Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Msierra02
Ullr
Level 125
God Stats
2W - 2L
1,939 SR
Queue Stats
131W - 138L
1,656 Elo+
Party 1
Neith
Neith
TSM_KindredEPR22
Neith
Level 129
God Stats
1W - 3L
1,669 SR
Queue Stats
123W - 131L
1,564 Elo+
Party 1
Merlin
Merlin
The_Carster
Merlin
Level 147
God Stats
27W - 23L
1,693 SR
Queue Stats
161W - 162L
1,603 Elo+
Party 1
Team Averages
Level 115
1,660 SR
1,565 Elo+

VS

Team Averages
Level 155
1,643 SR
1,626 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Blackend Silver
Chiron
Level 160
God Stats
13W - 8L
1,781 SR
Queue Stats
523W - 338L
1,668 Elo+
Party 2
Eset
Eset
OwlAssassin611
Eset
Level 148
God Stats
2W - 1L
1,629 SR
Queue Stats
201W - 158L
1,647 Elo+
Party 2
Ne Zha
Ne Zha
ReTric Blumer
Ne Zha
Level 157
God Stats
21W - 10L
1,701 SR
Queue Stats
538W - 362L
1,657 Elo+
Party 2
Achilles
Achilles
ReTric Evers
Achilles
Level 153
God Stats
15W - 12L
1,602 SR
Queue Stats
222W - 139L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 2 / 1
10,311
516
16,830
22,060
23,456
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
 
Ymir
12
1 / 3 / 1
8,325
416
5,127
20,908
26,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
14
0 / 5 / 1
9,045
452
5,593
14,309
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 3
9,124
456
10,734
16,252
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
16
1 / 3 / 1
9,288
464
9,088
9,360
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 1 / 8
10,426
521
13,171
8,406
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
4 / 0 / 7
10,539
527
17,005
12,801
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 5
10,323
516
11,479
14,265
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 11
9,206
460
7,106
19,053
18,319
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
ReTric Evers
Achilles
17
4 / 1 / 5
10,220
511
15,208
17,218
18,126
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
16
16
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
Ymir
 
Ymir
1
3
1
0.5
W
The Morrigan
 
The Morrigan
3
1
8
7
W
4
0
7
7.5
L
Ullr
0
5
1
0.1
W
5
2
5
3.75
W
0
1
11
5.5
W
Achilles
ReTric Evers
Achilles
4
1
5
6.5
L
1
3
3
0.83
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
63,969
82,889
Taken
71,743
69,582
Mitigated
52,720
12,790
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,830
778
0
3,762
22,060
23,456
0
6,728
15,332
0
92,955
L
Ymir
 
Ymir
5,127
966
0
2,927
20,908
26,076
0
6,371
14,537
23,667
0
W
The Morrigan
 
The Morrigan
13,171
1,621
299
1,587
8,406
4,230
0
1,861
6,545
88,114
7,793
W
17,005
6,450
1,037
4,977
12,801
5,841
801
1,379
11,422
0
105,042
L
Ullr
5,593
2,373
0
907
14,309
6,211
0
2,177
12,132
0
77,225
W
11,479
1,359
1,692
6,008
14,265
6,204
218
3,254
11,011
76,348
0
W
7,106
2,199
621
5,313
19,053
18,319
0
5,617
13,436
0
30,667
W
Achilles
ReTric Evers
Achilles
15,208
3,381
0
4,484
17,218
18,126
0
2,635
14,583
0
76,420
L
10,734
3,450
0
4,608
16,252
9,133
0
3,929
12,323
0
88,126
L
Merlin
9,088
280
0
586
9,360
4,706
0
3,969
5,391
90,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
50,714
609
Minions Killed
608
0
Camps Cleared
0
1,862,557
Distance Traveled
1,967,705
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,311
516
153
8
0
382,026
6
L
Ymir
8,325
416
27
1
0
401,235
7
W
The Morrigan
10,426
521
162
8
0
381,932
2
W
Chiron
10,539
527
169
8
0
402,435
11
L
Ullr
9,045
452
137
7
0
338,585
6
W
Eset
10,323
516
116
6
0
382,969
4
W
Ne Zha
9,206
460
38
2
0
392,311
9
W
Achilles
10,220
511
123
6
0
408,058
6
L
Neith
9,124
456
132
7
0
359,064
5
L
Merlin
9,288
464
160
8
0
381,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role