 86
God Stats
18W - 10L
1,638 SR
Queue Stats
104W - 89L
1,438 Elo+
Solo
Sol
Sol
KvngAnt18
Sol
Level 89
God Stats
9W - 8L
1,592 SR
Queue Stats
30W - 31L
1,481 Elo+
Solo
Ne Zha
Ne Zha
gardenabrasil
Ne Zha
Level 89
God Stats
3W - 5L
1,527 SR
Queue Stats
267W - 274L
1,493 Elo+
Solo
Charybdis
Charybdis
ladybushlover1
Charybdis
Level 142
God Stats
2W - 6L
1,737 SR
Queue Stats
413W - 414L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 2
5,423
493
3,245
5,241
2,187
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Gal Vordak
Chernobog
8
0 / 2 / 3
4,979
453
3,915
6,495
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 3
6,400
582
4,819
6,256
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
10
5 / 1 / 3
6,394
581
5,420
4,564
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
mr_happy444
Jormungandr
11
2 / 0 / 0
6,559
596
5,828
3,404
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
2 / 2 / 1
4,955
450
4,366
7,052
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,227
475
1,385
7,394
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
5,271
479
2,329
6,675
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 1
5,381
489
1,911
8,214
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ladybushlover1
Charybdis
9
1 / 2 / 2
5,274
479
4,518
5,974
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
2
2
L
Vamana
 
Vamana
2
2
1
1.25
L
0
2
0
0
W
Chernobog
Gal Vordak
Chernobog
0
2
3
0.75
L
1
4
0
0.25
W
4
0
3
5.5
W
Vulcan
5
1
3
6.5
L
0
2
1
0.25
L
Charybdis
ladybushlover1
Charybdis
1
2
2
1
W
Jormungandr
mr_happy444
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
14,509
25,960
Taken
35,309
9,901
Mitigated
15,080
5,534
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,245
739
136
1,220
5,241
2,187
67
0
5,112
0
25,098
L
Vamana
 
Vamana
4,366
2,097
0
2,530
7,052
4,633
0
199
6,853
0
20,874
L
1,385
68
0
1,869
7,394
3,091
0
5,605
1,789
0
32,742
W
Chernobog
Gal Vordak
Chernobog
3,915
1,657
0
1,744
6,495
1,870
0
0
6,330
0
26,850
L
2,329
964
0
2,044
6,675
2,705
0
3,853
2,822
24,770
3,508
W
4,819
1,169
0
816
6,256
2,167
0
808
5,387
0
34,125
W
Vulcan
5,420
1,659
261
617
4,564
1,987
864
1,183
3,349
34,709
0
L
1,911
251
0
945
8,214
2,996
0
1,591
6,623
0
32,297
L
Charybdis
ladybushlover1
Charybdis
4,518
1,652
0
1,252
5,974
1,655
0
0
5,974
0
32,993
W
Jormungandr
mr_happy444
Jormungandr
5,828
2,960
0
740
3,404
1,690
744
0
3,404
44,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
26,108
279
Minions Killed
258
0
Camps Cleared
0
1,065,631
Distance Traveled
1,007,577
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,423
493
44
4
0
189,376
0
L
Vamana
4,955
450
28
3
0
222,803
4
L
Thor
5,227
475
58
5
0
189,202
3
W
Chernobog
4,979
453
43
4
0
201,158
0
L
Sol
5,271
479
49
4
0
184,868
0
W
Loki
6,400
582
51
5
0
248,413
0
W
Vulcan
6,394
581
53
5
0
228,875
3
L
Ne Zha
5,381
489
64
6
0
236,119
2
L
Charybdis
5,274
479
59
5
0
174,585
1
W
Jormungandr
6,559
596
88
8
0
197,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role