Player Matchup

Gilgamesh
Gilgamesh
BLACKBUURN13
Gilgamesh
Level 80
God Stats
7W - 3L
1,836 SR
Queue Stats
79W - 82L
1,429 Elo+
Party 3
Hun Batz
Hun Batz
Cässäd
Hun Batz
Level 129
God Stats
2W - 0L
1,752 SR
Queue Stats
39W - 36L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
Nearan
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,409 Elo+
Party 2
Agni
Agni
dramaseter
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,494 Elo+
Party 3
Atlas
Atlas
xXdorfXx
Atlas
Level 108
God Stats
3W - 2L
1,332 SR
Queue Stats
56W - 57L
1,480 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,464 Elo+

VS

Team Averages
Level 93
1,604 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Asleif
Ao Kuang
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,416 Elo+
Party 4
King Arthur
King Arthur
Darkwing666
King Arthur
Level 129
God Stats
3W - 4L
1,707 SR
Queue Stats
208W - 231L
1,368 Elo+
Party 1
Poseidon
Poseidon
MaximusPontifex
Poseidon
Level 143
God Stats
2W - 1L
1,834 SR
Queue Stats
69W - 75L
1,449 Elo+
Party 1
Thoth
Thoth
SirAlexx
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,721 Elo+
Party 4
Gilgamesh
Gilgamesh
Wandler
Gilgamesh
Level 121
God Stats
2W - 3L
1,481 SR
Queue Stats
173W - 183L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLACKBUURN13
Gilgamesh
16
3 / 5 / 12
11,581
724
8,768
17,377
15,159
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Cässäd
Hun Batz
20
9 / 7 / 19
13,405
838
30,345
23,467
14,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Nearan
Xbalanque
19
8 / 4 / 14
12,443
778
19,644
16,287
10,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 20
12,403
775
15,759
12,499
6,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
xXdorfXx
Atlas
20
7 / 4 / 23
14,048
878
15,404
30,225
41,597
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asleif
Ao Kuang
20
14 / 5 / 6
13,918
870
20,863
26,658
19,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Darkwing666
King Arthur
14
0 / 11 / 11
9,493
593
7,075
24,421
17,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
19
6 / 5 / 11
12,205
763
24,282
14,757
6,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
SirAlexx
Thoth
17
0 / 7 / 10
10,615
663
14,811
16,198
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Wandler
Gilgamesh
19
3 / 6 / 16
12,655
791
15,970
22,389
21,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
77
34
Kills
23
24
Deaths
34
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Asleif
Ao Kuang
14
5
6
3.4
W
Gilgamesh
BLACKBUURN13
Gilgamesh
3
5
12
1.8
W
Hun Batz
Cässäd
Hun Batz
9
7
19
2.64
L
King Arthur
Darkwing666
King Arthur
0
11
11
0.5
L
Poseidon
6
5
11
2.3
W
Xbalanque
Nearan
Xbalanque
8
4
14
3.75
L
Thoth
SirAlexx
Thoth
0
7
10
0.71
L
Gilgamesh
Wandler
Gilgamesh
3
6
16
1.83
W
7
4
20
4.25
W
Atlas
xXdorfXx
Atlas
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,920
Damage
83,001
99,855
Taken
104,423
88,281
Mitigated
71,942
34,581
Healing
35,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Asleif
Ao Kuang
20,863
5,839
2,085
11,076
26,658
19,068
1,729
7,073
19,585
31,364
0
W
Gilgamesh
BLACKBUURN13
Gilgamesh
8,768
2,221
3,908
3,055
17,377
15,159
1,085
10,484
6,893
0
13,190
W
Hun Batz
Cässäd
Hun Batz
30,345
9,736
1,957
8,283
23,467
14,435
2,393
14,487
8,980
0
53,220
L
King Arthur
Darkwing666
King Arthur
7,075
768
430
2,674
24,421
17,434
253
8,791
15,630
0
15,332
L
Poseidon
24,282
3,133
2,337
3,990
14,757
6,452
1,305
4,633
10,124
51,886
0
W
Xbalanque
Nearan
Xbalanque
19,644
10,872
439
1,913
16,287
10,340
1,980
10,513
5,774
0
38,755
L
Thoth
SirAlexx
Thoth
14,811
1,264
387
1,554
16,198
7,038
1,167
4,814
11,384
30,669
0
L
Gilgamesh
Wandler
Gilgamesh
15,970
3,080
5,337
5,548
22,389
21,950
58
5,852
16,537
0
24,123
W
15,759
1,055
1,092
953
12,499
6,750
2,815
7,598
4,901
40,798
0
W
Atlas
xXdorfXx
Atlas
15,404
6,262
2,094
10,887
30,225
41,597
1,106
16,874
13,351
29,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,880
Gold Earned
58,886
158
Minions Killed
145
0
Camps Cleared
0
1,419,341
Distance Traveled
1,497,727
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,918
870
23
1
0
296,179
0
W
Gilgamesh
11,581
724
6
0
0
274,726
0
W
Hun Batz
13,405
838
57
4
0
303,318
0
L
King Arthur
9,493
593
15
1
0
274,709
6
L
Poseidon
12,205
763
60
4
0
323,763
2
W
Xbalanque
12,443
778
31
2
0
231,761
0
L
Thoth
10,615
663
33
2
0
273,185
2
L
Gilgamesh
12,655
791
14
1
0
329,891
1
W
Agni
12,403
775
42
3
0
303,727
1
W
Atlas
14,048
878
22
1
0
305,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role