Player Matchup

Arachne
Arachne
ObeyedLeader598
Arachne
Level 140
God Stats
14W - 10L
1,930 SR
Queue Stats
214W - 134L
1,700 Elo+
Party 1
Sobek
Sobek
Pathoren99
Sobek
Level 116
God Stats
4W - 4L
1,556 SR
Queue Stats
62W - 42L
1,716 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReformingOne9
Morgan Le Fay
Level 108
God Stats
15W - 5L
1,633 SR
Queue Stats
87W - 47L
1,726 Elo+
Party 1
Team Averages
Level 121
1,706 SR
1,714 Elo+

VS

Team Averages
Level 147
1,478 SR
1,605 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Civ90-VCG
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,663 Elo+
Solo
Khepri
Khepri
ForsakenQrow
Khepri
Level 160
God Stats
2W - 5L
1,434 SR
Queue Stats
270W - 214L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,992
799
8,967
11,504
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
3 / 0 / 6
8,271
827
4,418
13,277
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
ReformingOne9
Morgan Le Fay
12
2 / 1 / 8
7,590
759
12,184
7,339
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 4 / 0
6,964
696
9,841
7,972
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Civ90-VCG
Jing Wei
10
0 / 4 / 2
6,370
637
7,156
10,453
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
0 / 2 / 2
7,017
702
5,311
9,733
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
L
Jing Wei
Civ90-VCG
Jing Wei
0
4
2
0.25
L
Khepri
0
2
2
0.5
W
5
1
4
7
W
Sobek
3
0
6
6
W
Morgan Le Fay
ReformingOne9
Morgan Le Fay
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
22,308
32,120
Taken
28,158
23,056
Mitigated
19,473
10,476
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,841
854
0
1,077
7,972
6,310
0
4,346
3,626
23,246
0
L
Jing Wei
Civ90-VCG
Jing Wei
7,156
5,859
0
1,699
10,453
5,150
0
7,587
2,866
0
21,277
L
Khepri
5,311
806
0
1,550
9,733
8,013
0
4,669
5,064
17,538
0
W
8,967
6,343
0
4,686
11,504
6,230
0
6,465
5,039
0
31,341
W
Sobek
4,418
505
0
3,718
13,277
13,515
92
5,325
7,952
9,810
0
W
Morgan Le Fay
ReformingOne9
Morgan Le Fay
12,184
1,050
0
2,072
7,339
3,311
336
3,932
3,407
31,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
20,351
104
Minions Killed
119
8
Camps Cleared
2
617,300
Distance Traveled
601,199
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,964
696
42
4
2
205,040
3
L
Jing Wei
6,370
637
55
6
0
203,943
4
L
Khepri
7,017
702
22
2
0
192,216
4
W
Arachne
7,992
799
60
6
6
208,178
3
W
Sobek
8,271
827
6
1
0
201,322
2
W
Morgan Le Fay
7,590
759
38
4
2
207,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role