Player Matchup

Ah Puch
Ah Puch
Death_Crumbs
Ah Puch
Level 89
God Stats
1W - 2L
1,593 SR
Queue Stats
147W - 144L
1,475 Elo+
Solo
Skadi
Skadi
LeRooooy Jenson
Skadi
Level 157
God Stats
1W - 2L
1,587 SR
Queue Stats
51W - 82L
1,444 Elo+
Solo
Bellona
Bellona
One-autumn_leaf9
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Merlin
Merlin
Zombie101
Merlin
Level 107
God Stats
0W - 2L
1,533 SR
Queue Stats
48W - 73L
1,366 Elo+
Solo
Vulcan
Vulcan
giiizellle
Vulcan
Level 122
God Stats
6W - 7L
1,133 SR
Queue Stats
184W - 207L
1,432 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,425 Elo+

VS

Team Averages
Level 91
1,472 SR
1,392 Elo+
Nu Wa
Nu Wa
CHEESEWIZZARD
Nu Wa
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 149L
1,510 Elo+
Solo
Fenrir
Fenrir
M1sTerHyd3
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,346 Elo+
Party 2
Chronos
Chronos
Maharbal-
Chronos
Level 134
God Stats
2W - 2L
1,360 SR
Queue Stats
82W - 100L
1,323 Elo+
Party 2
Skadi
Skadi
NagNaggerto
Skadi
Level 106
God Stats
8W - 4L
1,512 SR
Queue Stats
165W - 211L
1,356 Elo+
Party 1
Hera
Hera
Th1c_N1c
Hera
Level 120
God Stats
5W - 3L
1,487 SR
Queue Stats
115W - 126L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Death_Crumbs
Ah Puch
19
3 / 3 / 12
11,211
659
12,767
14,683
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 12
11,151
656
17,699
13,143
6,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 6 / 14
10,457
615
7,068
22,969
24,367
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Zombie101
Merlin
20
8 / 6 / 11
12,002
706
17,773
18,063
8,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
giiizellle
Vulcan
17
2 / 3 / 14
10,594
623
14,593
10,823
5,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
11,717
689
18,189
9,061
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
M1sTerHyd3
Fenrir
19
9 / 11 / 10
13,051
768
14,674
22,013
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
Maharbal-
Chronos
20
3 / 4 / 11
11,789
693
8,214
19,526
8,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 3 / 13
11,710
689
16,054
17,199
8,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
16
2 / 3 / 11
11,325
666
10,554
8,592
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
74
22
Kills
21
21
Deaths
22
63
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Ah Puch
Death_Crumbs
Ah Puch
3
3
12
3
L
6
3
12
4
W
Fenrir
M1sTerHyd3
Fenrir
9
11
10
1.27
W
Chronos
Maharbal-
Chronos
3
4
11
2.13
W
2
3
13
2.83
L
3
6
14
1.67
W
Hera
2
3
11
2.5
L
Merlin
Zombie101
Merlin
8
6
11
2.25
L
Vulcan
giiizellle
Vulcan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,900
Damage
67,685
79,681
Taken
76,391
51,155
Mitigated
43,750
30,304
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,189
3,881
1,727
1,493
9,061
3,817
1,320
6,810
2,115
37,797
0
L
Ah Puch
Death_Crumbs
Ah Puch
12,767
784
3,020
4,617
14,683
6,270
358
9,001
5,606
28,437
0
L
17,699
7,341
3,022
2,034
13,143
6,310
316
5,762
7,269
0
38,694
W
Fenrir
M1sTerHyd3
Fenrir
14,674
3,060
1,240
1,891
22,013
19,579
693
9,696
11,906
0
20,248
W
Chronos
Maharbal-
Chronos
8,214
1,736
1,716
3,839
19,526
8,830
3,583
11,821
7,401
31,236
0
W
16,054
4,800
2,249
7,973
17,199
8,020
1,587
9,331
7,724
0
43,451
L
7,068
2,783
1,565
5,808
22,969
24,367
213
7,967
14,661
0
17,819
W
Hera
10,554
1,373
2,622
1,683
8,592
3,504
1,064
6,280
2,112
25,623
0
L
Merlin
Zombie101
Merlin
17,773
899
1,488
5,876
18,063
8,854
0
8,844
9,067
43,252
0
L
Vulcan
giiizellle
Vulcan
14,593
3,465
953
1,921
10,823
5,354
256
5,383
5,309
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,415
Gold Earned
59,592
199
Minions Killed
229
0
Camps Cleared
0
1,365,145
Distance Traveled
1,386,785
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,717
689
52
3
0
278,269
0
L
Ah Puch
11,211
659
36
2
0
267,110
4
L
Skadi
11,151
656
46
3
0
266,347
1
W
Fenrir
13,051
768
11
1
0
293,835
1
W
Chronos
11,789
693
62
4
0
286,816
2
W
Skadi
11,710
689
69
4
0
279,438
1
L
Bellona
10,457
615
16
1
0
264,414
0
W
Hera
11,325
666
35
2
0
248,427
1
L
Merlin
12,002
706
42
2
0
270,890
0
L
Vulcan
10,594
623
59
3
0
296,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role