Player Matchup

Sol
Sol
MURDERS_MAW
Sol
Level 109
God Stats
11W - 8L
1,788 SR
Queue Stats
154W - 188L
1,338 Elo+
Party 1
Xing Tian
Xing Tian
Malostronger
Xing Tian
Level 23
God Stats
6W - 2L
1,589 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 2
Bakasura
Bakasura
Rolexboom
Bakasura
Level 49
God Stats
1W - 3L
1,221 SR
Queue Stats
16W - 20L
1,345 Elo+
Solo
Medusa
Medusa
ShADoW1711
Medusa
Level 61
God Stats
21W - 28L
1,481 SR
Queue Stats
149W - 153L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Turner0109
Sylvanus
Level 42
God Stats
59W - 76L
1,548 SR
Queue Stats
201W - 259L
1,452 Elo+
Party 1
Team Averages
Level 57
1,526 SR
1,420 Elo+

VS

Team Averages
Level 68
1,526 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
AdamTheNub
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,382 Elo+
Party 3
Serqet
Serqet
Hibernius69
Serqet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,437 Elo+
Party 3
Ullr
Ullr
KozlikusZhenius
Ullr
Level 45
God Stats
1W - 2L
1,390 SR
Queue Stats
10W - 32L
1,282 Elo+
Solo
Bacchus
Bacchus
alpgaz1
Bacchus
Level 88
God Stats
1W - 3L
1,508 SR
Queue Stats
29W - 38L
1,417 Elo+
Solo
Aphrodite
Aphrodite
chaoticparadigm8
Aphrodite
Level 88
God Stats
1W - 2L
1,733 SR
Queue Stats
44W - 59L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,353
669
2,556
3,802
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Malostronger
Xing Tian
8
2 / 0 / 2
5,210
651
1,452
5,406
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Rolexboom
Bakasura
8
1 / 0 / 3
5,075
634
4,026
5,668
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ShADoW1711
Medusa
8
2 / 0 / 2
4,743
593
3,387
2,859
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Turner0109
Sylvanus
9
3 / 1 / 1
5,951
744
4,097
4,843
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamTheNub
Cu Chulainn
6
0 / 4 / 0
3,614
452
1,146
5,668
2,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
7
2 / 0 / 1
4,459
557
2,147
4,404
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,839
480
1,773
4,550
1,106
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
alpgaz1
Bacchus
5
0 / 1 / 0
3,822
478
1,035
4,372
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
8
1 / 2 / 1
4,469
559
1,432
4,773
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdamTheNub
Cu Chulainn
0
4
0
0
L
Serqet
2
0
1
2.5
L
0
2
0
0
W
1
2
0
0.5
W
Xing Tian
Malostronger
Xing Tian
2
0
2
3
W
Bakasura
Rolexboom
Bakasura
1
0
3
2.5
W
Medusa
ShADoW1711
Medusa
2
0
2
3
W
Sylvanus
Turner0109
Sylvanus
3
1
1
3.5
L
Bacchus
alpgaz1
Bacchus
0
1
0
0
L
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
7,533
22,578
Taken
23,767
9,767
Mitigated
9,190
7,918
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdamTheNub
Cu Chulainn
1,146
269
0
255
5,668
2,251
0
3,153
2,515
0
11,220
L
Serqet
2,147
494
0
1,119
4,404
1,480
0
684
3,720
0
17,015
L
1,773
653
0
420
4,550
1,106
24
682
3,758
0
17,767
W
2,556
1,368
0
1,473
3,802
1,097
1,586
1,122
2,680
33,051
0
W
Xing Tian
Malostronger
Xing Tian
1,452
264
0
1,198
5,406
3,117
48
656
4,750
15,697
0
W
Bakasura
Rolexboom
Bakasura
4,026
3,068
0
1,482
5,668
1,785
600
415
5,253
0
26,886
W
Medusa
ShADoW1711
Medusa
3,387
1,684
105
1,705
2,859
835
579
274
2,585
0
22,135
W
Sylvanus
Turner0109
Sylvanus
4,097
1,762
0
1,955
4,843
2,933
846
0
4,709
29,877
9,785
L
Bacchus
alpgaz1
Bacchus
1,035
320
0
1,105
4,372
2,509
0
591
3,664
8,678
0
L
Aphrodite
1,432
151
0
1,888
4,773
1,844
364
2,362
2,185
23,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
20,203
244
Minions Killed
128
0
Camps Cleared
0
777,598
Distance Traveled
669,110
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,614
452
12
2
0
165,950
1
L
Serqet
4,459
557
32
4
0
145,123
2
L
Ullr
3,839
480
28
4
0
127,372
0
W
Sol
5,353
669
55
7
0
141,569
2
W
Xing Tian
5,210
651
22
3
0
153,520
0
W
Bakasura
5,075
634
65
8
0
182,735
0
W
Medusa
4,743
593
34
4
0
161,192
3
W
Sylvanus
5,951
744
68
9
0
138,582
1
L
Bacchus
3,822
478
14
2
0
89,684
2
L
Aphrodite
4,469
559
42
5
0
140,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role