Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BigBussyBandit2
Tyr
Level 27
God Stats
12W - 0L
1,898 SR
Queue Stats
233W - 17L
2,088 Elo+
Party 2
Ymir
Ymir
Reapwalk
Ymir
Level 28
God Stats
12W - 0L
1,687 SR
Queue Stats
170W - 16L
1,907 Elo+
Party 2
Team Averages
Level 70
1,695 SR
1,832 Elo+

VS

Team Averages
Level 59
1,504 SR
1,220 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jack_No-VII
Kukulkan
Level 5
God Stats
1W - 2L
1,511 SR
Queue Stats
15W - 34L
1,094 Elo+
Party 1
Ymir
Ymir
colonelbangala
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 0 / 4
7,938
794
10,563
4,282
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 7
7,437
744
8,069
10,858
8,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
12
2 / 0 / 6
7,758
776
4,957
6,597
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 0
6,212
621
3,838
8,329
3,651
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Jack_No-VII
Kukulkan
9
0 / 4 / 1
5,859
586
1,546
7,269
3,055
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
5,998
600
4,275
12,034
8,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
4
8
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
2
1
7
5.5
L
Kukulkan
Jack_No-VII
Kukulkan
0
4
1
0.13
W
Ymir
2
0
6
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
9,659
21,737
Taken
27,632
15,591
Mitigated
15,408
10,501
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,563
714
0
2,199
4,282
1,801
657
1,772
2,510
29,088
0
L
Tsukuyomi
 
Tsukuyomi
3,838
795
104
1,651
8,329
3,651
0
5,297
3,032
0
15,892
W
8,069
1,245
450
5,571
10,858
8,043
399
2,331
8,527
0
16,294
L
Kukulkan
Jack_No-VII
Kukulkan
1,546
74
0
0
7,269
3,055
0
2,696
4,573
8,665
0
W
Ymir
4,957
1,387
799
1,482
6,597
5,747
281
1,948
4,649
15,802
0
L
4,275
1,134
18
1,025
12,034
8,702
0
7,878
4,156
15,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
18,069
89
Minions Killed
79
5
Camps Cleared
3
507,442
Distance Traveled
480,668
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,938
794
50
5
5
156,720
3
L
Tsukuyomi
6,212
621
25
3
1
170,132
2
W
Tyr
7,437
744
19
2
0
198,376
2
L
Kukulkan
5,859
586
24
2
1
156,640
2
W
Ymir
7,758
776
20
2
0
152,346
3
L
Ymir
5,998
600
30
3
1
153,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role