Player Matchup

Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Eugenio1219
Xing Tian
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Neith
Neith
attackBruno
Neith
Level 66
God Stats
4W - 8L
1,554 SR
Queue Stats
13W - 21L
1,326 Elo+
Solo
Team Averages
Level 43
1,518 SR
1,442 Elo+

VS

Team Averages
Level 68
1,548 SR
1,343 Elo+
Sol
Sol
DamilPR
Sol
Level 23
God Stats
3W - 0L
1,768 SR
Queue Stats
45W - 46L
1,387 Elo+
Party 2
Fenrir
Fenrir
ImJosh2526
Fenrir
Level 83
God Stats
62W - 69L
1,439 SR
Queue Stats
284W - 386L
1,302 Elo+
Solo
Mercury
Mercury
xGalacticc--
Mercury
Level 97
God Stats
61W - 67L
1,438 SR
Queue Stats
61W - 68L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 3 / 3
8,964
640
5,370
13,765
13,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Eugenio1219
Xing Tian
13
0 / 4 / 6
9,453
675
5,741
17,653
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 3 / 2
10,346
739
11,528
13,975
6,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 4 / 8
10,088
721
21,676
13,478
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ImJosh2526
Fenrir
14
3 / 2 / 5
9,567
683
9,101
13,463
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
xGalacticc--
Mercury
14
5 / 3 / 3
10,228
731
5,050
9,418
3,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
10
10
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
3
1.5
W
Sol
2
4
8
1.5
L
Xing Tian
Eugenio1219
Xing Tian
0
4
6
0.75
W
Fenrir
ImJosh2526
Fenrir
3
2
5
2.75
L
6
3
2
2.33
W
Mercury
xGalacticc--
Mercury
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
35,827
45,393
Taken
36,359
40,197
Mitigated
21,782
9,628
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,370
562
864
3,924
13,765
13,587
0
7,037
6,540
22,129
0
W
Sol
21,676
8,562
0
4,599
13,478
5,601
2,147
3,435
10,043
47,966
5,749
L
Xing Tian
Eugenio1219
Xing Tian
5,741
744
0
1,227
17,653
19,697
0
7,506
9,882
21,586
0
W
Fenrir
ImJosh2526
Fenrir
9,101
1,792
405
1,910
13,463
12,394
17
6,206
7,257
0
27,183
L
11,528
3,794
0
3,613
13,975
6,913
54
4,852
8,967
0
42,935
W
Mercury
xGalacticc--
Mercury
5,050
3,312
0
0
9,418
3,787
619
2,427
6,991
0
17,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
29,883
130
Minions Killed
128
7
Camps Cleared
5
691,289
Distance Traveled
686,496
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,964
640
38
3
2
216,791
3
W
Sol
10,088
721
74
5
1
189,394
1
L
Xing Tian
9,453
675
29
2
2
231,620
3
W
Fenrir
9,567
683
32
2
3
242,095
1
L
Neith
10,346
739
63
5
3
242,878
2
W
Mercury
10,228
731
22
2
1
255,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role