Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
BrokenHandBart
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 19L
1,695 Elo+
Solo
Yu Huang
Yu Huang
MrJosemi360
Yu Huang
Level 156
God Stats
0W - 1L
1,826 SR
Queue Stats
89W - 89L
1,597 Elo+
Party 3
Charybdis
Charybdis
SSEMPITERNALL
Charybdis
Level 100
God Stats
3W - 1L
1,992 SR
Queue Stats
290W - 195L
1,648 Elo+
Party 1
He Bo
He Bo
iMLK6
He Bo
Level 160
God Stats
2W - 4L
1,782 SR
Queue Stats
421W - 262L
1,636 Elo+
Party 1
Team Averages
Level 147
1,720 SR
1,615 Elo+

VS

Team Averages
Level 157
1,569 SR
1,555 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Connor Crompton
Ymir
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
124W - 136L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
Cunhitzz
Ah Puch
Level 160
God Stats
2W - 1L
1,564 SR
Queue Stats
71W - 62L
1,547 Elo+
Solo
Cerberus
Cerberus
Lucas
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 137L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThyiRA
Tsukuyomi
Level 160
God Stats
4W - 1L
1,628 SR
Queue Stats
337W - 326L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
1 / 5 / 10
9,732
695
17,012
15,084
7,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 6 / 8
10,444
746
4,474
20,047
23,461
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
MrJosemi360
Yu Huang
16
2 / 6 / 6
9,659
690
11,624
11,394
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SSEMPITERNALL
Charybdis
18
6 / 5 / 7
10,724
766
22,165
13,675
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
iMLK6
He Bo
15
1 / 5 / 8
9,160
654
13,464
12,063
4,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
13 / 2 / 8
12,389
885
16,242
9,710
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 16
11,431
817
4,423
21,729
26,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Cunhitzz
Ah Puch
18
2 / 3 / 20
10,742
767
18,954
14,456
9,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Lucas
Cerberus
17
1 / 5 / 19
11,098
793
8,678
23,102
29,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ThyiRA
Tsukuyomi
19
9 / 4 / 13
11,847
846
20,203
20,484
18,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
15
Kills
27
27
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
10
1.2
W
Rama
 
Rama
13
2
8
8.5
L
5
6
8
1.5
W
2
2
16
5
W
Ah Puch
Cunhitzz
Ah Puch
2
3
20
4
W
Cerberus
Lucas
Cerberus
1
5
19
2.1
L
Yu Huang
MrJosemi360
Yu Huang
2
6
6
0.83
L
Charybdis
SSEMPITERNALL
Charybdis
6
5
7
1.9
W
Tsukuyomi
ThyiRA
Tsukuyomi
9
4
13
3.88
L
He Bo
iMLK6
He Bo
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,739
Damage
68,500
72,263
Taken
89,481
46,421
Mitigated
90,241
16,843
Healing
25,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
17,012
4,814
2,239
3,321
15,084
7,092
1,135
6,419
8,665
38,754
0
W
Rama
 
Rama
16,242
12,040
710
1,841
9,710
5,962
5,010
4,748
4,962
0
30,020
L
4,474
592
973
2,813
20,047
23,461
275
7,407
12,640
0
9,510
W
4,423
364
1,181
4,823
21,729
26,549
536
11,685
10,044
9,984
0
W
Ah Puch
Cunhitzz
Ah Puch
18,954
808
1,067
3,630
14,456
9,066
1,337
4,958
9,498
41,066
0
W
Cerberus
Lucas
Cerberus
8,678
151
0
5,633
23,102
29,895
475
10,718
12,384
15,352
0
L
Yu Huang
MrJosemi360
Yu Huang
11,624
616
622
352
11,394
4,816
0
6,084
5,310
22,753
0
L
Charybdis
SSEMPITERNALL
Charybdis
22,165
11,497
0
2,946
13,675
6,225
1,570
6,797
6,878
0
33,857
W
Tsukuyomi
ThyiRA
Tsukuyomi
20,203
4,297
845
5,666
20,484
18,769
328
9,991
10,493
0
44,303
L
He Bo
iMLK6
He Bo
13,464
385
660
2,917
12,063
4,827
348
5,348
6,715
25,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,719
Gold Earned
57,507
180
Minions Killed
178
0
Camps Cleared
0
1,302,615
Distance Traveled
1,385,006
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,732
695
60
4
0
276,445
5
W
Rama
12,389
885
38
3
0
250,436
0
L
Odin
10,444
746
14
1
0
263,365
0
W
Ymir
11,431
817
11
1
0
274,534
0
W
Ah Puch
10,742
767
55
4
0
285,220
5
W
Cerberus
11,098
793
20
1
0
279,015
3
L
Yu Huang
9,659
690
30
2
0
256,711
0
L
Charybdis
10,724
766
32
2
0
241,974
4
W
Tsukuyomi
11,847
846
54
4
0
295,801
4
L
He Bo
9,160
654
44
3
0
264,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role