Player Matchup

Cerberus
Cerberus
Deth_Wulf9
Cerberus
Level 133
God Stats
1W - 5L
1,460 SR
Queue Stats
7W - 13L
1,315 Elo+
Party 1
Ne Zha
Ne Zha
Tavera04
Ne Zha
Level 128
God Stats
2W - 8L
1,243 SR
Queue Stats
7W - 18L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
TheH0ff9000
Danzaburou
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,340 Elo+
Party 1
Team Averages
Level 109
1,401 SR
1,323 Elo+

VS

Team Averages
Level 107
1,385 SR
1,339 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Eerilly
Ah Puch
Level 106
God Stats
12W - 7L
1,456 SR
Queue Stats
57W - 60L
1,263 Elo+
Party 2
Neith
Neith
MY OLD CRACK
Neith
Level 63
God Stats
3W - 7L
1,198 SR
Queue Stats
24W - 23L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deth_Wulf9
Cerberus
11
1 / 4 / 1
7,874
656
7,485
14,998
13,728
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Tavera04
Ne Zha
12
1 / 4 / 2
7,797
650
7,638
13,727
6,352
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheH0ff9000
Danzaburou
12
2 / 6 / 1
8,469
706
4,851
12,816
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 8
8,955
746
8,468
10,832
10,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Eerilly
Ah Puch
15
2 / 0 / 11
9,366
781
17,167
7,097
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 2 / 2
9,802
817
9,334
10,419
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
L
Cerberus
Deth_Wulf9
Cerberus
1
4
1
0.38
W
Ah Puch
Eerilly
Ah Puch
2
0
11
7.5
W
9
2
2
5
L
Ne Zha
Tavera04
Ne Zha
1
4
2
0.5
L
Danzaburou
TheH0ff9000
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
34,969
41,541
Taken
28,348
25,928
Mitigated
17,616
4,040
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,468
1,946
0
1,060
10,832
10,727
330
2,976
7,856
31,444
0
L
Cerberus
Deth_Wulf9
Cerberus
7,485
673
0
1,193
14,998
13,728
0
7,473
7,525
20,694
0
W
Ah Puch
Eerilly
Ah Puch
17,167
278
0
2,907
7,097
2,726
207
2,612
4,485
45,480
0
W
9,334
3,981
140
3,061
10,419
4,163
190
2,595
7,824
0
23,410
L
Ne Zha
Tavera04
Ne Zha
7,638
1,615
0
1,916
13,727
6,352
0
9,195
4,532
0
24,378
L
Danzaburou
TheH0ff9000
Danzaburou
4,851
1,357
0
931
12,816
5,848
0
9,036
3,780
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
28,123
136
Minions Killed
151
1
Camps Cleared
10
633,118
Distance Traveled
644,645
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,955
746
44
4
2
226,042
2
L
Cerberus
7,874
656
54
5
1
210,872
2
W
Ah Puch
9,366
781
70
6
8
249,283
2
W
Neith
9,802
817
37
3
0
169,320
1
L
Ne Zha
7,797
650
27
2
0
227,264
0
L
Danzaburou
8,469
706
55
5
0
194,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role