Player Matchup

Ah Puch
Ah Puch
EL_Jonny0509
Ah Puch
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 42L
1,410 Elo+
Party 2
Hercules
Hercules
Sir-Moonshine61
Hercules
Level 123
God Stats
4W - 6L
1,460 SR
Queue Stats
69W - 71L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
themaneofthelion
Ne Zha
Level 140
God Stats
0W - 2L
1,461 SR
Queue Stats
109W - 118L
1,614 Elo+
Solo
Team Averages
Level 122
1,402 SR
1,515 Elo+

VS

Team Averages
Level 144
1,559 SR
1,510 Elo+
Neith
Neith
Raynlol
Neith
Level 143
God Stats
4W - 4L
1,416 SR
Queue Stats
46W - 58L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
Rolphy91
Yu Huang
Level 160
God Stats
8W - 10L
1,459 SR
Queue Stats
280W - 276L
1,530 Elo+
Party 1
Vamana
Vamana
ZeqaRemix
Vamana
Level 129
God Stats
3W - 3L
1,802 SR
Queue Stats
122W - 104L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EL_Jonny0509
Ah Puch
19
1 / 13 / 8
15,407
593
18,011
30,597
14,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
20
7 / 6 / 7
17,046
656
30,159
51,274
75,158
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 5 / 4
17,936
690
22,930
31,412
30,987
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raynlol
Neith
20
7 / 6 / 10
17,971
691
36,178
25,032
15,201
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
Rolphy91
Yu Huang
20
3 / 8 / 16
17,563
676
21,850
28,925
15,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
ZeqaRemix
Vamana
20
14 / 3 / 9
20,252
779
40,910
42,357
60,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
17
Kills
24
24
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EL_Jonny0509
Ah Puch
1
13
8
0.38
W
Neith
Raynlol
Neith
7
6
10
2
W
Yu Huang
Rolphy91
Yu Huang
3
8
16
1.38
L
Hercules
7
6
7
1.75
W
Vamana
ZeqaRemix
Vamana
14
3
9
6.17
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,100
Damage
98,938
113,283
Taken
96,314
120,573
Mitigated
91,176
36,311
Healing
27,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EL_Jonny0509
Ah Puch
18,011
878
760
3,868
30,597
14,428
66
5,122
25,475
67,120
0
W
Neith
Raynlol
Neith
36,178
12,990
0
5,776
25,032
15,201
938
5,562
18,640
0
116,465
W
Yu Huang
Rolphy91
Yu Huang
21,850
1,205
669
7,020
28,925
15,047
915
5,136
23,174
65,477
0
L
Hercules
30,159
6,196
0
23,910
51,274
75,158
0
10,920
40,354
0
62,523
W
Vamana
ZeqaRemix
Vamana
40,910
25,376
1,568
12,931
42,357
60,928
1,379
7,976
32,511
0
79,747
L
22,930
5,916
1,198
6,575
31,412
30,987
193
6,270
25,142
0
90,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,389
Gold Earned
55,786
274
Minions Killed
296
13
Camps Cleared
9
1,269,433
Distance Traveled
1,312,445
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,407
593
89
3
7
348,120
0
W
Neith
17,971
691
146
6
6
402,900
7
W
Yu Huang
17,563
676
94
4
2
417,619
4
L
Hercules
17,046
656
84
3
4
461,033
6
W
Vamana
20,252
779
56
2
1
491,926
6
L
Ne Zha
17,936
690
101
4
2
460,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role