Player Matchup

Sun Wukong
Sun Wukong
Jack_No-VII
Sun Wukong
Level 6
God Stats
9W - 15L
1,133 SR
Queue Stats
15W - 34L
1,029 Elo+
Party 1
Anubis
Anubis
colonelbangala
Anubis
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 51L
1,007 Elo+
Party 1
Heimdallr
Heimdallr
jt393914
Heimdallr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,378 Elo+
Solo
Team Averages
Level 36
1,378 SR
1,138 Elo+

VS

Team Averages
Level 97
1,576 SR
1,253 Elo+
Serqet
Serqet
CuloClapper420
Serqet
Level 160
God Stats
0W - 1L
1,818 SR
Queue Stats
173W - 229L
1,242 Elo+
Party 2
Yemoja
Yemoja
Lyrebirdd
Yemoja
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 53L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
PsychotikTanker
Kukulkan
Level 124
God Stats
4W - 4L
1,408 SR
Queue Stats
29W - 32L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jack_No-VII
Sun Wukong
15
2 / 4 / 8
10,896
641
11,383
18,265
10,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 0 / 5
12,592
741
15,596
14,173
8,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jt393914
Heimdallr
17
4 / 3 / 1
11,186
658
10,836
14,090
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
10,849
638
12,133
17,188
7,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Lyrebirdd
Yemoja
16
1 / 2 / 4
11,553
680
7,818
17,094
23,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
3 / 3 / 3
11,125
654
16,118
10,424
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
7
7
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Sun Wukong
Jack_No-VII
Sun Wukong
2
4
8
1.5
L
Yemoja
Lyrebirdd
Yemoja
1
2
4
1.5
L
Kukulkan
3
3
3
1.5
W
6
0
5
8.5
W
Heimdallr
jt393914
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
36,069
46,528
Taken
44,706
24,690
Mitigated
34,618
13,527
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,133
1,606
0
604
17,188
7,212
0
7,135
10,053
0
21,625
W
Sun Wukong
Jack_No-VII
Sun Wukong
11,383
2,012
0
1,343
18,265
10,027
970
9,809
8,008
0
26,125
L
Yemoja
Lyrebirdd
Yemoja
7,818
1,053
2,118
2,669
17,094
23,171
0
4,965
12,129
28,822
0
L
Kukulkan
16,118
1,112
365
1,908
10,424
4,235
0
4,084
6,340
57,457
0
W
15,596
623
0
9,143
14,173
8,242
256
6,515
6,685
78,120
0
W
Heimdallr
jt393914
Heimdallr
10,836
5,686
0
3,041
14,090
6,421
998
7,145
6,536
0
41,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
33,527
198
Minions Killed
187
9
Camps Cleared
6
909,871
Distance Traveled
855,401
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,849
638
31
2
1
266,985
1
W
Sun Wukong
10,896
641
27
2
0
315,048
3
L
Yemoja
11,553
680
32
2
1
299,245
3
L
Kukulkan
11,125
654
124
7
4
289,171
5
W
Anubis
12,592
741
116
7
8
284,074
3
W
Heimdallr
11,186
658
55
3
1
310,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role