Player Matchup

Horus
Horus
Airel4077
Horus
Level 61
God Stats
0W - 5L
1,630 SR
Queue Stats
8W - 16L
1,363 Elo+
Solo
Janus
Janus
BadMaintenance
Janus
Level 126
God Stats
10W - 8L
1,641 SR
Queue Stats
175W - 163L
1,500 Elo+
Solo
Ra
Ra
FrmStateFarm568
Ra
Level 87
God Stats
2W - 8L
1,359 SR
Queue Stats
152W - 150L
1,512 Elo+
Solo
Nemesis
Nemesis
MannedCandy
Nemesis
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 244L
1,498 Elo+
Solo
Chiron
Chiron
devytine
Chiron
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,553 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,485 Elo+

VS

Team Averages
Level 75
1,670 SR
1,664 Elo+
Hercules
Hercules
Herc_is_a_derp69
Hercules
Level 17
God Stats
8W - 3L
1,694 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 1
Rama
Rama
beezoy
Rama
Level 109
God Stats
1W - 0L
1,320 SR
Queue Stats
120W - 67L
1,665 Elo+
Party 1
Chernobog
Chernobog
soccerjusti
Chernobog
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
37W - 24L
1,635 Elo+
Party 1
Fenrir
Fenrir
vxuts
Fenrir
Level 37
God Stats
5W - 0L
1,928 SR
Queue Stats
86W - 46L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
xExPoSeD_bUkKaKi
Jormungandr
Level 104
God Stats
1W - 0L
1,701 SR
Queue Stats
61W - 44L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Airel4077
Horus
12
1 / 5 / 5
7,346
387
7,394
16,626
9,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 3
7,859
414
4,513
9,928
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 2
9,331
491
5,930
14,826
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MannedCandy
Nemesis
13
2 / 6 / 0
8,151
429
10,779
17,833
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
devytine
Chiron
15
3 / 4 / 4
9,212
485
10,160
12,827
4,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
9,587
505
5,162
17,253
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
beezoy
Rama
17
4 / 2 / 2
11,071
583
12,846
15,287
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
soccerjusti
Chernobog
17
3 / 2 / 7
10,890
573
10,162
15,375
7,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
vxuts
Fenrir
17
10 / 4 / 4
10,750
566
14,060
18,504
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xExPoSeD_bUkKaKi
Jormungandr
20
5 / 0 / 3
12,532
660
13,803
14,572
10,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
23
23
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
Airel4077
Horus
1
5
5
0.7
L
1
5
3
0.5
L
1
3
2
0.67
W
1
2
12
3.5
L
Nemesis
MannedCandy
Nemesis
2
6
0
0.33
W
Rama
beezoy
Rama
4
2
2
2.5
L
Chiron
devytine
Chiron
3
4
4
1.25
W
Chernobog
soccerjusti
Chernobog
3
2
7
3.25
W
Fenrir
vxuts
Fenrir
10
4
4
3
W
Jormungandr
xExPoSeD_bUkKaKi
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
56,033
72,040
Taken
80,991
33,070
Mitigated
51,784
16,926
Healing
28,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Airel4077
Horus
7,394
2,860
833
2,112
16,626
9,239
0
1,288
15,338
0
25,605
L
4,513
246
0
382
9,928
3,290
0
321
9,607
37,170
0
L
5,930
955
743
5,707
14,826
6,201
0
8,436
6,390
80,056
0
W
5,162
803
0
3,769
17,253
19,251
364
1,709
15,320
0
12,216
L
Nemesis
MannedCandy
Nemesis
10,779
3,487
0
3,128
17,833
9,403
0
2,273
15,560
0
52,448
W
Rama
beezoy
Rama
12,846
10,237
0
6,166
15,287
5,505
3,507
0
15,287
0
119,642
L
Chiron
devytine
Chiron
10,160
3,852
1,259
2,762
12,827
4,937
0
1,485
11,342
0
60,720
W
Chernobog
soccerjusti
Chernobog
10,162
7,630
0
6,119
15,375
7,485
2,973
3,928
11,379
0
102,868
W
Fenrir
vxuts
Fenrir
14,060
3,762
0
9,152
18,504
9,120
97
1,686
16,640
0
83,610
W
Jormungandr
xExPoSeD_bUkKaKi
Jormungandr
13,803
2,796
0
2,964
14,572
10,423
0
2,414
11,922
123,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
54,830
423
Minions Killed
710
0
Camps Cleared
0
1,770,832
Distance Traveled
1,864,505
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,346
387
26
1
0
395,224
4
L
Janus
7,859
414
70
4
0
284,652
1
L
Ra
9,331
491
141
7
0
346,291
3
W
Hercules
9,587
505
19
1
0
388,299
1
L
Nemesis
8,151
429
79
4
0
372,112
1
W
Rama
11,071
583
185
10
0
349,440
5
L
Chiron
9,212
485
107
6
0
372,553
3
W
Chernobog
10,890
573
170
9
0
374,923
2
W
Fenrir
10,750
566
108
6
0
382,424
4
W
Jormungandr
12,532
660
228
12
0
369,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role