Player Matchup

Thanatos
Thanatos
Kingchaseyyy
Thanatos
Level 61
God Stats
17W - 13L
1,537 SR
Queue Stats
224W - 243L
1,425 Elo+
Solo
Loki
Loki
MyStinkyToe
Loki
Level 127
God Stats
14W - 13L
1,210 SR
Queue Stats
67W - 87L
1,434 Elo+
Solo
Vulcan
Vulcan
OShuh
Vulcan
Level 63
God Stats
64W - 53L
1,540 SR
Queue Stats
82W - 89L
1,463 Elo+
Solo
Atlas
Atlas
foggyjanu
Atlas
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
110W - 117L
1,463 Elo+
Solo
Ne Zha
Ne Zha
lil_juice_jr
Ne Zha
Level 68
God Stats
3W - 1L
1,348 SR
Queue Stats
10W - 13L
1,452 Elo+
Solo
Team Averages
Level 69
1,449 SR
1,448 Elo+

VS

Team Averages
Level 87
1,456 SR
1,440 Elo+
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JollyBonesie
King Arthur
Level 88
God Stats
0W - 1L
1,382 SR
Queue Stats
44W - 43L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Stef_0609
Ah Puch
Level 88
God Stats
0W - 1L
1,396 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2
Izanami
Izanami
XxSlugzxX
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kingchaseyyy
Thanatos
15
6 / 1 / 3
8,385
839
5,843
9,035
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 4
7,799
780
9,908
7,516
3,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
OShuh
Vulcan
15
4 / 3 / 6
8,159
816
12,739
5,540
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
foggyjanu
Atlas
14
1 / 0 / 9
7,807
781
4,115
11,117
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
2 / 3 / 4
7,387
739
5,127
8,443
4,027
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 3 / 1
7,627
763
6,635
10,035
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
14
1 / 1 / 4
7,496
750
7,403
11,982
7,666
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JollyBonesie
King Arthur
12
0 / 5 / 3
6,614
661
7,404
9,271
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Stef_0609
Ah Puch
15
2 / 2 / 3
7,812
781
4,372
5,991
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxSlugzxX
Izanami
12
0 / 4 / 0
6,228
623
2,631
7,307
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
6
7
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
1
1.17
L
Cthulhu
 
Cthulhu
1
1
4
3
L
King Arthur
JollyBonesie
King Arthur
0
5
3
0.3
W
Thanatos
Kingchaseyyy
Thanatos
6
1
3
7.5
W
2
0
4
4
W
Vulcan
OShuh
Vulcan
4
3
6
2.33
L
Ah Puch
Stef_0609
Ah Puch
2
2
3
1.75
L
Izanami
XxSlugzxX
Izanami
0
4
0
0
W
Atlas
foggyjanu
Atlas
1
0
9
5.5
W
Ne Zha
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
28,445
41,651
Taken
44,586
24,158
Mitigated
22,450
10,335
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,635
3,218
346
2,262
10,035
4,431
0
4,706
5,329
0
27,527
L
Cthulhu
 
Cthulhu
7,403
341
472
668
11,982
7,666
322
3,655
8,327
30,778
0
L
King Arthur
JollyBonesie
King Arthur
7,404
630
518
533
9,271
5,262
0
3,733
5,538
0
18,965
W
Thanatos
Kingchaseyyy
Thanatos
5,843
563
0
6,876
9,035
4,310
1,014
1,577
7,458
0
24,594
W
9,908
3,660
0
513
7,516
3,189
0
2,558
4,958
0
29,760
W
Vulcan
OShuh
Vulcan
12,739
3,712
511
381
5,540
2,781
506
1,665
3,875
37,867
0
L
Ah Puch
Stef_0609
Ah Puch
4,372
72
60
1,616
5,991
2,241
0
468
5,523
19,497
0
L
Izanami
XxSlugzxX
Izanami
2,631
1,698
0
461
7,307
2,850
285
4,292
3,015
0
8,345
W
Atlas
foggyjanu
Atlas
4,115
1,258
0
1,128
11,117
9,851
323
2,377
8,740
11,576
0
W
Ne Zha
5,127
1,252
0
926
8,443
4,027
882
3,598
4,845
0
17,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
35,777
188
Minions Killed
168
0
Camps Cleared
0
1,054,887
Distance Traveled
902,054
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,627
763
43
4
0
177,533
0
L
Cthulhu
7,496
750
50
5
0
213,444
0
L
King Arthur
6,614
661
19
2
0
185,149
5
W
Thanatos
8,385
839
41
4
0
224,959
3
W
Loki
7,799
780
39
4
0
217,008
1
W
Vulcan
8,159
816
59
6
0
206,049
4
L
Ah Puch
7,812
781
41
4
0
187,932
2
L
Izanami
6,228
623
15
2
0
137,996
1
W
Atlas
7,807
781
15
2
0
203,981
1
W
Ne Zha
7,387
739
34
3
0
202,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role