Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AngyScoob
Apollo
Level 66
God Stats
16W - 24L
1,355 SR
Queue Stats
408W - 390L
1,393 Elo+
Party 2
Arachne
Arachne
Nmyuu
Arachne
Level 102
God Stats
7W - 6L
1,552 SR
Queue Stats
171W - 152L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
basaarbovo
Nu Wa
Level 105
God Stats
15W - 25L
1,353 SR
Queue Stats
441W - 411L
1,433 Elo+
Party 2
Khepri
Khepri
erectnelson
Khepri
Level 113
God Stats
4W - 3L
1,408 SR
Queue Stats
367W - 341L
1,426 Elo+
Party 2
Team Averages
Level 83
1,433 SR
1,450 Elo+

VS

Team Averages
Level 56
1,298 SR
1,280 Elo+
Lancelot
Lancelot
AvL GaLo 69
Lancelot
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,203 Elo+
Party 1
Chernobog
Chernobog
BruteWarDog
Chernobog
Level 29
God Stats
3W - 10L
1,420 SR
Queue Stats
16W - 27L
1,342 Elo+
Party 3
Sobek
Sobek
GetWrecked27
Sobek
Level 95
God Stats
0W - 6L
1,105 SR
Queue Stats
130W - 149L
1,332 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Roier6796
Cu Chulainn
Level 28
God Stats
2W - 4L
1,196 SR
Queue Stats
9W - 18L
1,225 Elo+
Party 1
Nu Wa
Nu Wa
nomadslayer
Nu Wa
Level 67
God Stats
5W - 7L
1,272 SR
Queue Stats
130W - 164L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 0
4,854
485
5,274
5,072
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
AngyScoob
Apollo
10
0 / 2 / 1
5,786
579
3,898
8,138
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nmyuu
Arachne
9
2 / 0 / 1
5,663
566
4,967
6,517
2,334
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
9 / 0 / 1
7,372
737
9,780
4,900
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
8
0 / 2 / 4
5,565
557
3,225
8,047
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AvL GaLo 69
Lancelot
8
2 / 3 / 0
4,932
493
4,055
7,778
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
BruteWarDog
Chernobog
8
1 / 0 / 0
4,618
462
2,499
5,618
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,618
462
2,394
10,244
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Roier6796
Cu Chulainn
9
1 / 0 / 1
5,423
542
3,127
6,415
3,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 2
4,487
449
3,188
6,983
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Apollo
AngyScoob
Apollo
0
2
1
0.25
L
Lancelot
AvL GaLo 69
Lancelot
2
3
0
0.67
L
Chernobog
BruteWarDog
Chernobog
1
0
0
1
L
0
1
1
0.5
W
Arachne
Nmyuu
Arachne
2
0
1
2.5
L
Cu Chulainn
Roier6796
Cu Chulainn
1
0
1
1.5
W
Nu Wa
9
0
1
9.5
W
Khepri
0
2
4
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
15,263
32,674
Taken
37,038
12,640
Mitigated
17,694
12,656
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,274
3,599
146
2,482
5,072
1,683
250
808
4,264
0
31,588
W
Apollo
AngyScoob
Apollo
3,898
2,565
0
2,838
8,138
2,860
378
103
8,035
0
36,581
L
Lancelot
AvL GaLo 69
Lancelot
4,055
1,131
0
482
7,778
3,000
0
2,451
5,327
0
25,460
L
Chernobog
BruteWarDog
Chernobog
2,499
1,465
0
2,372
5,618
1,547
120
1,340
4,278
0
26,602
L
2,394
500
283
3,445
10,244
6,694
0
2,702
7,542
13,841
0
W
Arachne
Nmyuu
Arachne
4,967
3,827
0
2,158
6,517
2,334
33
858
5,659
0
30,877
L
Cu Chulainn
Roier6796
Cu Chulainn
3,127
460
0
978
6,415
3,825
678
510
5,905
0
29,071
W
Nu Wa
9,780
3,326
0
2,165
4,900
1,720
297
1,533
3,367
56,528
0
W
Khepri
3,225
497
0
2,867
8,047
4,043
0
2,280
5,767
18,396
0
L
3,188
749
0
384
6,983
2,628
0
6,002
981
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
24,078
298
Minions Killed
206
0
Camps Cleared
0
983,023
Distance Traveled
928,044
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,854
485
59
6
0
178,205
2
W
Apollo
5,786
579
77
8
0
191,336
2
L
Lancelot
4,932
493
45
5
0
225,905
0
L
Chernobog
4,618
462
44
4
0
170,781
0
L
Sobek
4,618
462
15
2
0
181,759
2
W
Arachne
5,663
566
60
6
0
254,474
3
L
Cu Chulainn
5,423
542
66
7
0
183,431
1
W
Nu Wa
7,372
737
79
8
0
179,170
4
W
Khepri
5,565
557
23
2
0
179,838
1
L
Nu Wa
4,487
449
36
4
0
166,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role